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Lt_Don_Shaljian

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About Lt_Don_Shaljian

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  1. Anyone else having problems simply logging in and playing this game? I am yet to even see the update.
  2. Thank you all for the instructive comments. I will endeavor to put them to good use.
  3. I must be missing something. I know the AP rounds lose penetration at range and the HESH and PISH rounds don't. However, I seldom have a problem with penetration using the AP rounds and, after the recent nerf, the HESH and PISH rounds offer significantly less damage than AP. Is there any reason to even carry HESH or PISH rounds? Have they been rendered superfluous?
  4. I see AW is selling loot crates to gamble on obtaining an Armata 152. I would love the opportunity to purchase an Armata 152. However, I'm not a gambler, especially after the negative outcome of the, otherwise generous, fifth anniversary event. Loot crates are great for people who want to gamble on getting a better price. Why not just give the rest of us a price? I prefer straightforward prices, outside of bundles.
  5. Thank you everyone for the great comments and ideas!
  6. Thanks for the thoughtful feedback MK_Regular.
  7. My point is AW did a poor job of this. For me, it's not a question of what people should rationally have expected. It's what they did expect. This all could have been avoided. Again, I feel this did more harm than good to a fine and generous game.
  8. I agree this is a generous game. My comment is that it is obvious AW did this to familiarize more players with the "crate system" of marketing. What they did had the opposite effect for many, myself included. If a tier 9 tank was too much to expect for 35 days then they should have offered a lesser prize, commensurate with the effort. However, that tank should have been provided to everyone who completed the event, even if they had to open all the crates to get it. That would have familiarized everyone with the "crate system" and provided a far more positive experience to all players. As it stands AW made it clear that every one had a "good chance" of winning the tier 9. It is obvious, from the proliferation of complaints, that there was never a "good chance." The "good chance" actually being offered will be a chance to spend good money on uncertain loot crates to finish the prize. This carries a sting of disingenuousness. I feel this does more harm than good to a game that I greatly appreciate.
  9. Well, another great move AW. A free Roman-themed Aquila skin for the ZTQ-15, the tank us crate losers didn't get. Nothing like re-opening wounds. You all know the old saying: Fool me once, shame on you. Fool me twice, shame on me.
  10. I think AW made a mistake. I know they want to push the "crate" method of selling, but from what I can see this backfired with a lot of players. They should have given the prize to everyone who participated for the full 35 days. For me, all this did was reinforce my dislike for these "crates." No doubt more "crates" will soon be available for purchase so the losers can finish the prize. AW should sell, or not sell, in a more straight forward fashion. IT WILL BE A COLD DAY IN HELL BEFORE THEY GET ANOTHER CENT FROM ME!
  11. It seems to me the nerf to the ATDU might have been offset with something. Maybe a slight increase in rate of fire. It leaves me not wanting to play the thing. Luckily, there are plenty of other tanks.
  12. That's what it looked like to me. As I see it, the AFVs have been nerfed in a very real sense. On top of nerfed AP rounds it seems AFVs have to deal with nerfed view range. This is absolute lunacy. In the past, I have given this game real world money. That will certainly come to a stop!
  13. Am I correct? Did they also nerf the AP rounds on AFVs? For me this is the last straw. Maybe I better just quit playing for a while?
  14. They should at least offer to buy back, at full price, the premium Challenger 1 and the Challenger 1 Falcon. I WANT MY MONEY BACK!
  15. Nekrosmas, thank you for all your detailed thoughtful and informative feedback. Why is it necessary to make all these changes at once? What's wrong with an incremental approach? No doubt, the long term goal of the developers is to increase the player base. I, for one, have a difficult time perceiving that outcome in all these changes.
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