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Haswell

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Everything posted by Haswell

  1. https://aw.my.games/en/mission-nightwatch Also some new lore articles: https://aw.my.games/en/united-states-america https://aw.my.games/en/norah-ferguson
  2. A continuation of my previous Elysium and Tatra camo mods. The Apate and Triglav camos here are initially my experiments for the Perihelion camouflage contest, dismissed for being a bit too bold and doesn't quite fit the Perihelion theme in my absolutely incorrect opinion. Nevertheless, they still look excellent and were well-received by other users on the ArmoredLabs Discord server. Both Apate and Triglav use simple geometric grids as base patterns and overlaying fractal elements to disrupt outlines. These are my first attempts at using layered camouflage patterns in the game, I'm personally quite satisfied with their results. Their namesakes continue the tradition of using Greek mythology for the Hades camo base, and European mountain ranges for the Mount Elbrus camo base. May the spirits of Apate let your deceit spread in the night, and Triglav keep you nimble and quick in daylight. Apate (replaces Hades): https://mega.nz/file/dU4EQD5K#FGgENwXV-ElIXy12r8ZTNHgNET6_eRhJk2hN0EtCp1w Triglav (replaces Mount Elbrus): https://mega.nz/file/INAiXABa#zYyclKuNwA1HosGVa0xXhrW9YMBItgs8N-rTHG5d48E Installation instructions: this mod will persist across any future game updates and patches, there is no need to modify any other files. To uninstall, simply delete the files. To use the modded camos, you MUST already own the preexisting camos the mod is based on. Hades camo can be obtained rarely from battalion PvP missions (can be traded within battalions); Mount Elbrus is unlocked when you obtain the Black Sea Hero achievement for completing heroics. For best results, please reduce your dirt levels to minimum in your settings. You can also use the dirt removal mod to remove all dirt completely, bypassing the in-game settings. https://armoredlabs.net/index.php?/topic/8298-aw-dirt-remove/ Legalese and stuff: You may freely use and redistribute this mod and perform any additional modifications as you see fit. Please attribute the author (me) when redistributing the mod, and provide the address of this thread as the source of the mod. You may NOT monetize this mod or any part thereof.
  3. https://aw.my.games/en/news/general/perihelion-camouflage-contest-results If you think SS sounds disappointed, you're not wrong. Some more tidbits from Discord: In other news, SPAAG won the previous mission (click the link to check the winners, too many names): https://aw.my.games/en/mission-calm-storm A possible next mission is also leaked:
  4. As far as I know, this is the first and currently only sound fx mod for AW in existence. I. Love. You. How did you extract and rebuild the sound banks? I've been trying for months with the FMOD suite of tools and haven't had any luck.
  5. https://aw.my.games/en/news/general/perihelion-camouflage-contest-voting 56K WARNING Some really nice looking camos here, I feel especially happy seeing camos modded into the game. Vote Haswell!
  6. https://aw.my.games/en/mission-calm-storm I'm going to aim for SPAAG and/or infantry, simply because they offer the most return to the campaign with the least effort. Note that the reward modifiers are practically irrelevant given that it only affect scalable rewards, and all we've been getting so far are platinum lootboxes and/or paltry amounts of gold. It makes zero difference whether you get two lootboxes or three, and the difference between 400 gold and 500 isn't significant at all. SPAAG won't affect anything, full of easy to play vehicles Infantry will decrease the campaign difficulty = less playing time required later on Airborne is stupid because increasing the difficulty will just lead to lower participation rate for the campaign. TDs are stupid because PvP focus. Arty may technically be a good choice, but we don't know how much more PvE-focused the campaign can get. I'd rather take the quantifiable difficulty reduction over the unknown.
  7. A bit bright, but at least it's not god awful blue anymore.
  8. This has been a difficult few days for everybody, to absorb the news that the largest military conflict in Europe since World War 2 is unfolding in real-time inside the free nation of Ukraine, as the Russian military continues its invasion with no signs of pause. I would like to remind everyone that political discussions ARE allowed at ArmoredLabs regardless of which side you support. You can support Russia all you want (but I will be sad), provided that the discussions remain civil and don't devolve into insults and misinformation. There will of course be rumors everywhere, but efforts to try and identify correct information should still be exercised. I do not speak for every user here, but I and the ArmoredLabs staff condemns the Russian government and military for this unprovoked attack on the neighbouring Ukraine. Keep in mind that it is Putin, the Russian government and military that deserve all the hatred right now, NOT the Russian people who may not even support the ongoing events. If you are wondering what else you can do outside of reading the constant stream of news, you can donate to the Red Cross to support humanitarian efforts in Ukraine right now. https://www.icrc.org/en/donate/ukraine If you are playing Armored Warfare, you can also fly the flag of Ukraine as your banner or decal to show your support. DO NOT TROLL, GRIEF, OR OTHERWISE ANTAGONIZE OTHER PLAYERS IN THE GAME, it's pointless to argue politics in the game itself. In the mean time, this thread can be used for discussion. Stay safe Ukraine.
  9. All credit to PanzerSofa. All info and pictures are sourced from PanzerSofa: https://vk.com/wall-102237486_279087 Mod download: see PanzerSofa's post at https://vk.com/wall-102237486_279087 Kornet-EM without flashers https://www103.zippyshare.com/v/32h3oDZv/file.html Kornet-EM with flashing lights https://www103.zippyshare.com/v/qe60A6WZ/file.html Kornet-EM with the Russian flag https://www103.zippyshare.com/v/bNM5g5Lj/file.html Modified installation procedure for non-RU players:
  10. 2022/02/19 Updates: https://aw.my.games/en/mission-scouts-honor https://aw.my.games/en/mission-hammer https://aw.my.games/en/news/general/contest-design-perihelion-camouflage I'm partial towards squishies, so squishies all the way. Also means I won't have to suffer through PvP.
  11. Preivous thread:https://armoredlabs.net/index.php?/topic/14083-storyline-campaign-megathread/ Last thread is getting too bloated, figured it's a good time to start another one to compile info. https://aw.my.games/en/news/general/armored-warfare-perihelion Most current info will be listed in posts, just go through them in the thread. Lore stuff: https://aw.my.games/en/about/storyline-campaign/story https://aw.my.games/en/perihelion https://aw.my.games/en/david-murdoch https://aw.my.games/en/samuel-thorpe https://aw.my.games/en/gail-espinoza Shards: https://aw.my.games/en/c-ram-truck https://aw.my.games/en/vickers-skin-concept https://aw.my.games/en/nona-s
  12. https://aw.my.games/en/about/armored-warfare-perihelion https://aw.my.games/en/mission-desert-training Storyline campaign 2: electric boogaloo
  13. There are a few vehicles that are supposedly omitted from the coin shop, but nobody knows for sure given the randomness involved. anything under tier 2 most low tiers (3-6) except for past BP vehicles and select few reskinniums Obj 287 TAM K21 Hades stuff Shadow MPF Chally 2 influencer Pz87 Kornet D1
  14. https://aw.my.games/en/news/general/maintenance-january-20 Meh.
  15. All credit to PanzerSofa. All info and pictures are sourced from PanzerSofa: https://vk.com/wall-102237486_277369 Original textures: Modded textures (note the added anti skid strips on the turret and front hull): Original textures: Modded textures: Modded textures with digital camo: Modded textures with historical American camo: Modded textures with historical Japanese camo: Mod download: see PanzerSofa's post at https://vk.com/wall-102237486_277369 Modified installation procedure for non-RU players:
  16. Welcome to LABS! I've accepted your in-game application, please feel free to join us in our separate battalion server too: https://discord.gg/Zrq6sxBPAr
  17. I wanted to start working on camo replacements specifically for free and easily obtained camos, so that more players can enjoy using camo mods (and learn how to mod themselves). The choice of replacing the Drought and Shuttle camos is because they are ass ugly and new players don't really have any other choices when it comes to free camos. If nothing else, this gives some new life to two sets of otherwise old and outdated camo patterns. One "new" feature of modding camos with different color patterns for the three terrains, is that you can use one texture pattern and apply them to all three terrain colors. Unfortunately this is also a limitation, in that you cannot individually adjust the colors for each terrain without affecting the others. Fortunately these two camo sets can accept base paints, so there are some extra customization options in-game up to the player's discretion. Forest Hive 1 w/ Russia base paint (replaces Forest Drought 1) Desert Hive 1 w/ Olive base paint (replaces Desert Drought 1) Desert Hive 2 w/ Desert Wind base paint (replaces Desert Drought 2) Winter Hive 1 w/ Titanium base paint (replaces Winter Drought 1) Forest Swarm 1 w/ Russian base paint (replaces Forest Shuttle 1) Desert Swarm 1 w/ Desert Wind base paint (replaces Desert Shuttle 1) Desert Swarm 2 w/ Desert Wind base paint (replaces Desert Shuttle 2) Winter Swarm 1 w/ Titanium base paint (replaces Winter Shuttle 1) Mod download: https://mega.nz/file/4NoimABS#JsW0iYmAcNq-xQbXAFdAg0g3fJNpFuh_HdGKUovw6NE Installation instructions: this mod will persist across any future game updates and patches, there is no need to modify any other files. To uninstall, simply delete the mod files. To use the modded camos, you MUST already own the preexisting camos the mod is based on. The Drought camos are unlocked through the Magach 5, 6B, 7C; the Shuttle camos are unlocked through the Merkava 3, 4, 4M. For best results, please reduce your dirt levels to minimum in your settings. You can also use the dirt removal mod to remove all dirt completely, bypassing the in-game settings. https://armoredlabs.net/index.php?/topic/8298-aw-dirt-remove/ Legalese and stuff: You may freely use and redistribute this mod and perform any additional modifications as you see fit. Please attribute the author (me) when redistributing the mod, and provide the address of this thread as the source of the mod. You may NOT monetize this mod or any part thereof.
  18. Welcome to the forum! I sometimes get this issue as well, it is apparently related to packet loss that specifically occur during the loading. Not a lot you can do except to try and stabilize your connection, reduce your ping, etc. If you are curious, you can try doing an active ping plot to the server while playing the game, and check what happens when you get booted back to garage. http://www.pingplotter.com/download/windows/ The game server IP address is 185.30.178.163.
  19. https://aw.my.games/en/news/general/development-namer T-15 finally gets threatened by powercreep. More tidbits from SS:
  20. Source: https://gaming.lenovo.com/us/earn/b/giveaways/posts/in-game-item-giveaway---armored-warfare Blah blah blah, don't bother registering. Here's the referral link with actual code distribution within: https://gleam.io/xICPS/armored-warfare-usuk-game-beta-key Works for Steam clients only.
  21. https://aw.my.games/en/news/general/maintenance-december-28 Bandaid fix for dakka. Instead of tying overheating to number of shots fired, they are just going to make you hold the trigger down longer. Lazy coding.
  22. Don't think UI replacement is possible yet, because all the related assets and code are locked behind gamedata.dat. I like the old UI way better too, takes up less space while still presenting all the important info. Looks cleaner too.
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