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Zafir

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Everything posted by Zafir

  1. Might not be the best thing for BP content, but in general, I would be all up for a bigger selection of vehicles in certain classes and subclasses. Examples for just Germany: AFV Boxer (It's a multirole vehicle with lots of updates: Rheinmetall Defence Lance MTS [30 mm], Oerlikon Skyranger [30 mm + FAF Missiles], Samson Mk II RCT turret [35 mm + Spike ER]) IFV Puma (successor of the Marder) SPAAG Gepard (successor of the US M42 Duster in W. Germany) MBT Leopard 2A7+ UrbOp (Urban operations update for Leo 2) MBT Panther KF51 (proposed interim solution between Leo 2A7+ and MGCS [2040])
  2. Well, at the glacial they release anything remotely new in terms of missions/maps, who knew. On the similar gameplay experience with new vehicles, I, personally, see no issues. Lots of players I know would love to see vehicles, derivatives introduced from their country, even though the “play style” is already in the game. Next to PvE, one of the few redeeming features of the game in my opinion. They already deliver subpar life-support and they seriously considered removing content? They achieved some nice effects (e.g., “volumetric” smoke and illumination/ water got a lot better) in the old cryengine. However, any real improvements mean a port to another engine. Which will only happen, if who ever is behind AW now, makes a serious commitment.
  3. Just like they fixed previous “power creep”? Making missions require such ridiculous DPM and the not retuning them after nerfing “over performers”. And basically reinstating damage monsters like T15 again as a crutch to not touch their mess more than they have to.
  4. Nice to know there is a workaround until they fix whatever they f'ed up. The missions at least worked on release.
  5. The do now? Tried Stryker ADATS once in American dream and was very disappointed about the ATGMS just slamming straight into the next terrain feature and not tracking the gunships.
  6. This. Good Alpha and pen with good reload for said Alpha, nimble and fast for an MBT while having above average armor last but not least it isn't blind even though it's an absolute pancake, but gets a camo bonus. The only downside really is the Russian trait of a very narrow depression angle on the gun.
  7. Most likely answered your own question, putting the decal in a certain place can be done outside the game in a graphics editor of your choice, no fiddling with anything inside the game needed.
  8. Correct me if I am wrong, but current WP does not reset caps currently.
  9. A friend working as a data analyst said something similar, the survey was asking for monetization data padded with some AW related fluffing.
  10. Oh, I toke it! Hence, the comment. But in modding culture, it is generally considered a polite move to show the goods up front.
  11. I think a preview / description of the actual replacement sound would be helpful in this case.
  12. 2nd link .zip contains files from 02.06.2022, so my guess is that MEGA might be stopping us from enjoying better turbine FX. New file is now available! Love it!
  13. the 1st person sound has been boosted. Can't wait for the update then.
  14. Had a go at the tweaked M1-verson today, interior is way better than the default high pitch whine. However, I think it might be a bit too quiet in first person.
  15. Think it's an aircraft radar lock warning, not sure if modern tanks feature a radar / laser lock warning in their electronic warfare gear? Would there be a more immersive alternative?
  16. Wonder if that would be able to also fix stuff like this: Apparently, the Al-Hussein features HEAT, AP FDS and “Sabot”. : Had at least one more vehicle with the wrong commander callout sound FX and subtitle on HE, unfortunately I can't remember it. Further, still hoping that someday 14.5 KPV's and 12.7 M2's / DShK's may not share the same sound profile as all 7.62 coax MG's. Great changes in 0.9! Keep it up. :D
  17. Did not change a thing after the patch, still having modded sounds. Just checked the folder (since I copied mod files directly into ...\Armored Warfare MyCom\localization\english) and it is still “english”. Changed it to “English” for a test and back to “english”, both versions worked.
  18. Nah, the pic is from a quick 3D Mock-up: How it is supposed to look like:
  19. There really is such a thing. In general, this is easily corrected by adjusting the volume of the shots. AH! So they are unfortunately bound to the sound level of the shots. A bit annoying, their volume is totally fine.
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