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Arto

Camo netting and foliage mods

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For all your skirt and fishnet needs.

Vehicle gallery:
https://imgur.com/a/WBgalrn
1.1 additions:
https://imgur.com/a/TYXEM14
1.2:
https://imgur.com/a/6dLFE8V

Download v1.2 here:
https://drive.google.com/file/d/1pKq4gISMJ_mKKdu-b-lFc3aZURFncUQP/view?usp=sharing

Installation:
Unpack and drop the contents into your language localization folder.

If you don't like any particular vehicle skin, simply delete that vehicle's .cdf file. Leopard 2A5 and OF-40 also need to delete cannonbase and cannon files. (Note: Not the entire folder: Several, like Leopards and M1s, have several variants stored in the same folder.)

Included in the mod are:
Leopard 2, Evolution, Revolution and Panzer 87-140 (hull camo netting - takes paint)
M1, M1A2, M1A2C Abrams (hull camo netting - takes paint) and M1A1 Abrams (full camo netting - hull, turret, cannon - takes paint)
T-14 Armata (foliage, netting, torn fabric on cannon)
T-72 Ural (fabric on side skirts, hull front, cannon - fabric does not take paint)
VT-4 (foliage, netting)

V1.1 additions:
Leopard 2A5 receives the Barracuda camo net by default and takes paint
OF-40 receives the Barracuda camo net by default and takes paint
ERC-90 receives additional decorators from the Daguet skin
T-72 Ural receives torn fabric on sideskirts and cannon

V1.2:
T-55M1: now has side skirts
T-62: added turret props from Tiran 6 (storage box, crew gear on turret rear, MG)
Object 187, T-90 and T-90A: added camo netting and bushes from T-90A Motherland, covering hull, turret and gun. Slight but acceptable clipping issues on Obj 187 and T-90
T-90A Burlak: added hull and cannon camo netting from T-90A Motherland
M60A3 SLEP: added crew gear stashed inside the turret cage armor from Rough Rider skin.

Edited by Arto
1.2 update (see edit history)
  • Upvote 8

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18 hours ago, Arto said:

This is the first release of this mod - I plan to continue working on it to add more skins and hopefully find more vehicle attachments to work with.

Oh, boy!

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Question: There's only one .cdf file between the Evolution and Revolution - do they run off the same file?

As is habitual for me, I took the liberty of using replay mode to capture some angles the garage doesn't have

0D7Dh9B.png

hqC9P9v.png

OOOpf8g.png

  • Upvote 2

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Correct - whatever attachments you put on the Revo will also show up on Evo. While the camo net goes on both and while clipping, does so somewhat fashionably (hence kept it), the different turret geometries will make adding anything there almost impossible.

Nice screenshots!

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Update v1.2: The Thick & Bushy

Changelog:

  • M1A1: added Storm's MGs to the turret as well as other misc props

New additions:

  • T-55M1: now has side skirts
  • T-62: added turret props from Tiran 6 (storage box, crew gear on turret rear, MG)
  • Object 187, T-90 and T-90A: added camo netting and bushes from T-90A Motherland, covering hull, turret and gun. Slight but acceptable clipping issues on Obj 187 and T-90
  • T-90A Burlak: added hull and cannon camo netting from T-90A Motherland
  • M60A3 SLEP: added crew gear stashed inside the turret cage armor from Rough Rider skin.

Gallery of 1.2 changes:
https://imgur.com/a/6dLFE8V
Download link:
https://drive.google.com/file/d/1pKq4gISMJ_mKKdu-b-lFc3aZURFncUQP/view?usp=sharing

  • Upvote 3

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22 minutes ago, Starky2_2 said:

Do you have to own the tanks for it to work? or does it just show up anyway? ik its a stupid question.

 

Tanks will have netting on them whether you own them or not. 

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Well, could you possibly add camo netting to the Challenger 2 streetfighter II in the future?
It would look absolutely amazing.
especially with it on the turret, and barrel.

image_2022-12-02_180145979.png

Edited by Monarch (see edit history)

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Unfortunately, it wasn't missed by Arto. :classic_sad:

Arto deleted all the (awesome!!!) camo net / additional doodad mods on purpose.

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Most if not all of these were enabling minimally tweaked paid content for free, which is enough of a reason for those to not return. They are also simply not up to par with the quality I want to release.

These days I'll only reuse existing assets from paid skins if I significantly transform them in the process, see the Type 90 "Lucky" mod.

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