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Arto

Leopard 2A7-130 replacing 2AX

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On 5/27/2022 at 9:22 PM, cookie said:

Is it possible to remove the wepaon station on the turret?
Love the mod.

Remove this line from leopard2a7-140--leopard2a7-140.cdf
  <Attachment Type="CA_BONE" AName="aps" Rotation="1,0,0,0" Position="-0.615,-1.5,2.4" BoneName="turret" Binding="objects/vehicles/mbt/leopard2-140/leopard2a7_aps_turret_leopard2a7-120.cgf" Flags="0" PA_ReceiveCustomization="1" />

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Thank you, this is exactly what I was looking for, I really hate the looks of the 2AX, when I saw the new leo I expected them to change it, but I guess if they add that one will be as a crate premium XD. I'll prob buy it now since is one of the last T10 progression vehicles to have.

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Tried replacing the mods 130 with the old 140, however the texture on the guns base is messed up. I added the .mtl files to the zip but is there a specific place where materials are matched with their models?

image.png

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u also need to prescribe the correct path to the textures in the material itself

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On 1/2/2023 at 9:30 PM, Trashcan said:

Tried replacing the mods 130 with the old 140, however the texture on the guns base is messed up. I added the .mtl files to the zip but is there a specific place where materials are matched with their models?

Care to share the “patch” file once complete?

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On 1/2/2023 at 9:30 PM, Trashcan said:

Tried replacing the mods 130 with the old 140, however the texture on the guns base is messed up. I added the .mtl files to the zip but is there a specific place where materials are matched with their models?

You don't want to replace the model file directly, instead you'll want to use the attachment system in the .cdf to use 140 instead of 130. Swapping models is a big can of worms.

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