Jump to content

Flavio93Zena

Members
  • Content Count

    33
  • Joined

  • Last visited

  • Days Won

    1

Flavio93Zena last won the day on May 16 2021

Flavio93Zena had the most liked content!

Community Reputation

8 Neutral

About Flavio93Zena

  • Rank
    Post Derp Rage Poster

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thank you Qbicle, truly. KEK, I want to see how many can do them, especially the 70k/a in a pve match, and how reliably. Ridiculous, and this comes from someone who definitely knows a thing or two about pve, having won idk how many tournaments. Why would we get nice things? Lol. Good. Meh. After some 9 years? Impressive. It would, however, split the queue FURTHER. It doesn't matter anyway, the opinion that matters is his own clueless one based on HURR DURR STATS -->***EXCLUSIVELY***<--. Nothing else. Been there, tried that. No idea why he would want that in the first place, arties are currently short range TDs in PvE, much like they used to be before the rework as well, if you wanted a decent score that is. Please some more toxic mechanics, yes, ram them down my throat a bit harder please daddy. And Wiesel TOW is absolutely atrocious, not mentioned? In PvE it works just fine, it's garbage in PvP and if they buff it, it becomes toxic as hell, so it's obvious they want to buff it... Thought they had forgotten about that one. Shove your stats up your *censored*. Stupidly op toxic afv with armor that can even do unavoidable damage, even pve players felt it in Shockwave. Oh wow, good then. Revolting :) Thank goodness. So what about Phantom and its incredibly toxic ones? Other than that I actually agree. I won't say anything even though I want to. Oh fkin really? Now you notice? Wish there was something that made them to work decently... Oh wait! Dxvk! The same thing they try to remove. Absolutely incredible idiots on this one. Whatever really. That, or the fact it's played on the same 3 maps every damn time with the same broken op vehicles? This gets its own *extremely good* section, promoting non-super-close-range-combat. With how much they spent on "fixing" the current game, a bunch of good coders would have done everything in UE blueprints already by now. Community manager for 50 people? It will never be removed, come on. With other commanders being buffed they got closer. Corporate bs answer but also a good answer, he knows it is and doesn't defend it. Approved. "Eventually", should have been addressed in the very first micro-patch after noticing. Yep I remember, I used to remember more details myself. Won't share as I still respect NDAs, given unlike others I'm a man of my word.
  2. @Arto may have missed it but yes, the link is dead.
  3. Yes, you just have to modify the game every damn time after it checks its files -_- It's beyond stupid, developers making it harder to enjoy the game, great mentality.
  4. That guy should have been fired right after Obsidian days and they should have kept FancyPants instead, legit everyone loved the guy.
  5. Working to nudge it into the good direction... It's hard. --- Also have to test this mod, it looks absolutely epic. Thank you for sharing this. Spasibo moy drug :)
  6. Today update changed the capitalization on sound files, but they didn't match it with their folders. Basically, English.pak is now the old english.pak, but the folder is still "english". In order for the mod to work again you have to manually rename that folder from "english" to "English" and of course this applies for all other languages. You're welcome!
  7. Alright this is mega cool, BUT, I really wish it didn't mess with other game sounds. If you have different ammo types on an autocannon (aka BMPT 2017 with AP and HE) the switch sound is gone, and it's quite useful to me as I'm switching in dead times and focusing on driving in those 2 seconds. Also ATGMs really should be LOUDER, if you play a BMPT (again), the autocannon is so much louder than the rocket... While I do understand the concept of bullets and why they're loud, a rocket isn't silent either with all the burning and stuff. P.S.: Google Drive/Mega.nz > Mediafire. 3 minutes to download the file isn't acceptable for 60MBs in 2022, lol.
  8. Not always, just had a battle where I did exactly that and I did not get assist. Yes, I am 100% sure, I was permatracking do to assist mission.
  9. Yay, more premiums better than regular tanks, it's gonna be a direct upgrade over the Stingray 2 due to short intra-clip being vastly superior in PvP environment. Combine that with non-derpy gun handling (Sting makes you regret life choices at times) and you have a Cent 105 but a bit better, with tracks, better movement and flexibility. In PvE it doesn't sound like anything special by the looks of it, just another tank.
  10. Interesting, my own ones are completely different. Out of curiosity why is 490 good in pve? It's trash, and this comes from an hardcore 490 fanboy... 6.6k dpm with a long reload is terrible. Yeah you have armor, and what gives when you can run triple kit with double respawns? Also, some of you should go back to playing Altay in pve with full heats, it's nowhere near as bad as you think... Pretty much anything with an autoloader/rack/somethinglikethat works.
  11. Just git gud :D (Thank me later Seb) It's also pennable with HE, a bit further back (near the 3 "dots" area) would ammorack it, and it's by far not the worst MBT at tier 10, that spot is for the Type 99A2 (non-140).
  12. @TeyKey1 yep that guy is a complete mongoloid, he usually plays with another special retard named Shizzlforizzle or something daft like that.
×
×
  • Create New...