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knutliott last won the day on February 3

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About knutliott

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  1. Just for the sake of conversation, what do you think is the most OP vehicle for use in PvE? Based on my stats, it's not even close. My average damage per mission in the Derivatsiya is almost 37.5k, and that's not boosted by playing Spec Ops. That's all regular PvE. That's also while averaging 16.5 kills per mission and only a single death in 192 games. But the craziest stat is probably adding Eliminations and Assists - aka "most damage to target" - where I'm averaging 19.5 per match. The next closest vehicle that I have is the T-15K which is only at 27.5k damage/match, followed by the GAU and Kurganets at 26.5k. At Tier 8 my next bests are the BMPT 2017 and CV90 Mk IV, both at a little over 25k damage/match. The Derivatsiya is just in a class of its own.
  2. Armored Warfare uses server-side authentication, which means that these "cheats" you think exist aren't possible. Cheats like you're talking about rely on using information in the client that isn't being displayed to the user in order to gain an advantage. But the AW client is only told what it needs to know, so there isn't any extra information available for a cheat to use.
  3. I have noticed that a lot of online sites now display the remaining days as "remaining number of full days". The current day, which is less than a full day, isn't counted in the total. I find this confusing for some reason. What it means (using your example) is that the event has 15 days to run, plus whatever is left in today, and 17 stages to complete. In your example that still means that you can't complete the event, but you do have time to do 16 out of 17 stages. Then there's the whole time zone issue that they've had for like forever... in the past some time zones have gotten an "extra" day that is usually something like 4-5 hours long that can be used to complete an extra stage, if needed. It only works for some time zones because it's so short and in the middle of the night for half the world. But for this event it seems that they've synched things up correctly so there's no "extra" day available.
  4. AFAIK it wasn't without any reloading, but the reloading could be short circuited considerably.
  5. Some people never learn. Ever heard of vacations? Getting sick? Mandatory work trips? For fuck's sake, requiring people to play basically every day is just bad design. You probably don't need to have 5-6 spare days like the last few have, but it is entirely unrealistic to set these up and not allow players to miss a weekend. Especially during the summer/prime vacation time.
  6. Windowed Fullscreen is what I use.
  7. I'm one of those "casual" players. I'm just not interested in any game dominating my time like that. I don't want to be "driven" to play a game. That feels like work, not entertainment. I used to be like that, but I've grown out of it and have other hobbies now, too. Gaming is just one thing among many for me. I still spend money on AW, but I doubt that I count as a "whale" for whatever that's worth.
  8. The only thing of interest about the VN-17 is where it ultimately fits in the Tier 8 AC/ATGM AFV hierarchy. Will it power creep the CV90 Mk IV? Or will it slot between the CV90 and the Stalker/Bradley? (I'm making the perhaps rash assumption that it won't be worse than the Stalker/Bradley, as that would result in it being DOA.)
  9. Nope, I have all of the progression vehicles. I'm not missing any. And while yes, the Centauro 120 Wolf is a Premium, it's providing me with an unused Tier 10 unlock. Everyone will have a slightly different list because it depends on the order that you received the vehicles, but I have 8 total unused tokens so somehow you're missing 2. The position currently occupied by the Al Hussein used to be occupied by the Ariete, so I bet that I unlocked the Challenger 2 using the Ariete and then when they moved it they didn't "transfer" the unlock that I used from the Ariete to the Al Hussein. So that's why I now show the Al Hussein as a "free" unlock.
  10. Wat u mean 5? I have 8 extra ones. Al Hussein, VT4, ST1, PLZ-05, Centauro 120 Wolf, Draco, Centauro 120 (yes, both of them provide an unlock token), and Bradley.
  11. 0.33 and 0.38 were supposed to have been that "total balance overhaul" but were massive failures, at least in my opinion. Which is why I no longer really care if things are balanced, because I'm honestly not sure that I want them to touch it again. I have no idea how it feels in PvP, but in PvE you just buy into the DPM meta, play AC/ATGM combo vehicles, and shoot stuff. MBTs are still good (enough), but require more skill to play successfully than the average AW player possesses.
  12. I also like the Object 225. My only problem with it is that the TR-85M1 is better. And is a tier lower. Sure, the TR-85 does less damage per shot, but it gets 3 shots for ~1500 damage over ~4 seconds, then has a mere 6.25-second reload for the entire clip. It also has dramatically superior gun handling. The Ob.225 does ~1000 damage in ~7.5 seconds. To be efficient, the Ob.225 has to be careful about target selection so that it doesn't constantly waste half of that massive alpha on already damaged vehicles. The Ob.225 is smaller, though, so that combined with the single-shot punch is probably better in PvP. But I'll take the TR-85 in PvE every time.
  13. Yeah, but it's free and trivial to acquire, so why not get it? Or rather, it was trivial to acquire. If you haven't been making progress already it's too late and you're out of luck. I played with it a bit in the proving grounds and I'm not impressed. The reload just seems super long, though that will be improved by refits, crew, and commander once I actually have the tank. Still probably won't play it much because it's Tier 6 and I just don't play Tier 6 all that often.
  14. Yep. Magazine + 1 burst upgrade + 1 rack size increase.
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