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  1. Last week
  2. Source: https://armoredwarfare.com/en/news/general/force-recon-battle-path-info-and-preorder Battle coin costs for ranks 51-60 (LV blueprints) are the same as current On The Hunt BP.
  3. BP has been extended by 3 more weeks after today's maintenance, so the new deadline is now set to 12th May 2026.
  4. Earlier
  5. Source: https://armoredwarfare.com/en/news/general/developer-diary-loitering-recon-ammunition Comments from SS on official Discord server: As mentioned in the AMPV 30 article, QN-506's LRM remains unchanged in functionality, and there are no plans to retrofit new feature to it either The Drone Jammer active ability will be re-evaluated for re-introduction on some vehicles when players ask about it Ammo capacity is still TBD, but SS reckons it'll be around 6-8 shots per vehicle When asked if missiles can "run over" infantry, SS said "technically yes" KF-51 Panther is not mentioned for FPV ATGM or Loitering Ammunition despite being teased for the now scrapped Drone mechanic. SS said that the devs will think over this after a player has asked about it.
  6. Source: https://armoredwarfare.com/en/news/general/development-ampv-30 Comments from SS on official Discord server: The LRA ammunition is different from QN-506's LRM. It will have its own separate article soon or later. AMPV will only have 1 turret configuration. The Legendary Vehicle tied to this AMPV is hinted to have a rotary cannon.
  7. Source: https://armoredwarfare.com/en/news/general/development-stridsvagn-122 Random bit of trivia: there were some requests for Strv 122 for quite some time, even as a skin for the Leopard 2A5, but SS rejected that skin idea in 2021, saying that the extra armour (noticeably the roof armour) means it cannot be a 2A5 skin.
  8. Source: https://armoredwarfare.com/en/news/general/development-bkm-1 Remarks from SS: The vehicle's autocannon DPM will "correspond to the tier", i.e. not going to be another VN20 or Gepard that are currently dominating the ecosystem that players are using en masse for farming legendary crates. Autocannons will need a nerf, but no ETA on when it will happen. The 25s long supercharged soft kill-like jammer ability is from an initial draft before testing, and is subject to further changes
  9. Hey, can you remind me how to install mods such as yours, i did everything like before just putting it into *localization* folder but nothing worked
  10. Makes the Norinco VN20 more akin to its 2022 Zhuhai Airshow version. https://imgur.com/a/afpuVtB One version for the stock turret and one for upgraded - Added commander independent sight/ machine gun - Added ZTZ 99 barrels to rear -Added slat cage and top attack cage near troop compartment -Added dual disembarkation suppression machine guns Can't remove the side skirts and track slat armor since its the same model as the main hull .cga. Give it a try. https://sharemods.com/01kgv0ubgv4q/VN20_prototype_mod.zip.html
  11. Source: https://armoredwarfare.com/en/news/general/update-0415-now-available This thread was posted late due to Armored Labs domain renewal and personal issues. There isn't much to comment on the update other than what the Tiger Shark overhaul thread mentioned already other than some early reports on matches failing to start properly, but there are no more observed reports after the first day or two since the update.
  12. Source: https://armoredwarfare.com/en/news/general/development-tiger-claw-overhaul Tiger Claw was first introduced in 0.22 back in 2017, and it returned again in 0.42.1 more than 5 years later. In both occasions the map was removed without announcements or patch notes, and while there were calls to have the mission fixed it was deem too resource heavy to overhaul. Yet somehow they've decided to go back and get it all fixed this time, or at least let's hope that's the case.
  13. Did they even playtest this shit? 3 Objective is a relay station, which is to be kept alive. Once it is transmitting, around 12 Bots spawn in range and line of sight to the Antenna start blasting it, ignoring any players. Nuking it in a few seconds, since ~5 to 7 are Hunter and the likes. Already failed it and pop smoke next time? HA! Bots swarm it and once any gets LOS again they nuke it.
  14. Source: https://armoredwarfare.com/en/news/general/update-0410-now-available Despite what's been stated in the "In Development" article, Dawnbreak debuted as a tiers 7-10 map rather than being restricted specifically to 8-10. There are reports of lieutenant vehicles receiving reduced damage (approx. 30%?) from incoming attacks in Dawnbreak
  15. Source: https://armoredwarfare.com/en/news/general/historical-skins-t-72b3-mod2011-anti-drone-protection It has been known (via unintended bugs) that skins can technically change a vehicle's performance, such as Leclerc T4's Rhône-Alpes skin had reversed armour properties compare to base vehicle (back is strong and front is weak), or how T-80B's T-80BV skin forced the gun up at max elevation when ATGM was selected, but there had been no intended improvements or changes to vehicle performance up until now. For reference, in November 2021 SS said that skins should not change a vehicle's performance (prohibited not by technicality, but presumably for fair play reasons), but this had been reconsidered by 2023. SS says the cage technically works against top attack missiles compared to base vehicle, but otherwise it's largely cosmetic. It remains to be seen how this feature will be expanded for future skins.
  16. Source: https://armoredwarfare.com/en/news/general/development-operation-dawnbreak Standard PvE is currently split to tiers 1-3, 4-6, and 7-10 + Legendary. This article mentions tiers 8-10 + Legendary while excluding tier 7, and SS also sticks to the same statement on official Discord server's thread. Dawnbreak will not have infantry
  17. The following are the modifications: 1. Large reactive armor added to both sides of the vehicle. 2. Additional armor added to the front of the vehicle. 3. Grille armor and fuel barrels added to the rear of the vehicle. 4. Main gun replaced from 125mm to 140mm. 5. Active protection systems added to both sides of the turret. 6. Small rocket launchers added to both sides of the turret. 7. New observation equipment added to the top of the turret. 8. Grille armor added to the back of the turret. 9. 12.7mm heavy machine gun added to the top of the turret. (This is the last time I will release a mod.) type99a.zip
  18. Source: https://armoredwarfare.com/en/news/general/update-0400-now-available Notes: BMPT 2025 was buffed in firepower during Update 0.395 last month, but this update is addressing its defensive properties, with SS stating ammo rack invulnerability being the issue. Garage stats card for BMPT 2025's ATGM launchers are not updated, hence they do not match actual intraclip reload times. When asked about autocannon nerf, SS replies: "We are working on adjusting autocannons. When and how exactly will be shared when there is more to share."
  19. Modifications to the Silver Coin Tier 9 Leopard 2A6: 1. Install accessories from a specific standalone skin onto the original vehicle (primer and paint can be used). 2. An automatic turret machine gun has been added to the top of the turret. leopard2a6.zip
  20. (The following content describes fictional events) In 2022, Germany carried out a large-scale upgrade of the old Leopard 2A5 model, with major improvements focusing on protection, firepower, and new equipment. The main gun is a 120mm L44, equipped with a new type of APFSDS, namely the DM83 (p). This ammunition is experimental, primarily enhancing velocity and penetration. The turret armor has been reinforced, with new reactive armor installed, as well as an APS. The original smoke launcher was removed and replaced with a large-caliber smoke launcher (in the game, it is actually the T-14’s APS, but I categorized it as a smoke launcher for decorative purposes). There is a drone gun mounted on top of the turret. A new targeting system has been added to the front of the turret to lock onto incoming nearby missiles. City defense kits have been added to the front and sides of the hull as additional armor. leopard2a5.zip
  21. 1. Large areas of soft composite reactive armor are installed on both sides of the vehicle. The left side has been fitted with grid armor, so soft composite reactive armor is not installed there. 2. Rubber skirts are installed at the front lower section. 3. The original BMPT's gun shield and launcher are replaced with the BMPT-72's gun shield and launcher. 4. The original BMPT's cannon model is replaced with the T-15's cannon model. This improvement will affect the BMPT 2017 bmpt.zip The placement of soft-pack composite reactive armor requires a lot of time to adjust, in order to make the gaps between each piece of soft-pack composite reactive armor roughly the same.
  22. The BMPT 2025 is easily the best vehicle in game. What has happened to balancing? Even vn20 feels like a joke compared to it.

  23. It also has 14 missiles when paired with alisa, which is 35000 damage with missiles alone. Probably the best commander to use with it. Bonus information: The missiles are insanely high pen, but they can be stopped by ERA so that's the best way to defend, if any. Also legendary vehicles do not support skins currently.
  24. Hi LABS community! Having bought the BMPT 2025, all I can say, it is far from balanced. I deeply recommend getting it as your first legendary, considering how good it is. 750 dps vs 550 dps that vn20 has on the main autocannon is just insane. Here's a vid so you can see it in action: https://medal.tv/pl/games/armored-warfare/clips/lOOyQ4jzLJ3qEyAfu?invite=cr-MSxzelAsNDc2MzE5MDc2&v=31 What are the devs doing by adding a vn20+TOS combined? Was the autocannon meta not bad enough? battle 1.webp battle 2.webp battle 3.webp You can also out-dpm pretty much everything with this in pve and pvp, hence this is the best legendary crate steeler - when more people get it, those who dont have it will be unable to gain any more crates when matchmaked with this. Truly a wonderful and flawless mechanic....
  25. Based on TobiichiOrigami's mod, I removed some elements and added some new ones (I didn't really know what I wanted to change, so I just randomly looked up some elements related to the US military online). Since it's my first time modifying it, the placement is a bit off and it's quite rough. m1a2.zip
  26. This corpse has been dead for a long time
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