Dammit_Vadim 22 Posted April 16 (edited) Mod (should) change the sound of all the weapons in the game, except KEMs (version KEM sounds is in the comments. You need to first download the base mod). This includes main guns, autocannons, machine guns and ATGMs. The ATGM sounds were taken from TobiichiOrigami's sound mod, as I was too lazy to deal with the ATGM soundfile shennanigans. It also changes out the sounds for all three infantry dismounts, highly recommended with Arto's infantry dialogue mod The sounds used come from WT, Squad and Gunner Heat PC. Installation: just throw the three files into the localization/english/sounds/weapons folder. Update 25.04.2022: Increased volume of ATGMs and added smoke launcher sounds from the Battlefield sound mod. Link is here: https://www.mediafire.com/file/gsm525xldqgeydl/with_smoke.7z/file Update 23.04.2022: overhauled the autocannon and main gun internal sounds, with the help of Takumi, to be more consistent and overall sound much better, and added a new reload sound for most tank guns. Update 17.04.2022: updated the mod so now the GAU sounds are also replaced. The external sounds and all the mechanical stuff is from Arto's AC overhaul, as I never got mine to work. Thank you for letting me use your audio. The internal firing sounds are new however, and use Battlefields A-10 sounds. Video with the new internal sounds for most MBTs: thing.mp4 Makeshift preview here, internal sound for the 105mm guns is at around 38 seconds, if you want to compare with the new sounds: Version 17.04.2022 for legacy purposes: https://www.mediafire.com/file/60euqm3k6gko7ia/Vadims_sound_mod.7z/file Version:23.03.2022 for legacy purposes: https://www.mediafire.com/file/50rji69cpgah3jo/Vadims_alternative_sound_mod.7z/file Edited April 25 by Dammit_Vadim (see edit history) 9 Quote Share this post Link to post Share on other sites
Zafir 4 Posted April 16 The T250 cannon and Gau-8 also retained their default sound FX. Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 16 1 hour ago, Zafir said: The T250 cannon and Gau-8 also retained their default sound FX. Yeah, I tried to, but for some reason i havent gotten it to work. I might give it another go later Quote Share this post Link to post Share on other sites
Zafir 4 Posted April 16 Arto might be of some assistance. :) Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 17 Don't worry I know, he's been an amazing help already while I was making this 1 Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 17 14 hours ago, Zafir said: The T250 cannon and Gau-8 also retained their default sound FX. Now it does 2 Quote Share this post Link to post Share on other sites
Krieger22 3 Posted April 18 4 hours ago, LesProux said: What is 'KEM'? Kinetic Energy Missile - the ones used by the MGM-166 and the AAWS-H Bradley 1 Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 23 (edited) New update out, if you're using this mod, be sure to re-download it. Edited April 23 by Dammit_Vadim (see edit history) 1 Quote Share this post Link to post Share on other sites
Flavio93Zena 7 Posted April 24 (edited) Alright this is mega cool, BUT, I really wish it didn't mess with other game sounds. If you have different ammo types on an autocannon (aka BMPT 2017 with AP and HE) the switch sound is gone, and it's quite useful to me as I'm switching in dead times and focusing on driving in those 2 seconds. Also ATGMs really should be LOUDER, if you play a BMPT (again), the autocannon is so much louder than the rocket... While I do understand the concept of bullets and why they're loud, a rocket isn't silent either with all the burning and stuff. P.S.: Google Drive/Mega.nz > Mediafire. 3 minutes to download the file isn't acceptable for 60MBs in 2022, lol. Edited April 24 by Flavio93Zena (see edit history) Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 24 22 minutes ago, Flavio93Zena said: Alright this is mega cool, BUT, I really wish it didn't mess with other game sounds. If you have different ammo types on an autocannon (aka BMPT 2017 with AP and HE) the switch sound is gone, and it's quite useful to me as I'm switching in dead times and focusing on driving in those 2 seconds. Also ATGMs really should be LOUDER, if you play a BMPT (again), the autocannon is so much louder than the rocket... While I do understand the concept of bullets and why they're loud, a rocket isn't silent either with all the burning and stuff. P.S.: Google Drive/Mega.nz > Mediafire. 3 minutes to download the file isn't acceptable for 60MBs in 2022, lol. I removed the clicking sound because it gets annoying on the STRV, the ATGM sounds aren't mine at the moment, but now that you mention it, they could use some love. I'll take a look at them later. Quote Share this post Link to post Share on other sites
PanzerMarmelade 1 Posted April 24 (edited) Can you add the smoke grenade and reload sounds that are on the Battlefield mod? Edited April 24 by PanzerMarmelade (see edit history) Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 24 i can take a look yeah Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 24 7 hours ago, PanzerMarmelade said: Can you add the smoke grenade and reload sounds that are on the Battlefield mod? Should be sorted now, though i didnt test it. redownload the mod via the new link 1 Quote Share this post Link to post Share on other sites
LesProux 3 Posted April 24 Wow! This sound mod is now getting closer and closer to "Definitive Edition"! I look forward to your work in the future! Thank you! 1 Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 25 9 hours ago, LesProux said: Wow! This sound mod is now getting closer and closer to "Definitive Edition"! I look forward to your work in the future! Thank you! I appreciate it man Quick new update, i made an alternative version of the mod that also changes the Kinetic energy missile sounds. You can download it here: https://www.mediafire.com/file/txgwzm0qr0tisog/alternative_KEMs.7z/file Just replace the components.fsb from the base mod. Sound demo: 1 Quote Share this post Link to post Share on other sites
Arto 28 Posted April 25 The new reload sounds nice, but I'm gonna miss the autoloaded version, even if it didn't make sense on some vehicles. Quote Share this post Link to post Share on other sites
LesProux 3 Posted April 26 (edited) On 4/25/2022 at 6:39 PM, Dammit_Vadim said: I appreciate it man Quick new update, i made an alternative version of the mod that also changes the Kinetic energy missile sounds. You can download it here: https://www.mediafire.com/file/txgwzm0qr0tisog/alternative_KEMs.7z/file Just replace the components.fsb from the base mod. Sound demo: Thank you. I have one more suggestion for you. https://youtu.be/I32BgHw351o?t=65 Please pay attention to the crew voice from 1:05 to 1:17 in the video in this link. Crew voices like this at the start of a match are very interesting. And, https://youtu.be/AiZCInAIUfc?t=4 The video from this link from 0:04 to 0:10 is gun reload sound "UP!" The sound is also very interesting.I really hope you add this.https://youtu.be/qDb9Gqvr_7M?t=10 (The same applies from 0:08 to 0:13 in this video) For other sound sources, please refer to the link below.https://modp.wgcdn.co/media/mod_files/Aslains_WoT_Modpack_Installer_v.1.16.1.0_11.exe P.S. Hopefully one day, it will be the "ULTIMATE" AW flagship sound mode that encompasses gun sound, crew sound, and engine sound. Good Luck! :D Edited April 26 by LesProux (see edit history) Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted April 26 (edited) I'm genuinely really happy to hear you like my mod this much man! I'll take a look at the reload callouts tomorrow and see if what I can do about it. Crew sound modding in general is possible, and not particularly difficult, as fair as I am aware. However Arto has expressed it's really quite tedious, so I'm not sure yet if I'm going to go there. That said, you never know.. As for the engine sounds, you'll see tomorrow Edited April 26 by Dammit_Vadim (see edit history) 1 Quote Share this post Link to post Share on other sites
cookie 1 Posted April 27 Thank you for your outstanding work, Vadim, I like your mod a lot! Quote Share this post Link to post Share on other sites
LesProux 3 Posted May 2 The game will be updated this week. My wish is that your sound mods are also updated "constantly". Looking forward to the new version! Quote Share this post Link to post Share on other sites
Haswell 211 Posted May 2 Because the newer mod installation procedure takes advantage of the CryEngine file loading order with localization, updates won't be necessary UNLESS the original assets are altered significantly. 1 Quote Spoiler Share this post Link to post Share on other sites
Arcticwolfbz 0 Posted Thursday at 06:06 AM hey question , is there a sound mod when you can hear the loader say rdy or up when the next shell is loaded on MBT cannons Quote Share this post Link to post Share on other sites
Dammit_Vadim 22 Posted Thursday at 03:37 PM 9 hours ago, Arcticwolfbz said: hey question , is there a sound mod when you can hear the loader say rdy or up when the next shell is loaded on MBT cannons for that you would need to modify the crew voice lines. technically you could slap it in the reload sounds, but it would be the same yell for every reload making it really annoying Quote Share this post Link to post Share on other sites