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knutliott

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knutliott last won the day on February 3 2022

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  1. I love the MERDC camos, but I would have preferred for this to use something else as a base. I could already use MERDC 2 (desert, red) on the M113 if I wanted to... That said, it looks nice!
  2. It's "Compound" as you've listed it, but as Arto said you can't stack IBL with GB. Hint: if they have the same icon, they can't stack.
  3. Weird, I thought I'd already caught and fixed that. Fixed now, at least. It's 3 missions every 3 days, which is 180 missions in 180 days. Each of those 3 missions is worth 700 BC, ergo 180 * 700 = 126,000 BC. You can also pay 200 gold each to skip them if you want, which is a BC:Gold rate of 3.5 and is one of the best ways to "buy" BC available. You think they'd actually award 25,000 BC in compensation for a single flag that normally costs 50 Gold? Pretty sure this is an unlock for the ability to use flags which is normally 9999 Gold. It may also include a flag, but the 25k BC part has got to be the flags unlock.
  4. Summary of the mechanics so far (at least that I've seen): Eclipse Battle Path Needed Battle Coins: Ranks: 6,000 per rank through rank 50 (49 ranks) = 294,000 Ranks: 18,000 per rank 51 through 60 (10 ranks) = 180,000 65 parts at 350 each (only buy Rare offers or better) = 22,750, but probably closer to 20,000 Total to rank 50 including parts vehicle: around 314,000 - 317,000 Grand total to rank 60: 496,750 that's effectively a maximum, and will probably be closer to 494,000 from likely savings on parts purchased at better-than-Rare prices. Available Battle Coins: Repeatables: 180 x 700 = 126,000 Challenges: 10 x 8,000 = 80,000 Mission chains: 3 x 10,500 = 31,500 I heard 31,000 on the official Discord, which isn't divisible by 3 mission chains. So I've rounded up. Store (reasonable daily average): 180 x ~135 = 24,300 This assumes no re-rolling, because re-rolling is almost always a net loss. Don't be lured in by the few lucky people who score big - it's gambling, and it greatly favors the house. Total Available BC: 261,800 That means that to just get to rank 50 and the parts vehicle you’ll need about 52,000 coins from grinding. A decent chunk of that will come from coins earned simply doing the repeatables unless you spend gold to bypass too many of them along the way, but you’ll likely still need to use boosters which average around 2,500 each in PvE. (To avoid using boosters would require you to average a little over 14 missions per day for 180 days at 20 BC per mission.) Getting the Jaguar will require an additional 180,000 BC for a total of about 232,000, which is a pretty crazy grind or an expensive amount of whaling. To put it in perspective that’s an additional 9,000 missions at 20 BC per mission, which is 50 extra missions per day for a total of 64 missions per day. Or it is ~9 x 25k BC purchases at 10k gold each which is 180,000 gold. Even buying the largest gold pack repeatedly (24k gold for 100 EUR/$$) that’s 750 EUR/$$. The Jaguar is not a free-to-play reward; you're going to have to pay for it one way or another. Other notes: You can also earn 2 x 500 BC certificates each week by doing the weekend Spec Ops. 180 days = 25 weeks = 25,000 potential BC to help offset the massive grind to get the Jaguar. Since it is reasonably easy to set up platoons to grind through these, it’s highly recommended to do so for this BP. If you participated in the original Perihelion event, you will already have several prizes that are being given out in this BP and will receive a total of 22,000 BC in compensation when you reach the appropriate ranks. Rank 59 in the overprogression ranks awards the flags unlock, which normally costs 9999 Gold in-game. If you already have flags unlocked, you will instead receive 25,000 BC which is enough to instantly unlock rank 60 and get the Jaguar.
  5. Just for the sake of conversation, what do you think is the most OP vehicle for use in PvE? Based on my stats, it's not even close. My average damage per mission in the Derivatsiya is almost 37.5k, and that's not boosted by playing Spec Ops. That's all regular PvE. That's also while averaging 16.5 kills per mission and only a single death in 192 games. But the craziest stat is probably adding Eliminations and Assists - aka "most damage to target" - where I'm averaging 19.5 per match. The next closest vehicle that I have is the T-15K which is only at 27.5k damage/match, followed by the GAU and Kurganets at 26.5k. At Tier 8 my next bests are the BMPT 2017 and CV90 Mk IV, both at a little over 25k damage/match. The Derivatsiya is just in a class of its own.
  6. Armored Warfare uses server-side authentication, which means that these "cheats" you think exist aren't possible. Cheats like you're talking about rely on using information in the client that isn't being displayed to the user in order to gain an advantage. But the AW client is only told what it needs to know, so there isn't any extra information available for a cheat to use.
  7. I have noticed that a lot of online sites now display the remaining days as "remaining number of full days". The current day, which is less than a full day, isn't counted in the total. I find this confusing for some reason. What it means (using your example) is that the event has 15 days to run, plus whatever is left in today, and 17 stages to complete. In your example that still means that you can't complete the event, but you do have time to do 16 out of 17 stages. Then there's the whole time zone issue that they've had for like forever... in the past some time zones have gotten an "extra" day that is usually something like 4-5 hours long that can be used to complete an extra stage, if needed. It only works for some time zones because it's so short and in the middle of the night for half the world. But for this event it seems that they've synched things up correctly so there's no "extra" day available.
  8. AFAIK it wasn't without any reloading, but the reloading could be short circuited considerably.
  9. Some people never learn. Ever heard of vacations? Getting sick? Mandatory work trips? For fuck's sake, requiring people to play basically every day is just bad design. You probably don't need to have 5-6 spare days like the last few have, but it is entirely unrealistic to set these up and not allow players to miss a weekend. Especially during the summer/prime vacation time.
  10. Windowed Fullscreen is what I use.
  11. I'm one of those "casual" players. I'm just not interested in any game dominating my time like that. I don't want to be "driven" to play a game. That feels like work, not entertainment. I used to be like that, but I've grown out of it and have other hobbies now, too. Gaming is just one thing among many for me. I still spend money on AW, but I doubt that I count as a "whale" for whatever that's worth.
  12. The only thing of interest about the VN-17 is where it ultimately fits in the Tier 8 AC/ATGM AFV hierarchy. Will it power creep the CV90 Mk IV? Or will it slot between the CV90 and the Stalker/Bradley? (I'm making the perhaps rash assumption that it won't be worse than the Stalker/Bradley, as that would result in it being DOA.)
  13. Nope, I have all of the progression vehicles. I'm not missing any. And while yes, the Centauro 120 Wolf is a Premium, it's providing me with an unused Tier 10 unlock. Everyone will have a slightly different list because it depends on the order that you received the vehicles, but I have 8 total unused tokens so somehow you're missing 2. The position currently occupied by the Al Hussein used to be occupied by the Ariete, so I bet that I unlocked the Challenger 2 using the Ariete and then when they moved it they didn't "transfer" the unlock that I used from the Ariete to the Al Hussein. So that's why I now show the Al Hussein as a "free" unlock.
  14. Wat u mean 5? I have 8 extra ones. Al Hussein, VT4, ST1, PLZ-05, Centauro 120 Wolf, Draco, Centauro 120 (yes, both of them provide an unlock token), and Bradley.
  15. 0.33 and 0.38 were supposed to have been that "total balance overhaul" but were massive failures, at least in my opinion. Which is why I no longer really care if things are balanced, because I'm honestly not sure that I want them to touch it again. I have no idea how it feels in PvP, but in PvE you just buy into the DPM meta, play AC/ATGM combo vehicles, and shoot stuff. MBTs are still good (enough), but require more skill to play successfully than the average AW player possesses.
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