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- Last week
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SS asked for volunteers in NA (West Coast) to help him test the alternate server, so I volunteered. He gave me an edit to make to a config file, after which I could see a non-default server. But my ping to that server was 2400+ so it was not an improvement over my usual 155-165 and thus ended the testing. (I think he just wanted to double check and make sure that the alternate server would not help anyone outside of the Russian Federation.)
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svajtoslav joined the community
- Earlier
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Source: https://armoredwarfare.com/en/news/general/update-0547-now-available According to SS, this patch is "specific to Russia. The EU effect is you should see fewer "AFKers" (in reality players who wanted to play but lost connection)" There is an additional icon that resembles signal strength near the top-right corner of the screen below reputation and lock reputation, which is labelled "Select Server" when cursor is hovered over it. Clicking on it opens a Routing Selection window, and for users outside of Russia only the "Default connection" option is available. For players in Russia, however, there should be at least one additional option for them to select, and instructions can be found on the Russian website.
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Source: https://armoredwarfare.com/en/news/general/update-0545-now-available
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i guess game archives are encrypted
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Source: https://armoredwarfare.com/en/news/general/summer-gameplay-adjustments SS's replies to comments on official Discord server:
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This modification changes the turrets of the M1A2, M1A2C, and XM1A3 to the M1A1 turret Also, I modified the appearance of the M1A1, which will affect other M1A1 vehicles, such as the M60-2000, M1A1 AIM, and M1A1 Storm. I’m not going to fix these issues, so please install with caution!!! M1.zip
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Source: https://armoredwarfare.com/en/news/general/update-0535-now-available
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Source: https://armoredwarfare.com/en/news/general/update-0532-now-available
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Source: https://armoredwarfare.com/en/news/general/update-0530-now-available
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Source: https://armoredwarfare.com/en/news/general/development-hstv-l ETA is described to be "after Centurion, not very far" and mid-June "if all goes well"
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Bestkeeta joined the community
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Source: https://armoredwarfare.com/en/news/general/development-highwall-pvp-map-overhaul The original Highwall map survives in the form of PvE mission Raiding Party. When asked if the map overhaul applies to the PvE counterpart, SS says "not for now".
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NecaSrbin joined the community
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Source: https://armoredwarfare.com/en/news/general/update-0525-now-available Notes: Borsuk's autocannon RoF nerf only applies to the stock turret. The upgraded turret with ATGM launcher is not nerfed. BMPT 2000 still has 3UBR11 despite what patch notes suggest, and HE still retains the original RoF This is the first step to autocannon nerf, so more vehicles may be considered later down the line. SS will check the result in a week or so and see what happens next.
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Source: https://armoredwarfare.com/en/news/general/development-centurion-mk11
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Source: https://armoredwarfare.com/en/news/general/update-0523-now-available
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Source: https://armoredwarfare.com/en/news/general/update-0520-now-available SS reports an issue that affects players from Russian client: Not mentioned in patch notes but this update also adds Loitering Recon Ammo as overprogression unlocks for a number of vehicles, with a full list of vehicles here: Other bug(s): BMD-2 and other reskins have autocannon aiming problem, i.e. reticule doesn't match where it's actually shooting at
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Multiple missions not working, some vehicles borged (BMD2 Autocannon doesn't shoot at crosshair). Sure enough a new BP is out...
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The Force Recon Battle Path is now live. https://armoredwarfare.com/en/news/general/force-recon-battle-path-now-available Related thread: It costs 5,999 gold for basic entry, and 21,999 gold for golden pass (i.e. with 50,000 battle coins) Battle path is to last for 119 days until 15th September 2026. There are 50 levels with 4200 battle coins to clear per level. Levels 51-60 are overprogression for legendary blueprints and cost substantially more battle coins to reach. Known bugs will be added below: A number of chain missions do not work Series I, Mission 1: Small but Fierce Series I, Mission 2: Sting like a BMP Series I, Mission 3: Hidden Threat Series I, Mission 4: Chinese Connection Series II, Mission 2: Day of the Jackal Series III, Mission 1: From the Shadows (VBL) - doesn't work with VBL Ingwe but is fine with tier 5 VBL, reskins may not work (needs testing) Danish Camo (Winter) and Danish Camo (Desert) are not available despite being advertised on official website. They will eventually be available at Rank 40, and for those who already reached that rank, the missing rewards will be handed out to them manually via hotfix in the future. Legendary vehicle skins can be equipped from customisation menu even when you don't own them yet ZTZ-20 Victory skin is available in coin shop but can't be acquired properly Armour layout for Leopard 2A7DK Military skin is weaker than those of default or Metal skins Armour layout for BMPT Mod.2025 Woodland and Desert skins is stronger than those of default or Metal skins
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Source: https://armoredwarfare.com/en/news/general/developer-diary-future-balance-changes The current form of Autocannon Warfare meta started in late 2021, with an article saying that giving limited autocannons clips like it was pre-0.19 to "rein in out-of-control SPAAGs like XM247" after low tier rebalance but it wasn't a popular solution, and so they change it to overheat system first used by the M48 GAU-8, among other changes like increased penetration. The problem exasperated with the introduction of legendary vehicles, and particularly how the crates that lead to getting them are earned (i.e. getting top place). As a result, overperforming tier 8-10 vehicles see even greater use in numbers (with those mentioned in article being the most common culprits, but there are more out there), and negativity around this meta and imbalance soared. SS said on official Discord that autocannon will get rebalanced last October (before the introduction of legendary vehicles), but this is the first time the issue is mentioned on the official website. When asked if all vehicles with autocannons will eventually affected by the autocannon changes or just those that are overperforming, SS replied that it would be all of them, but some may get buffed on other parameters if they need them Guided missiles' non-penetration damage was introduced in 0.33. It has been controversial from the start but the devs at the time claimed it was working intended to counter hulldown invulnerability.
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Force Recon Battle Path: Info and Preorder
Qbicle replied to Qbicle's topic in Upcoming Changes Discussion
Source: https://armoredwarfare.com/en/news/general/force-recon-battle-path-prize-highlights Recon Loot Crates are the same as Hunter Loot Crates from the BP that just ended