Jump to content

Search the Community

Showing results for tags 'mod'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Posting Place
    • News and Announcements
    • Newbie Palace and New Users Introductions
    • Shenanigans
  • Gameplay-Related Discussions
    • General Metagame Discussion
    • Core Skills & Mechanics Discussion
    • Vehicles & Crew
    • People, Platoons and Pwning
    • Upcoming Changes Discussion
  • Improvement and Study
    • Game Mods & Add-ons
    • Guides & Tutorials
    • Mentor Meet-up
    • Tape Study
    • Media
  • Buttalion Posturing
    • Battalion Recruitment
    • Battalion Rivalry & Diplomacy
  • Admin Office
    • ArmoredLabs Issues & Feedback
    • Member Sanctions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 50 results

  1. Armored Warfare BATTLFIELD Gun sound mod V.3.0 Including Cannon sound MG sound Smoke grenade sound ATGM sound Minigun sound Infantry weapons sound Weapons reloading sound Autocannon sound Hypersonic missile sound UPDATE V.3.0 Support update 120 version Fix interior high-caliber gun sound SPG now uses a proper high-caliber gun sound Add alternate version (Autocannon exterior sounds use AW vanilla sound) *Note - MG sound isn't working as intended because of the new update. I notice that it's a game bug. When you're shooting mg in 3rd person mode and suddenly switch to a sniper mode, the sound will be lower. And when you're shooting mg in the sniper mode and suddenly switch to the 3rd person mode, the sound will work as it used to. So, I hope dev will fix this bug. Preview (V.1.0) V. 3.0 Download here V.3.0 Alternate version Download here Enjoy ! All sound credit to EA/DICE
  2. Upd. 07.11.2023 - New sound of the coaxial machine gun; - New variation of ATGM launch from the 3rd person; - New ATGM reload sound; - New sounds of diesel engines from the 3rd person; - New sound for reloading vehicles with an automatic loader; - The sound of tank destroyers firing from 1st person has been improved; - New ATGM reload sound; - New variation of autocannon firing sounds from 1st and 3rd person caliber up to 50 mm; - Editing ambient sounds. I played a little with the volume (this concerns the sounds of equipment interacting with surfaces, such as snow, sand, soil, water, etc.); - Changed the sounds of the suspension. Her work now sounds more varied; - New sound for switching from the main caliber to the secondary one; - New countdown sound to the start of the round; - Added volume to the sound of ammo replenishment; - Now, at idle speed of a diesel engine, on some types of equipment you can hear the radio conversations of the crews (I did this just for the atmosphere. By the way, this feature was implemented in version 1.6 of the mod, but they could only be heard on the K1A1, Chieftein and possibly Warrior vehicles. And no, I haven’t learned how to change scripts, it’s just a little trick when working with voice acting); - New sounds of projectiles detonating on the surface. (Take care of your ears in large batches); - Diesel engines of other players now have more realistic voice acting; - When the active protection complex is activated, there is now a sound of ammunition detonation; - I worked a little with the voice acting of the gas turbine engine. I added a little volume to the exhaust hum. Всем доброго времени суток! Прошло много времени с момента последнего обновления мода. За это время я проделал над ним достаточно большую и объемную работу. Если изначально моей целью было улучшение звуков транспорта и стрельбы, то мои последние обновления уже начали касаться окружения и того, что происходит вокруг игрока в бою. Вся эта работа проводилась для того, чтобы игрок больше погрузился в игровой процесс и в полной мере насладиться происходящим на экране. Перечислить полный список изменений будет очень сложно, но вкратце, на данный момент: - Переработано большое количество эффектов окружения, в том числе эффектов разрушения; - Обновлены звуки стрельбы; - Новые звуки интерфейса (такие как ускорение, пополнение боезапаса в PVE и многие другие); - Обновлены звуки попадания игрока; - Переработаны звуки движения транспорта. Обновлено звучание дизельного двигателя от первого и третьего лица. И многие, многие другие. Ниже вы можете увидеть все изменения в демо-роликах. Обратите внимание, что теперь распаковка несколько изменилась (это сделано для большего удобства). Первый файл включает в себя все основные звуковые архивы для работы мода. Второй файл с припиской "альтернатива" включает в себя только другие звуки стрельбы (эффектов окружения, двигателей и т.д. в этом архиве нет). A new version! https://drive.google.com/file/d/1OVXRGP0sZK0S4CXcXlKfXY_YkPtp72NN/view?usp=sharing Version realistic (Major Version. Install first): https://drive.google.com/file/d/1uUAfmVQuMRGlC9m4dLO4o113w-9DKirD/view?usp=share_link Version realistic alternate. Shooting and reloading sounds that are used as an alternative in the mod since version 1.6 (Install over the main version): https://drive.google.com/file/d/1td2C1Cdz1oy_ci75I2LXGPlKbuqQ0D4s/view?usp=shakre_lin Version realistic alternate. The sounds of shooting and reloading that were used in the mod before version 1.5 (Install over the main version): https://drive.google.com/file/d/1Q_uh5L1_CPVchifpfqNcduAiKEuc8JzX/view?usp=share_link New diesel engine sounds ver. 1.6 (Install over the main version): https://drive.google.com/file/d/1_VwELNEaS06Y1iKo6JGm03L99x77-Ah5/view?usp=share_link Alternate player detection alert sound (Install over the main version): https://drive.google.com/file/d/1rPJ1tCcRC0DVTRqRmNxyEfxBLvO7IMgi/view?usp=share_link If you wish, you can use my sound files in your mod, but with a link to the author. As a fan of realism, I also recommend installing: More presentation videos:
  3. Inspired by this picture Preview Enjoy this funny mod! https://drive.google.com/file/d/1DDrabT3v_yOoBeQtAE1bFgcJCb7gr7ce/view?usp=sharing
  4. I continue to make flags of various countries and organizations that we do not have in the game. Again, I’m not calling for any politics, just working on realistic content. Does anyone have any suggestions regarding flags of any organization or country? I'll try to post it in a future post.NATO and CSTO.zip
  5. My first independent job in modding Armored Warfare. In the future I will try to make more flags of partially recognized or unrecognized states. No politics - my first job just came to mind by chance DPR.zip
  6. Preview Download: https://drive.google.com/file/d/1HDA-PRmWPlajPjhPjjZfr6lv_rd9gaVR/view?usp=sharing Enjoy!
  7. K2 Super Visual Mod ----> A mod made by a noob modder, credit to NiceTryyy Recommend: Use bright camo for best overall looking Download: https://drive.google.com/drive/folders/1RlrE_yCYHf3XmAoUMrg46Pf4PX2Ptq-6?usp=sharing Download ( The no Rocket arm Attached Version, It is suggested this is better ) : https://drive.google.com/drive/folders/1OCBd4U38CcQ8vNlzQaqk0B2IIyi5rGMT?usp=sharing Download Instruction: download from Objects, then copy the file "Objects" and paste into MGLauncher/localization/English ( choose the language you are using ) You can watch a short preview before downloading: P/S: There is some corrupted parts, which I think could be use as unique looking for the tank so i don't remove them. The Arm launcher can pass through the turret, It is not good but I don't want it too be too tall which can affect your gameplay. This mod will continued to be developed in the future if needed. Btw, my first time :)) The Full Version: The one without rocket arm launcher :
  8. Anyone can change the BMP-2 turret for a turret with a Scorpion "Kastet"? You don't need to paint vehicles - I'll set the camouflage I need in the in-game editor myself
  9. Modified the BGM for each interface fight BGM loading BGM and more download:https://drive.google.com/file/d/1-oAvM1OR-3Ct8UUkuQVCfKBGWZteWMKW/view?usp=sharing
  10. This is a mod for the TOS-M1. Not perfect but I think it's good enough for not having Adobe Substance Painter or another program like it. Some weird red tiny red spots but... yeah. Anyway. Criticism is alright. I don't think I'll put any effort into making the mod more "clean". Again talking about the random red spots. Maybe in the future when I get motivation again? Install the mod into the proper location in the English folder. The supplied .zip starts with the object folder assuming you have never installed a mod before. Link: Download Link for TOS-1M Mod Edit: The flaming decal is a concept from Starsiege/Starsiege Tribes. Specifically Harabec Weathers (Phoenix) and the "Children of Phoenix" in Tribes.
  11. Hi so I make one skin as fan of the gopnik style for TOS M1. If you have any suggestinons of to upgrade it hit me up in comments. Remake v 1.0.1 Link => https://drive.google.com/file/d/1aYTGQwU5bwkIbEL24A33nagi5bv5J7Ml/view?usp=sharing To install it put the object folder into your localization folder usually English folder. Old version Link => https://drive.google.com/file/d/1iE6t9ggJw1Mp0tCiVaNd6efTsG7NMn4X/view?usp=sharing To install it put the object folder into your localization folder usually English folder.
  12. preview enjoy https://drive.google.com/file/d/19VQLRfvd60rzpZv1CR_mGO2Agu7Bzzzo/view?usp=sharing
  13. Sup guys, I came here to share my music pack with the community. Feel free to leave a comment with your music recommendation. I will add it on the list in the future update :) Also feel free to visit our korean AW community. https://m.dcinside.com/board/armored_warfare 디씨 암ㅡ페아 갤러리를 사랑해주세용 ------------------------------ Special operations 1. Caribbean crysis "Serpent" - Elephant Music (Magnus"s theme) "The Prophet'' - Black Hydra (start theme) 2. Moscow calling "V Main Menu Theme (Extended Version)" -Cyberpunk 2077 OST (Intro) "Badlanders" - P.T. Adamczyk (Attack) "Wushu Dolls" - Marcin Przybyłowicz (Defense) "In the face of evil" - Hotline miami 2 soundtrack (Bossbattle) "coronation" - Project wingman soundtrack (Death of alpha one) 3. Arabian night "Archange (Extended)" - Ace Combat 7 Soundtrack (Boss fight) "Offline" - Ace Combat 7 Soundtrack (Start theme) "Lost Kingdom" - Ace Combat 7 Soundtrack (Intro) "Magic spear II (extended)" - Ace Combat 7 Soundtrack (Defense) "Magic spear I (Extended)" - Ace Combat 7 Soundtrack (Attack) - cutscene "Our Brothers Have Seen It All" - Zakhar Antonov (defeat) "Charge Assault" - Ace Combat 7 Soundtrack (start) "Black Mesa Soundtrack Blast Pit 3" - Joel Nielsen (ship missile strike) "Immediate Music - Triumph (Huge Epic Choral Uplifting)" (win) 4. American Dream "Amazing Grace" - Wolfenstein New Colossus (Start) "Blazko kills the Nazis" - Wolfenstein New Colossus (Boss fight) "Terrorbillys gonna getcha" - Wolfenstein New Colossus (attack) "Muddy waters" - Wolfenstein New Colossus (Defense) "The red sun" - Homfront the revolution (Intro) "American Defeat" - Warthunder (Defeat scene) "Two step from hell" (Victory scene) 5. Black sea incursion "Zero" [Digitally Re-Mastered Extended Remix] [Original HD - ] Ace Combat Zero Ost 6. Plague "We've got hostiles remix" - Black Mesa remix (Attack) "Forget about freeman remix" - Black mesa remix (Defense) "Ascension" - Black mesa soundtrack (Loading screen) "Black Mesa theme remix" (Start theme) ------------------------------------- PVE battle ( pick one) "Surface tension" - Black mesa soundtrack (pve_ambient) "Motorized" - Red alert 2 (pve_ambient) "Razormind extended" - Payday 2 (pve_high) "Allied Combat Theme 1 Mixed" - Red alert 3 (pve_high) "Wanted dead or " - Payday 2 (pve_low) "Calling all units " - Payday 2 (pve_med) MW3 Overlord quote for insurgency(only coop alpha ver.) - First enemy contact - Objectives succeed - Objectives failed ----------- Global (pick one) Call of Duty Modern Warfare - Team Leaders Victory Voicelines (victory) Call of Duty Modern Warfare - Team Leaders Defeat Voicelines (Defeat) "LRSSG Briefing I" (Extended) - Ace Combat 7 Soundtrack (Global_worldmap) "Blow it up" - Red alert 2 (Global_worldmap) "444th Air Base" (2nd half) Extended - Ace Combat 7 Soundtrack (Global_base) "Grinder (extended)" - Red alert 2 (Global_base alter) "I will crush you" - World of warship (PVE loading screen) "Friend or foe" - World of warship (PVE loading screen) "Duty calls" - World of warship (PVE loading screen) "We shall fight" - World of warship (PVE loading screen) "Dead Silence" - World of warship (PVE loading screen) "Endless Crash" - World of warship (PVE loading screen) "Unforgiven" - World of warship (PVE loading screen) ----------------------------------------------------------------- Update log (0330) -added new bgms for BSI and Arabian night -added new bgms for Moscow calling -Replaced original music for objectives to MW3 Overlord quotes Update log (0403) -small adjustment on Arabian night music selection -added cut scene music's for Arabian night. Update log(0404) -Replace bgms for Plague (still searching) - added alternative selection for "worldmap" , "garage" , and " pve_ambient" (You can change them in the folder) - Other tracks for Caribbean crisis will be updated in the future. - will be updating this music pack unless I rage quit this game :P ----------------------------------------------------------------- Download link https://drive.google.com/file/d/15Kvcv428iyFn5KDFiJvT03l_1GE3Lbw8/view?usp=sharing PS. If anyone knows how to adjust pve, and pvp.xml for music folder. Please let me know. Peace V pve.xml
  14. The Chinese ZTQ-15 light tank has the nickname Black Panther (yes, just like the Korean K2 MBT), and it has a special decal for that reason. this mod will change the Leopard decal into the one used on ZTQ-15. As it is an in-game decal, it is indeed available for all vehicles. What you need in your inventory: Leopard decal (free, obtainable during 2021/2022 Christmas and New Year event) How to install: copy this file to your localization folder. English.zip
  15. Hi guys. I am glad to present you the release version of Team Yankee voice sound mod for Armored Warfare. I became interested in the idea of making a tank crew voice mod after acquaintance with sound mod of the well-known here comrade TobiichiOrigami from chinese AW forum and his Girls und Panzer voice pack for AW. The name of this sound mod is a thematic reference to the novel by Harold Coyle, which is dedicated to the actions of a company-sized armor unit of the US Army in the World War III between the Soviet Union and the United States. Where, by the way, historical events begin with the outbreak of a crisis in the Middle East after an Iranian air strike on oil tankers in neutral waters. This mod is based on phrases from the english voiceover of such games as Battlefield 3-4, Company of Heroes 2, Gunner HEAT PC, Rising Storm 2: Vietnam, the film Fury (2014) and Tank School USMC, etc. I also note that the third party voice mods Crew Sound Mod and Thunder Crew helped me a lot during search of sound sources. The sound modpack Voice of War made by eXeStyle was also used in the video below: game sounds of tank shots, environment on the map, etc. - check it out here. Installation: just throw dialog folder into the correct path of game folders, if needed create them. Example: Armored Warfare\Armored Warfare MyCom\localization\english\dialog\. If you don't play in english just replace english with whatever language you use. Steam users follow the same instructions, but also have a folder comprised of numbers between Armored Warfare and Armored Warfare MyCom (my example: G:\Program Files\Steam\steamapps\common\Armored Warfare\13_2000009\localization\English\dialog). Link to download: https://drive.google.com/file/d/1DzHHyRDtqMem_BAWMeyuz6mvZ904h_X5/view?usp=share_link Stay tuned for updates here. Preview:
  16. Due to a problem when saving at the beginning, some pattern were not displayed, this is now fixed, the link has been updated. Dowload:https://drive.google.com/file/d/1s2s0KD2zUZ8BwUC5yJHuQrjr0ps6GN6g/view?usp=sharing Enjoy
  17. Well the Gadsden flag as it supposed to be... english.zip
  18. I made the Fractal 1,2 and 3 camo, from basic camos, to be transparent so you can have the 5% bonus by only using your base coats. Yes you do need to "buy" the camo, price dependent on tier of the tank (tier 1 is 200,000 - tier 10 is 8,000,000 per environment). Be aware to check the color tint before you buy the camo with the base color that you want. I found that in Forest Fractal 2, in Desert and Snow Fractal 1 are not tinted. Download: https://drive.google.com/file/d/1ir0r6CrMJqlA79IUsG9L6lOIeuAqUh8k/view?usp=sharing * Some bots appear white because they use the fractal camo. *When you buy the camo be careful to buy it with credits not gold.
  19. Armored Warfare Revisited is a weapon sound mod merging the sounds from my older mod - Vadim's weapon sound mod, with old sounds Armored Warfare used to have all those years ago in the Obsidian era. You can download the mod here: https://drive.google.com/file/d/1wXcLLk4iYoNFYOZU5WNOjBaqVZZY3DYW/view?usp=sharing Installation: throw the contents of the zip into your localization folder, so it looks like this: If you use steam it should look something like Armored Warfare/some random numbers/Armored Warfare/localization... The mod changes every weapon system's sound in the game. You can check out how exactly it changes stuff in the video below: 3. 12. New rotary sounds: Update on 2nd of December changes 140+ mm gun sounds. No video because tired and lazy Update 1.1 adds new sounds for low caliber autocannons:
  20. For all your skirt and fishnet needs. Vehicle gallery: https://imgur.com/a/WBgalrn 1.1 additions: https://imgur.com/a/TYXEM14 1.2: https://imgur.com/a/6dLFE8V Download v1.2 here: https://drive.google.com/file/d/1pKq4gISMJ_mKKdu-b-lFc3aZURFncUQP/view?usp=sharing Installation: Unpack and drop the contents into your language localization folder. If you don't like any particular vehicle skin, simply delete that vehicle's .cdf file. Leopard 2A5 and OF-40 also need to delete cannonbase and cannon files. (Note: Not the entire folder: Several, like Leopards and M1s, have several variants stored in the same folder.) Included in the mod are: Leopard 2, Evolution, Revolution and Panzer 87-140 (hull camo netting - takes paint) M1, M1A2, M1A2C Abrams (hull camo netting - takes paint) and M1A1 Abrams (full camo netting - hull, turret, cannon - takes paint) T-14 Armata (foliage, netting, torn fabric on cannon) T-72 Ural (fabric on side skirts, hull front, cannon - fabric does not take paint) VT-4 (foliage, netting) V1.1 additions: Leopard 2A5 receives the Barracuda camo net by default and takes paint OF-40 receives the Barracuda camo net by default and takes paint ERC-90 receives additional decorators from the Daguet skin T-72 Ural receives torn fabric on sideskirts and cannon V1.2: T-55M1: now has side skirts T-62: added turret props from Tiran 6 (storage box, crew gear on turret rear, MG) Object 187, T-90 and T-90A: added camo netting and bushes from T-90A Motherland, covering hull, turret and gun. Slight but acceptable clipping issues on Obj 187 and T-90 T-90A Burlak: added hull and cannon camo netting from T-90A Motherland M60A3 SLEP: added crew gear stashed inside the turret cage armor from Rough Rider skin.
  21. M1 Abrams skin based on M1IP with 3 tones NATO CARC camo Download here Enjoy!
  22. Hello, I have a question for those who really understand this and understand what's what: is it possible to "return" the Abrams M1A1, M1A1 Storm, M1A1 AIM tanks models from the 0.32 version of this game with the help of the mod ???? If this is possible, then I would like to ask you to do the same. A) The main thing is to replace the models of the three tanks mentioned earlier so that they work correctly as they did in their time, that is, they react to a change in paint / camouflage. B) Optional, to be able to install the second version of the mod with the previous models of tanks, where both the M1A1 and M1A1 Storm will have an engine cage from the M1A1 AIM, but with the base paint of the progressive M1A1, also with synchronization for the selected paint / camouflage. It would be ideal if the engine cage could be configured so that for the M1A1 it would appear only when dynamic protection units were installed. But I'm quite satisfied if the engine cell is permanently displayed even on the stock M1A1 with a tank model from 0.32. Quite satisfied. C) (so far only theoretically) is it possible to return with the help of the mod the models of the M1A1 tanks (with their own engine cage) and M1A2 Abrams with the base dark green paint from the 0.12 version of this game ??? Or is this already from the category of fantasy at all? I'll leave a video with a demonstration of the M1A1 AIM just to remind you what the M1A1 used to be.
  23. This MOD has been done for a few months.Its down well in my local community,So I posted here too.For some reasons, some voice are not replaced.(like APS and ammo change or something). Because Harper AND Kitescu has their own voice, so i didn't change theirs voice. Enjoy! Download:https://drive.google.com/file/d/1F994B0o0-garKKexmlxXffGdSjRNcKZM/view?usp=sharing
  24. preview Download: https://drive.google.com/file/d/13SmLO3_CoKclpLrok0HAaZJYwAxeKbts/view?usp=sharing Enjoy !
×
×
  • Create New...