Vadim 79 Posted April 16, 2022 (edited) Mod changes the sound of all the weapons in the game, except the Shilkas. This includes main guns, autocannons, machine guns and ATGMs. The ATGM sounds were taken from TobiichiOrigamis sound mod, as I was too lazy to deal with the ATGM soundfile shennanigans. and the external rotary cannon sounds were taken from Artos mod. It also changes out the sounds for all three infantry dismounts, highly recommended with Arto's infantry dialogue mod The sounds used come from War Thunder, Squad, DCS and Gunner Heat PC. Installation: just throw the three fsb files into the correct folder, if needed create them. You can download the mod here: https://drive.google.com/file/d/1c7yAa63W7fWVxpw26f8eL3N_L8u2xCND/view?usp=sharing The 22nd of August update brings with it some tweaks and new sounds, you can check them out in the video below. Quick tip: This mod only changes the weapon sounds, which means, if you like the extra sounds of Voice of War, but prefer these weapon sounds, you can install Voice of War first, then this mod, overwriting the files in /weapons to get these weapon sounds, while keeping the various engine, UI etc. sounds of Voice of War. Preview for most of the sounds in the mod, with timestamps to make it easier to click through: The first video is a showcase of the sounds added on the 22nd of August. The second video is older - to explain any sound differences Engine mod mentioned in the second video: Infantry voice lines mod: Voice of war: Edited August 22, 2022 by Vadim update + cleaning up (see edit history) 11 Quote Share this post Link to post Share on other sites
Zafir 15 Posted April 16, 2022 The T250 cannon and Gau-8 also retained their default sound FX. Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 16, 2022 1 hour ago, Zafir said: The T250 cannon and Gau-8 also retained their default sound FX. Yeah, I tried to, but for some reason i havent gotten it to work. I might give it another go later Quote Share this post Link to post Share on other sites
Zafir 15 Posted April 16, 2022 Arto might be of some assistance. :) Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 17, 2022 Don't worry I know, he's been an amazing help already while I was making this 1 Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 17, 2022 14 hours ago, Zafir said: The T250 cannon and Gau-8 also retained their default sound FX. Now it does 1 Quote Share this post Link to post Share on other sites
LesProux 4 Posted April 18, 2022 (edited) . Edited August 20, 2022 by LesProux (see edit history) Quote Share this post Link to post Share on other sites
Krieger22 3 Posted April 18, 2022 4 hours ago, LesProux said: What is 'KEM'? Kinetic Energy Missile - the ones used by the MGM-166 and the AAWS-H Bradley 1 Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 23, 2022 (edited) New update out, if you're using this mod, be sure to re-download it. Edited April 23, 2022 by Vadim (see edit history) 1 Quote Share this post Link to post Share on other sites
Flavio93Zena 8 Posted April 24, 2022 (edited) Alright this is mega cool, BUT, I really wish it didn't mess with other game sounds. If you have different ammo types on an autocannon (aka BMPT 2017 with AP and HE) the switch sound is gone, and it's quite useful to me as I'm switching in dead times and focusing on driving in those 2 seconds. Also ATGMs really should be LOUDER, if you play a BMPT (again), the autocannon is so much louder than the rocket... While I do understand the concept of bullets and why they're loud, a rocket isn't silent either with all the burning and stuff. P.S.: Google Drive/Mega.nz > Mediafire. 3 minutes to download the file isn't acceptable for 60MBs in 2022, lol. Edited April 24, 2022 by Flavio93Zena (see edit history) Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 24, 2022 22 minutes ago, Flavio93Zena said: Alright this is mega cool, BUT, I really wish it didn't mess with other game sounds. If you have different ammo types on an autocannon (aka BMPT 2017 with AP and HE) the switch sound is gone, and it's quite useful to me as I'm switching in dead times and focusing on driving in those 2 seconds. Also ATGMs really should be LOUDER, if you play a BMPT (again), the autocannon is so much louder than the rocket... While I do understand the concept of bullets and why they're loud, a rocket isn't silent either with all the burning and stuff. P.S.: Google Drive/Mega.nz > Mediafire. 3 minutes to download the file isn't acceptable for 60MBs in 2022, lol. I removed the clicking sound because it gets annoying on the STRV, the ATGM sounds aren't mine at the moment, but now that you mention it, they could use some love. I'll take a look at them later. Quote Share this post Link to post Share on other sites
PanzerMarmelade 4 Posted April 24, 2022 (edited) Can you add the smoke grenade and reload sounds that are on the Battlefield mod? Edited April 24, 2022 by PanzerMarmelade (see edit history) Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 24, 2022 i can take a look yeah Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 24, 2022 7 hours ago, PanzerMarmelade said: Can you add the smoke grenade and reload sounds that are on the Battlefield mod? Should be sorted now, though i didnt test it. redownload the mod via the new link 1 Quote Share this post Link to post Share on other sites
LesProux 4 Posted April 24, 2022 (edited) . Edited August 20, 2022 by LesProux (see edit history) 1 Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 25, 2022 9 hours ago, LesProux said: Wow! This sound mod is now getting closer and closer to "Definitive Edition"! I look forward to your work in the future! Thank you! I appreciate it man Quick new update, i made an alternative version of the mod that also changes the Kinetic energy missile sounds. You can download it here: https://www.mediafire.com/file/txgwzm0qr0tisog/alternative_KEMs.7z/file Just replace the components.fsb from the base mod. Sound demo: 1 Quote Share this post Link to post Share on other sites
Arto 162 Posted April 25, 2022 The new reload sounds nice, but I'm gonna miss the autoloaded version, even if it didn't make sense on some vehicles. Quote Share this post Link to post Share on other sites
LesProux 4 Posted April 26, 2022 (edited) On 4/25/2022 at 6:39 PM, Dammit_Vadim said: I appreciate it man Quick new update, i made an alternative version of the mod that also changes the Kinetic energy missile sounds. You can download it here: https://www.mediafire.com/file/txgwzm0qr0tisog/alternative_KEMs.7z/file Just replace the components.fsb from the base mod. Sound demo: . Edited August 20, 2022 by LesProux (see edit history) Quote Share this post Link to post Share on other sites
Vadim 79 Posted April 26, 2022 (edited) I'm genuinely really happy to hear you like my mod this much man! I'll take a look at the reload callouts tomorrow and see if what I can do about it. Crew sound modding in general is possible, and not particularly difficult, as fair as I am aware. However Arto has expressed it's really quite tedious, so I'm not sure yet if I'm going to go there. That said, you never know.. As for the engine sounds, you'll see tomorrow Edited April 26, 2022 by Vadim (see edit history) Quote Share this post Link to post Share on other sites
cookie 16 Posted April 27, 2022 Thank you for your outstanding work, Vadim, I like your mod a lot! Quote Share this post Link to post Share on other sites
LesProux 4 Posted May 2, 2022 (edited) . Edited August 20, 2022 by LesProux (see edit history) Quote Share this post Link to post Share on other sites
Haswell 299 Posted May 2, 2022 Because the newer mod installation procedure takes advantage of the CryEngine file loading order with localization, updates won't be necessary UNLESS the original assets are altered significantly. Quote Spoiler Share this post Link to post Share on other sites
Arcticwolfbz 1 Posted May 12, 2022 hey question , is there a sound mod when you can hear the loader say rdy or up when the next shell is loaded on MBT cannons Quote Share this post Link to post Share on other sites
Vadim 79 Posted May 12, 2022 9 hours ago, Arcticwolfbz said: hey question , is there a sound mod when you can hear the loader say rdy or up when the next shell is loaded on MBT cannons for that you would need to modify the crew voice lines. technically you could slap it in the reload sounds, but it would be the same yell for every reload making it really annoying Quote Share this post Link to post Share on other sites
LesProux 4 Posted May 18, 2022 (edited) . Edited August 20, 2022 by LesProux (see edit history) Quote Share this post Link to post Share on other sites