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eXeStyle

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eXeStyle last won the day on January 22

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  1. Good afternoon The installation is simple, you need to move the Sounds folder from the archive to the address: Armored Warfare\localization\(the game language you use). After moving the files you should look like this: Armored Warfare\localization\English\Sounds or Armored Warfare\localization\Russian\Sounds
  2. Thanks for the feedback! To be honest, I tested the new sounds on most vehicles, but bypassed the T-15 Kinzhal. I'll see what I can do with it! Yes, indeed, in the new patch, I deleted some folders not used by the mod, in order to optimize the size of the archive. Everything is in order, the sound quality will not suffer from their absence)
  3. Thanks for the positive feedback! As for the engines, this is a massive game problem and I can't fix it. Unfortunately, the developers did not give me a tool for working with sound scripts. The game has a lot of bugs with sounds that need to be edited. For example, the Type 90 also has the sound of a Turbine instead of a diesel, but I generally keep quiet about Western equipment with an automatic loader. For the same Type 90 or Leclerc, instead of the sound of the mechanism, the sound of the loader is used and there are many such problems in the game.
  4. Good. I will make a separate addon for the mod.
  5. If anything, I haven't forgotten about the Western community, I'm working on a new patch. Slowly, but I can already show something. New sounds for autocannons 50mm and above. Also on the video you can hear the new sound of ATGM penetration. Rate the new sounds so that I understand whether it is worth continuing to work in this direction or not.
  6. Good afternoon! In general, there are developments in development, but they are few. Replaced my old sounds for tank destroyers, light tanks and main battle tanks and some minor changes. It is also planned to make it all in a convenient installer, so that everyone can install the modification without any problems. The difficulty is only in the small amount of free time that I could devote to a more detailed development of the mod)
  7. Can. To do this, you need to replace the file m1a1_exhaust_ext
  8. It's most likely due to the exhaust system.
  9. Everything you say is correct. Ideally, you need someone who can unpack archives with warthunder mods and get engine sounds from there. There is a suspicion that the voice acting of the engine there is based on a similar principle.
  10. Well, I'm happy to make a separate addon, provided that you can send me these sounds. The difficulty in this case lies in the fact that in the video the sound of the engine is the same, while for a high-quality mod you need to separate the sound into the engine, exhaust, turbine. In addition, in this video, even if you just cut the sound, there are a lot of conversations behind the scenes. I personally navigated and took the sound for the Gas Turbine Engine from this video. (51) War Thunder Real Engine sound MOD 〜ABRAMS〜 ☆old version☆ Check new channels - YouTube
  11. Unfortunately, this is a developer error. I have not yet learned how to write scripts for sound files. I am aware of this problem. When I tested the new version of the mod, I also drew attention to this annoying mistake.
  12. Good afternoon! To edit the sound of a gas turbine engine, you need to edit the M1A1 files Yes, first person weapon sounds have also been reworked.
  13. You have great hearing! Theoretically, this can be done, but for this you need to interfere with scripts. Unfortunately, I have not yet reached this level, although I plan to try to work with sound scripts using FMOD. Maybe something will come out of this.
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