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Is it no longer possible to mod the portraits? It's been a minute since I've played and I followed the instructions as usual but it doesn't seem to be working.
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Shadow Protocol Battle Path: Info and Preorder
Qbicle replied to Qbicle's topic in Upcoming Changes Discussion
Source: https://armoredwarfare.com/en/news/general/developer-diary-shadow-protocol-changes -
Source: https://armoredwarfare.com/en/news/general/update-0280-now-available Not mentioned in patch notes, but the Seahawks Battle Path has been extended to 1st April Today's update also fixes last week's login bonus issue Many tier 7-10 single shot gun TDs now have quick ammo switch, but those with ready racks or clip remain unchanged. Palmaria's collision fix occurred last month, but is mentioned here again.
- Earlier
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Shadow Protocol Battle Path: Info and Preorder
Qbicle replied to Qbicle's topic in Upcoming Changes Discussion
Source: https://armoredwarfare.com/en/news/general/shadow-protocol-battle-path-prize-highlights Many of the "exclusive" skins seem to be China server content now becoming available to the global server. The three Type 96B Biathlon skins have been around for several years. The Rosomak's Wing Hussar skin is teased on the official Twitter account in January. SS initially claimed that we're not getting that particular skin as it's "definitely copyrighted". The in-game skin still looks somewhat similar, but not quite the same. -
Source: https://armoredwarfare.com/en/news/general/update-0275-now-available The special offer is a gold subscription service, where you pay for a certain amount of money to claim 300 gold a day over 30 days + 1000 gold upon purchase. Claiming daily gold is done from the game itself, but players have to click on the button to get it. If you miss a day then the 300 gold for that day is lost. The weekend special event is a "ladder-like event' according to SS. Opening web shop interface via the game will show the old account transfer message from 2024, and login bonus interface may not appear. The server person Anihillator states "the main 'solution' was to just open the game and wait for like 3-4 minutes before opening the shop window, so you'd get logged in".
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Well, it was fun, while it lasted. Actually felt like processing something again. Ironic, that they want to reintroduce it as “intended”, since it got removed after 5(?) Battlepaths as an “unintended bug”.
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Source: https://armoredwarfare.com/en/news/general/update-0271-now-available The ArmoredLabs was down for about 10 days as Haswell had to ask the forum's server host to renew the domain. The previous week's patch(es) accidentally re-introduced "mission stacking" to contract missions, where it is possible to complete daily and weekly missions back to back with no cooldown in between. It has now been reverted so there's a fixed cooldown after you finish a contract mission, regardless of how much time you take to complete it. However, SS says the devs do want to re-introduce this feature in a proper way:
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Source: https://armoredwarfare.com/en/news/general/upcoming-contract-bmp-1am-basurmanin Comments from SS in official Discord server: New contract and vehicle ETA mid-March The turret is re-used (from BTR-82A), but hull is new, because old BMP-1 model is "ancient, unusable" When asked if old models will get updated, his response is "perhaps in the future"
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ok guys i think i have solved the whole problems,thanks a lot for ur helps! if anyone want this mod just let me know,i can share it.
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thanks for your reply!really help me a lot
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DikkusMaximus joined the community
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First off, you misspelled the turret bone name as "turrent" in all but one line. Second off, every AName has to be unique.
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I've been trying to change the leclerc t4 turrent into embt turrent these days. since i don't know how to make 3d models, the cdf file is the only thing i can start with. yet, through i have successfully complete the replacement of turrent, cannon,cannonbase and aps part, there's still a lot missing, like the smokecaps and the autocannon turrent, i can't find out why after trying for several days, therefore i come here seeking for any help the following is the result of current modding and my cdf file code
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mousemose joined the community
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One of the recent patches rolled back the contract / PB mission cooldown system. There is once again an additional mission cooldown running in the background.
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Shadow Protocol Battle Path: Info and Preorder
Zafir replied to Qbicle's topic in Upcoming Changes Discussion
Oh, something more stupid, than “In 10 Battles help allies deal, 40000 (PvE) damage”, “In 20 battles destroy or help destroy 70 (PvE) enemy vehicles” or “In 10 battles, deal 60000 (PvE) damage” ? The first one is a walk in the park with a team, that just let you spot the ENTIRE MISSION, but nigh impossible in solo-que. For the others, like 95% of the missions realistically don't even have that much HP or enemies to shoot at. -
ferens changed their profile photo
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A new patch is released 2 days later to address the missing contract issue. Source: https://armoredwarfare.com/en/news/general/update-02705-now-available
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ferens joined the community
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Since the Repair Zone is closely related to the Borsuk, I decide to put its content here instead of making another thread for it. Source: https://armoredwarfare.com/en/news/general/developer-diary-repair-zone In short: Repair Zone has an object (boxes + piles of parts) with 1000 HP but cannot be instantly destroyed via ramming Vehicles need to stay still inside the circle for repair to work Aside from restoring HP, other aspects such as repair speed or module repair are still TBD Repair Zone has no spotting range (i.e. cannot spot), but it has own camouflage value
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Source: https://armoredwarfare.com/en/news/general/shadow-protocol-battle-path-info-and-preorder Additional notes from SS on official Discord server: BP is set for 4 months long Mercenary Loot Crate will only try to drop items that players don't have The devs may publish a full list of possible drops in the future
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Source: https://armoredwarfare.com/en/news/general/update-0270-now-available Some players have lost access to Seasonal Contract missions. SS said on official Discord server that the devs are now working on a fix, and the contract will be extended accordingly. The Typhoon-VDV now appears in the global vehicle directory and players can test drive it. Unknown if it's first introduced in this patch, but some vehicles now have air burst HE rounds. Examples include AGDS, Derivatsiya, EBRC Jaguar, Draco, Gepard, Lynx Prototype (both 30mm and 35mm), Otomatic, Puma, and T249.
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Source: https://armoredwarfare.com/en/news/general/development-knifv-nlos-lps There are concerns that this vehicle will powercreep the AFT-10 (which just got a buff last month), SS states that the KNIFV's launchers stay pointing up for both firing modes, and only lower down during reload, hence players have to be more strategic than when playing with the AFT-10.
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CodeNameMetal joined the community
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Dimonar11 joined the community
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Source: https://armoredwarfare.com/en/news/general/development-t-64bv-mod2022
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XDXDXD joined the community
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MGO joined the community
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It's very curious
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Класс !
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Source: https://armoredwarfare.com/en/news/general/development-borsuk Comments from SS: The repair zone can also repair the parent vehicle (i.e. the Borsuk that deploys the structure itself) as well as other teammate vehicles, but it won't be usable by enemies As an entity it will behave similarly to VN20's turret, and it can be spotted by anyone It will disappear upon destruction or when the parent vehicle respawns
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Need to bring your own decals boxer_toilet.7z
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azsstak joined the community
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On the basis of the M1A1 Storm, an improved 120mm main gun was replaced, an active defense system was installed on both sides of the turret, and upgraded explosive reactive armor was installed on both sides of the hull. Newly installed grille storage racks behind the casemate.At present, it is still being rectified, and various pendants and accessories will be added in the later stage. My original idea was to remove the shovel in front of me (it can be removed from the file, which is more beautiful), but since the shovel has a physical collision volume, it will hit the enemy at a large distance after removing it, which will affect the feeling of the game. Crashing into buildings and rocks is also QAQ localization.zip