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Qbicle

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Qbicle last won the day on June 9

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  1. Source: https://armoredwarfare.com/en/news/general/west-battle-path-info-and-preorder Unlike previous BPs, there will be a free access version that is limited to daily missions and 15 ranks worth of rewards (i.e. up to ZBD-100), which makes it similar to battle passes in other contemporary live service games There is no discount for pre-order this time, which SS says is intended After a number of guesses, SS reveals on offical DIscord server that the Legendary Vehicle associated with this BP is the ZTZ-99B, the real one Balance direction is not fully decided yet Model will be new and not modified from existing in-game assets
  2. Source: https://armoredwarfare.com/en/news/general/update-0555-now-available This endgame is supposed to be hard, and SS says an increase in difficulty is warranted, but the developers may have gone too far and the changes are contentious - even SS is against changes like the lightning The current changes are not final, and more changes are planned depending on player feedback and results. The easier version of Legendary PvE has about 50% winrate SS also says that Dawnbreak would be a performance target (presumably winrate, which is 13% as of 6th August) for Legendary PvE Legendary Sword epic medal is reportedly obtainable now via Legendary PvE
  3. Source: https://armoredwarfare.com/en/news/general/development-synergy This new mechanic is intended for players to coordinate better together, especially in a platoon In short, all 3 different vehicles of upcoming BP must be close enough (within 100m based on this article) to each other to activate all passive buffs so that ZTZ-100's Protection passive ability can trigger.
  4. Source: In Development: ZTZ-100 | Armored Warfare - Official Website Tidbits from SS on official Discord server: When asked about 105mm ammunition capacity, he thinks it's about 80 rounds Reverse speed is at 50km/h The prizes for the 3 BP vehicles are expected to be at ranks 15, 35, and 50. 20-XX Ilmatar, the player-designed vehicle that won the Legendary Vehicle design contest, is scheduled to come around late Autumn
  5. Source: In Development: Type 100 CSV | Armored Warfare - Official Website SS replies to a comment that expects the vehicle to play like the tier 8 Derivatsiya with higher individual shot damage and longer minimal distance for penetration drop-off, saying "that's the general idea"
  6. Source: https://armoredwarfare.com/en/news/general/development-zbd-100 SS replies affirmatively when asked if "mobility buff from the ZBD's Synergy also apply to itself" As with M10 Longstreet and Reaper FSV for the previous 2 BPs, there will also be a Legendary Vehicle that is associated with the upcoming BP, not at launch but about a month later.
  7. Let's hope so. Since today's patch is a follow-up to Tuesday's I decide to keep the patch notes in the same thread. Source: https://armoredwarfare.com/en/news/general/update-0551-now-available Notes: The Inferno's reload time really is 12s long. SS says it's intended to avoid exploit, presumably quick ammo swap to deal damage and tracking enemy vehicle indefinitely. Despite what is written in patch notes, Inferno still does not deal damage to APS modules. Swapping between normal (APDSFS, HE, and HEAT) and Inferno now takes the full reload time with no quick swapping allowed There's a new loading screen showing Escalation event key art with BMPT and Quarterback's refinery in the background
  8. I heard this is also the case in Desert Fox and some Heroics missions. Did the bots rush your team mostly at the beginning, and are not as dramatic later down the mission?
  9. Source: https://armoredwarfare.com/en/news/general/update-0550-now-available Undocumented changes and bugs: The introduction of PvE (Legendary) mode also comes with 3 new achievements for the Legendary Quarterback map, as well as 5 new epic medals for the new difficulty in general Type 625E can be found in Global Vehicle Directory aka Encyclopedia, and it's possible to test drive it too This update somehow affects bot composition in some standard PvE missions: there are much fewer enemies spawning in maps such as Life Jacket, Rolling Thunder, and Wages of Sin. This change is not intended. Map rotation got undocumented change from every 6 minutes to 7 minutes instead.
  10. Source: https://armoredwarfare.com/en/news/general/developer-diary-legendary-pve-and-escalation-event Modifiers are expected to change every 6 minutes similar to PvE map rotation
  11. https://www.youtube.com/watch?v=FCGGaOsZZ1cSource: https://www.youtube.com/watch?v=FCGGaOsZZ1c In short: new PvE mode that is open to Tier 10 and Legendary Vehicles, with modifiers and tougher enemies Revamped version of Quarterback will be available at launch, with more to come in the future At least for Quarterback, the mission will be hard due to strengthened enemies but mechanically simple, so it's less about cooperation and more about focusing on firepower and not getting hit. There will be an achievement for completing the mission under 4 minutes, which rewards the players with a loot crate similar to those in recent Battle Paths (i.e. a premium vehicle or a commander, otherwise it's gold). Game mode is not meant to be done in solo. SS claims he can barely do so with cheats on. An article listing the details will be published soon on the official website Misc info: SS does the narration and recording for this video (which he wasn't expecting to do so, but it's either him or going generative AI for the job), while gameplay footage is from another dev American Dream is being fixed according to a response to comment on YouTube Regarding win rates, "SO Easy is... 85-91%, SO Hard is 67/83/74 respectively for Rate of Decay [presumably followed by Lone Star and Tiger Shark]. PvE hard winrate across the board is around 90-95% with the exception of Tiger Claw (30%), Wages of Sin (84%) and Dawnbreak (13%)". Presumably SO Heroic also shares around the win rates as "SO Easy".
  12. Source: https://armoredwarfare.com/en/news/general/development-type-625e
  13. Source: https://armoredwarfare.com/en/news/general/development-centauro-2 When asked if the Centauro 2 can get a longer gun instead, SS says it may be considered as a future unlock, but those for BMPT 2025 (rockets from BKM-1) and Leopard 2A7DK (roof armour) will come first Inferno round should have the same damage and radius as WP Future legendary vehicles from now on should be unique vehicles rather basing on models of existing in-game vehicles The legendary vehicle from design contest is scheduled to come this autumn
  14. Source: https://armoredwarfare.com/en/news/general/update-0547-now-available According to SS, this patch is "specific to Russia. The EU effect is you should see fewer "AFKers" (in reality players who wanted to play but lost connection)" There is an additional icon that resembles signal strength near the top-right corner of the screen below reputation and lock reputation, which is labelled "Select Server" when cursor is hovered over it. Clicking on it opens a Routing Selection window, and for users outside of Russia only the "Default connection" option is available. For players in Russia, however, there should be at least one additional option for them to select, and instructions can be found on the Russian website.
  15. Source: https://armoredwarfare.com/en/news/general/update-0545-now-available
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