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Azdule

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Everything posted by Azdule

  1. Yea I'm currently showing 14min queue time, with 6 average, but will be longer because that takes into account ALL spec ops missions running atm..
  2. Something is definitely fuckie - this is the Leo 2ax standard AP round. It can pen 1364mm of armor as it's shooting into the grills, but if you move down 1mm or so, it can no longer pen 1200mm. My current thoughts are that for some reason, it rear half of the tank is showing as steel, but has the make up of something else as it's counting the grills as the make up of the rear half of the tank. Tier 8 Leo (please ignore queue timer) But if you increase the angle you lose protection? Can't post further picture atm but all tanks have like a 3 stage of armor (Armor map) thickest at the front sections, going to weakest at the back, but none of them have such a dramatic loss of protection. I can only assume that there is an armor 'map' from the back that takes whatever the grills are made of (aluminium?) and the puts that entire section as that same thing. While it shows as steel, it's not acting like it should! The tier 8 merk has the same thickness armor as the leo, but doesn't get penned!
  3. True I suppose. It's annoying that we can't offer more over the super test stuff, only when it comes out and we point out issues with things that could have been spotted before, but that's the way of it - understand the reasoning behind it
  4. Also had this (100% trolling btw but I love how SS is in on this one now for the time being)
  5. So what do we know so far: Setting - Post apocalyptic / Russian tanks - One confirmed tank - Kurganet-25 - https://aw.my.games/en/news/general/development-kurganets-25 . This will be a mini T-15, in TD role, 4 'main' ATGMs similar to the BMPT Mod.2000 (I'm aware article says 2, image shows 4 and SS confirmed there was a mistake - suspected in article), Bulat ATGMs (small 8x set) which are thermobaric & a 57mm short auto cannon. Can deploy infantry or use Super ASP. I Imagine this will enable the tank to get around behind targets, nuke the feck out of them and then scoot away (shoot and scoot) given the removal of rear armor from MBT's. I could imagine this thing being a powerhouse in Heroics. The speculation is this isn't the main reward tank, but the 'purchasable' one - As previous BP's have had loot boxes, it was guessed this would be the lootbox tank, however SS has confirmed there are NO lootboxs for this one. We have no idea the cost of this tank (re: BP coins) but guesses are 40k+ We've been told that the BP will be the same as Enigma Legacy - so expect the same level of grind, missions & style of play - that is to say, use the BP tanks to achieve the missions. It's stated as lasting 3 months so I suspect the same 90 day time limit. So far I believe this is all that is confirmed. Speculation - I think the Object 195 has been bounced around before as a different 152mm Russian MBT so perhaps this could be the top reward? There was news about this being brought in as a progression tank in 2017, but nothing further was done about it. I remember a mod in official saying something about it recently, but then advising that they just got their numbers mixed up and meant the 490 so who knows! News about object 195: https://aw.my.games/en/news/general/development-object-195 We also know that SS was talking about a premium SPG during his livestream coverage of the Russian Military Parade but it's not clear when this would be or what form it would take. From general play style of the game, it would be very unusual for a BP reward tank to be an SPG as this would effectively lock it out of grinding any missions in PvP. --------- BIG EDIT: Official BP stuff. -H https://aw.my.games/en/news/general/development-echoes-war
  6. These seemed to have helped me out - the Low Latency specifically - changed that and next match seemed VERY smooth. I'm sure it's unrelated, but my ping was 30 higher
  7. Huh....so that's different. Is it because there will be only the mission tanks and no gamble ones, or is the gamble one being replaced by straight out purchase option?
  8. Wait....Are you saying no hunter style loot boxes?
  9. I suspect that this BP will be around 10% more grind than last time. My worry is, Devs will see how much money they make and make it that much harder to complete than last time. Plus with all the BP boosters you get, it means doing them more means you have more ability to grind so can 'afford' to grind more. The one thing they don't take into account is time...While They keep increasing the levels it'll require, they keep the length around the same until 1 day you need be Eskobar on a top 100 event - play 18 hours a day, every day for the duration to get the top rewards
  10. Is it possible that there can be a 2nd set of testers for this? Afaik there are only Russian super testers, which sure we can join, but have to speak Russian to do so. Might be a good idea to have some more players testing this out across the board?
  11. Do...do we need another T-15 powerhouse? I mean, it may be lightly armored but I'm imagining it's quicker so that could cause havoc in the right hands. Also aren't these classes of tanks quite hard to balance? I'm thinking along the lines of termi and t-15 I think you've said previously they were. Or is it more like the hunter - nuke and run :D
  12. Ooof. Press F for the lost frames. And while the response will be 'skin shouldn't kill FPS' they do. Hell even infantry being deployed kills FPS by a marked amount for literally 0 reason
  13. From a further look at the renders - sides are covered with large ERA blocks? So now comes the question, is this actual ERA like the Russians / Americans have or is it composite slabs that the rest of the lines have? Cos if it's the former, will make it pretty decently armored vs HEAT / ATGMs. If it's the latter, then everything will pen that like a knife through butter. I think it could be fun to drive around - next question is...has it been confirmed how this one is obtained? Loot boxes, contract mission or general premium?
  14. As strange as this sounds, I think I'm finding this raid slightly easier - not sure if it's because I'm going for the pvp missions rather than pve or what, but I have completed 28 missions so far. Could be that I've gotten better so it's easier to farm, or generally tanks have improved so it's easier to get the damage required or what...but certainly I feel I've made more progress in the week it's been up than I did with the first one! Perhaps it's just easier requirements (like less tier 3-6 AFV with 80% damaging shots)
  15. Just wondering about this - https://aw.my.games/en/news/general/development-upcoming-shell-changes Theredqueen posted a small extract from it and it got me thinking - over match mechanics have been in the game a while, since .21, and now armor make up and amount has changed. Is it a case where an old mechanic is now fucking over the latest changes? Side of MBT's is now thin steel so maybe it is working as the system thinks it should be, but it's not working as actually intended?
  16. So from the look of it - baby T-15 with different weapons? As some others have said, like the QN tonk maybe?
  17. Part of me thinks there won't be a change to HE mechanics coming, however with .33 PTS stage 1 SS did mention something about 'Oh maybe the HE changes got put in, they shouldn't be there' type thing... If they did change HE to be more damaging to components / crew on non-penning shots, then it could take the place of PISH / HESH as this is what it's designed to do - flatten on armor, exploded, but not penning, but spraying the inside of the tank with shrapnel from the tanks internal armor. Mmm. Strange this this happened at the same time as the T-15 & Sphinx HE auto cannon shells got whacked out of the game / because Epic tier because they are purple...
  18. To be fair, while not intended - I still think it should remain as it stands. Some peeps want the classic visuals and don't want to see all the new skins or camos.
  19. You mean no 37 map campaigns with 99 new tanks and 47 new mechanics? I am disappointed... But seriously, I'd like some more tank lines as premiums are...a little stale for me. A new line gives longer term players something to aim for and unlock / learn. Having 5 new premium MBTs / AFVs that do the same role as the 20 others of the tier, is a little bit boring for me. I appreciate that as a company you need to make money (through premiums for example) but eventually if all you do is release those, players will be turned away
  20. Yea...but it would be nice if there were more staff sin general o the game could be developed more and in interesting ways...like more PvE content..and new tank lines more frequently that aren't premiums :)
  21. Everyone knows SPGs are overpowered, try it in a non-OP tank next time ya noobs. But seriously, well fucking done!
  22. Ahh yes...it shouldn't tank FPS...like the drones in MC chapter 4 shouldn't...or deploying infantry...or auto cannon spamming from multiple tanks...yet they all do. Perfectly optimised, like all things should be. In b4 playing one of these tanks kills Has' laptop
  23. I am interested in the skins...wanna see how all they all animate and what effect they have on FPS.. Cos I love nothing more than tanking other's FPS from shooting PELE auto cannons or causing explosions...so I can imagine a flaming tank might cause an issue or two..
  24. I'm getting the sense that they didn't reduce side armor...they entirely fucked the armor mechanics. Not even in the nice "buy you dinner first" this is taking it down a dark ally and smacking it with a pipe around the back of the head while it wasn't looking. Out of interest, have you checked if this mechanic also effects the t-14? I've noticed that the AS21 can't pen it on the side like it can on all the other MBTs of that tier, so I'm wondering if they left all other tanks borked, but made sure armor is correct on the Russian lines.
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