Jump to content

Qbicle

Members
  • Content Count

    247
  • Joined

  • Last visited

  • Days Won

    51

Everything posted by Qbicle

  1. Source: https://aw.my.games/en/news/general/development-autocannon-overhaul
  2. SS said there will be fictional/fake-ish vehicles coming next year. Devs believe they are running out of realistic vehicles to introduce at tiers 9 and 10, even though SS disagrees with that view and he is not happy with their decision.
  3. Source: https://www.twitch.tv/videos/1194924628 ---- Random bits and bobs from SS: No new progression vehicles for 2021 and 2022 Autocannon overhaul in 0.38 (belt fed + overheat mechanism of some sort? However some vehicles such as Draco and Bgltpz 57 will retain their clips) MBTs are now dominating after recent rebalance, but more changes are coming in the future SS is unsure on whether there will be an Episode 2 for the current Storyline Campaign. He will decide after seeing the rest of the results for Episode 1. No pink base paint - a potentially sensitive colour in Russia New German vehicle in development for next year T-72M4CZ will be coming in the next Battle Path Tier 10 premium vehicle for upcoming Battle Path will not be an MBT (Updated: it's the T-15 with Kinzhal turret and 57mm gun) 2S38 Derivatsiya will be a Tier 8 premium AFV for upcoming Battle Path. It will have guided PELE ammo. Contract missions are being reviewed. Some may be removed in the future, but "some of the more annoying missions will stay" for obvious reasons Upcoming leopard camo for Whispers of Frost daily reward event Merkava 4M Phoenix skin for Black Friday sales PL-01 Phoenix skin for Black Friday sales Leopard 2AX Phoenix skin for Black Friday sales 2S38 Derivatsiya T-15 Kinzhal ---- Please feel free to add whatever I miss in the replies, and I will add them to the list above when I have the time.
  4. SS on official Discord server announcement channel (source):
  5. Additional documented changes (from Official Discord announcement):
  6. Random bits and bobs from this update: Most vehicles with autocannons now use clips, and the capacity ranges from 20 to 60. It is one of the undocumented changes for low tier vehicles. This is somewhat noticeable, especially for people like me playing with high ping in Asia. A trait that is kind of carried over from high tier 0.33 rebalance ("HESH shells now have significantly higher penetration but also lower damage"), but HESH seems to struggle to find its purpose in many instances, as AP can deal more damage and is easier to use, and HEAT can deal even more damage for weak spot aims. The module damage often feels lacking because of the shells' low damage in nature. Only PISH on ATDU feels significant enough to make a difference as an effective HESH shell, and even then the tank should be paired with Sabrina for maximum effect. One potential and notable use of HESH may be against the Object 279's upper plate, as it was the case way back in 2018. Furthermore, the tier 3 Scorpion would now feel rather feeble because HESH is the only shell available. Interesting to see that instant ammo type swap now also applies to low tier TDs and AFVs, yet not for same classes at tier 7 or above. Instant ammo type swap also doesn't apply to autocannon clips and BMP-3 / BMD-4's 100mm gun. Stats progression don't match well with higher tiers, for example: T-90A's HEAT has 890mm penetration and 788 damage T-90's HEAT has 770mm penetration and 745 damage --(tier break between high tiers and mid/low tiers)-- T-72A, T-72B, and T-72M2's HEAT has 770mm penetration and 810 damage (tier 7 level of penetration and tier 8+ level of damage) T-72 Ural's HEAT has 650mm penetration and 740 damage Crazily high values of frontal turret and upper front plate armour for many MBTs mean not even tier 10s can punch them. Sure, we can throw realism out of the window if we have to, but these stats are also inconsistent with higher tier armour profiles. Together with different shell damage stats etc, tiers 1-6 and tiers 7-10 feel more or less like two different games under the same name. Role changes (also undocumented): Type 62 is reclassified as an MBT Rooikat 76 is reclassified as a TD Some of the ongoing issues are still not addressed, such as: The lack of missile for BWP-1M Puma Poor missile launcher elevation for OT-64 (especially when compared to BMD-2 and BMP-2 of the same tier) Low ammo count for Rooikat 76 No machine gun for some vehicles, e.g. IT-1 and Object 287 Overall, the rebalance feels rushed, almost like the time when 0.33 PTS1 was released, except this time it's released directly to live server.
  7. While I cannot be sure of the image's authenticity, perhaps this may have been the inspiration behind AW's Type 99A2? Notice there are three "segments" instead of the usual two in front of the gun's bore evacuator. Source: https://war.163.com/photoview/4T8E0001/73961.html#p=A68F8CPQ4T8E0001
  8. New source: https://aw.my.games/en/news/general/maintenance-september-30
  9. He is referring to the next set of contract missions achievements, which got released prematurely, and just like the current set the rewards are 4 decals and a camouflage pattern.
  10. Update postponed. Source: SilentStalker on official Discord server
  11. Source: https://aw.my.games/en/news/general/maintenance-september-24-0
  12. Source: https://aw.my.games/en/news/general/development-tam-2ip
  13. Kornet-D1 (source): And the Kornet-D1 in AW devs' vision (source):
  14. It looks like all five missions give x3.3 XP multiplier and x15 credits multiplier on Hardcore difficulty (x10 credits multiplier if secondary objective is not complete).
  15. Source: https://aw.my.games/en/news/general/maintenance-july-15
  16. New infantry stats in garage as of 8th June 2021 0.36 update: AT Squad: Tier Damage Vision Range Camouflage (while stopped) 10 225 255m 60% 9 225 255m 60% 8 200 255m 60% 7 200 255m 60% 6 200 255m 60% 5 175 255m 60% 4 175 255m 60% 3 175 255m 60% Mortar: Tier Damage Vision Range Camouflage (while stopped) 10 480 175m 40% 9 480 175m 40% 8 480 175m 40% 7 480 175m 40% 6 480 175m 40% 5 480 175m 40% 4 480 175m 40% 3 480 175m 40% Sniper: Tier Damage Vision Range Camouflage (while stopped) 10 15 400m 80% 9 15 400m 80% 8 15 400m 80% 7 15 400m 80% 6 15 400m 80% 5 15 400m 80% 4 15 400m 80% 3 15 400m 80% TL;DR they all use the lowest tier stats for vision range and camouflage.
  17. Source: https://aw.my.games/en/news/general/maintenance-may-6 SS mentioned on official Discord server that the previously planned Burlak module unlock compensation is now implemented in today's patch instead: Patch size is 1.89 GB so there should be more unannounced changes in the mix.
  18. Source: https://aw.my.games/en/news/general/maintenance-april-29
  19. For the sake of archiving information: Today's changelog did not mention the addition of new flag decals and banners. Some of them were mentioned in the Syrian historical camouflage page. As per SS' reply on Discord, the following flags are added to the game: Syria, Iraq (new/current), Iraq (old, 1963-1991), Lebanon, Egypt
  20. Thanks. I can forward this thread to CSB's server so they can add some suggested builds to the website (eventually).
  21. SS has an update on the T-72M1's obtention in relation to upcoming Desert Storm Raid: Source on official Discord server
  22. Given that this will be a variation of the upcoming remodelled T-72A, then it'd quite likely be quite strong for low tier standards just as T-72B is in post-0.33 armour layout. Also, it sounds like that this T-72M1 will be readily available in the future, even after the Desert Storm raid, because the wordings imply the devs plan to add various skins for it, perhaps for other events or even as a "welcome gift/offer" for new players further down the road. On the other hand, I'd imagine some people complaining that we'd have too many T-72s in the game.
  23. Source: https://aw.my.games/en/news/general/maintenance-january-28 Time to brace for impact?
  24. Looking at the full list, there are a few vehicles that are potentially concerning, but we will have to wait and see: VBL Ingwe's missiles can be annoying to face while playing T5/6 MBTs, depending on how much they can pen. Many of the T5 tanks already have really weak turret armour. There are also other missile only vehicles, such as VCAC Mephisto and IT-1. Will K21, AS21, and Leclerc T40 use top attack missiles, or they stick to autocannons only? Kinda surprised that SBS Pindad is there too. Its performance is also something to watch out for. And hey Bradley AAWS-H also there.
  25. Just realised that URL was the wrong one for both post. They should now be correct.
×
×
  • Create New...