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Content Count
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Days Won
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Everything posted by Schlock
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Hey look, a decent voice acting. Now do more of that in missions please mycom. Also, didn't world got a bit fucked with all supervolcano eruptions and we are living in Mad-Max-but-with-tanks timeline?
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Got 120% bonus, bought 2000, received 4400.
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Reputation gain greatly reduced since 0.35 update
Schlock replied to Haswell's topic in In-game Bugs & Support
Thanks for the info, man. -
Reputation gain greatly reduced since 0.35 update
Schlock replied to Haswell's topic in In-game Bugs & Support
FUCK you are right, I was tracking crew xp instead of rep since the patch. I'm an idiot. -
Reputation gain greatly reduced since 0.35 update
Schlock replied to Haswell's topic in In-game Bugs & Support
Nope, last column is reputation. This may look a bit messy, but it's how it works for me - Q is total XP, W is base XP, Z is total team base XP, AA is reputation. edit - here are two random battles, one on 11/3 and second on 23/3: First one has a bit higher rep because it's Leviathan. But I guess something got fucked with heroic specops somewhere, normal PvE still has the same reputation gain. -
Reputation gain greatly reduced since 0.35 update
Schlock replied to Haswell's topic in In-game Bugs & Support
Normal PvE (not heroic specops or stuff like that) seems the same as before, here's a random sample from earlier this month: And here's after the patch: Last column is reputation, and it seems roughly the same. This is all base rep, without boosters. (also yes, I do manually track every game played, I'm a dweeb with no life) -
Special Operation "War" - Opinions?
Schlock replied to Silentstalker's topic in General Metagame Discussion
One other thing that kinda bugs me, it is noticable here and on first phase of Meltdown PvE - HEAT warheads don't work underwater. OK, cool, makes sense. But it can be a bit of a pain to deal with MBTs and Terminators who have their hulls below the waterline in case you take a vehicle with missile armament. Also it seems there are more enemy MBTs spawning instead of squishies than in earlier missions which is a good thing. -
Special Operation "War" - Opinions?
Schlock replied to Silentstalker's topic in General Metagame Discussion
I love how in game opening cinematics there are infantry shooting at the train, and players still fail to realise that in the mission, you need to shoot that infantry. Also, there is always that damage race going on which could be mitigated by giving some XP for killing crunchies. Give it, dunno, 5 base XP per murdering a dude and players would have more incentive to kill infantry. -
Remember, some time ago map rotation timer was 5 minutes.
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Special Operation "War" - Opinions?
Schlock replied to Silentstalker's topic in General Metagame Discussion
i've just done one run so far, and it seems better than last couple of specops missions. However, voice acting has improved pretty significantly from Spirithaven and that needs to be acknowledged. Story is formulaic, but character interactions are fun and Hana as Furiosa-like postapocalyptic warlord is pretty great. But thank god for improved VA, American Dream was horrible in that regard. -
Oh for fucks sake are you kidding me mycom. Doubling the pool size - okay, fine. Increasing rotation time is dumb beyond belief.
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Here we go again: EoW BP Megathread
Schlock replied to Haswell's topic in General Metagame Discussion
Well, outside of actual BP rewards (195 is fun as fuck), I got.... Scorpion Kastet. And fuck all of anything else. I never ever saw coin box larger than 2.5k and I'm not sure if I'm being gaslighted and they don't actually exist. -
I mean, at least it is a normal production vehicle, and not some weird prototype with a gimmick. It would be nice to have it in PvE AI pool as a target for Desert Storm event. Also hell yeah for GDR tanks, East Germany had the best military music ever.
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In Development: Special Operations Mission “War”
Schlock replied to Haswell's topic in Upcoming Changes Discussion
I'd guess they are awkwardly trying to reference four horsemen with chapter titles but they half-assed it like usual. Also hurray for railroading. Don't you dare to deviate from the path, player! -
This is amazing
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Those ramming kills on a pair of SPHINXes were wonderful.
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In Development: Further changes to AI vehicles
Schlock replied to Haswell's topic in Upcoming Changes Discussion
Still no fire extinguishers on lieutenants? Come on, mycom, it ain't that hard. -
Here we go again: EoW BP Megathread
Schlock replied to Haswell's topic in General Metagame Discussion
So, uh, BP shop is gone? edit: yeah, update somehow managed to break the BP shop. -
Yeah, I agree in general, more variable targets are always a good thing. I'm getting really sick of murdering Bradleys/T-15s constantly. However, all of those are soft-skinned and they will be just easier to munch with your own T-15 or Ramka or whatever. Give us more MBTs as targets, come on mycom!
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Imagine SPHINX lieutenants' view range. It can even spot you from another PvE mission!
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I mean, this is the company that thinks Terminators are fine and balanced so I wouldn't hold my breath.
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Name and Shame: WTF is wrong with people?
Schlock replied to Travlla's topic in General Metagame Discussion
News just in: Player called "XxxWOTANxxX" is a turd. There's a significant correlation between the number of X-es player has in a username and said player's shittiness. -
Amazing? Y'all cleaned out the VENTING room!
Schlock replied to SmegHedd117's topic in The Venting Room
Deranged ramblings of a leaded gasoline-poisoned boomer mind. -
The issue is that somehow, those small mistakes keep happening and only at the expense of the player base. When a company fucks up, assume malice, you will be right 99% of the time.
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