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Katsumoto

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Everything posted by Katsumoto

  1. Someone told me that he got sick of the gimbled affect where he was on a slopped surface. He was facing front and allow the hull to do its thing as the target started to drop below his gun depression but when he turned the turret to get a shot off on something to the side the tank "rocked" as he was trying to target another tank resulting in a missed shot. That is the only thing I could think of for a time to actually lock the hull on the HM.
  2. Here is what I found in the patch log that @Qbicle posted. I know that on the first night the game opened up there was information posted on the AW forums about what the exact mechanics were at that time. I'd be willing to say that this is a pretty safe bet for now unless we can get more information from the dev team. I recall that someone said that HESH and HEP work the same as HE minus the changes to account for what they were intended for. Good catch, I overlooked that one.
  3. As a point that I just noticed: - AP rounds have their maximum ricochet angle at 67 degrees. There is only 1 round in the game that I know of that has 70 degrees (130mm DM23 for the Leopard 2AX).
  4. Add this one as well: http://otvaga2004.ru/kaleydoskop/kaleydoskop-track/k-istorii-bmpt/ So it appears that this could be with a 90% certainty the UKBTM. This program started in the early 2000's so it would predate the current variations of the BMPT. Yeah, we don't need another BMPT varient.
  5. Please no. We don't need more of these.
  6. This is like an odd plot twist. An MBT with "armor", good pen but meh damage per shot. Armor wears out. 40 tons. It starts to sound like one of those things where it starts off one way but turns into something else. Someone may want an MBT at the beginning of the match but at the end of the match wish they brought an LT. Sounds like it may allow for some risk taking before you have to dial it back. I'm interested to see where this goes.
  7. Back when AW had their "official" forums, it was just as bad. I do recall a time when a person posted a question about a problem with the game mechanics and they were outright banned. There was one time where someone asked if a potential to fix one of the tanks was in the works and presented a very compelling case as to why it should be in the books to be looked at and the entire thread was deleted. You're not going to win with them. I'm sure that the reason the mod had acted the way they did had some merit behind it, but just remember it could be worse.
  8. I think this statement is what gives me heartburn with some of the tanks being identified as a "TD" instead of an AFV, or in some cases an IFV. The Type 16 is one of the actual few tanks that have been released lately that sticks to what you are discussing in this fine point you make. May I present exhibit A: The T-15 Armata. It has a troop compartment. Why is it a TD and not an AFV? I have to explain it to people that it was an AFV when it came out. Exhibit B: The T249 and the M48 GAU-8. Why is one an AFV and the other a TD when they both do the same thing: spit ammo at a target?
  9. Well, I guess it proves that maybe I should search sometimes for something something idiot something........ I need to go back to day drinking.....
  10. I would like to make a prediction here: So far, they have said for the next "Asian themed battle-path" that one of the rewards is the Japanese Type 74 MBT at tier 5. I loved the STB-1 in WoT when it came out. But....for the tier 10.....there is only one tank i can think of that would fit much like the previous battle paths and that would be the Japanese Type 10. The Type 90 is already in the game as a tier 7 and is a generation too young to be really any higher than a tier 8 much less a tier 9. The Chinese Type 99A and 99A2 series is already in the game, and there isn't really anything else in the region that is in "development" that could be brought into the game other than the hypothetical Chinese Type 5 that you can see the picture about halfway down the page here: https://tanks-encyclopedia.com/modern-tanks.php Thoughts?
  11. OS: Windows 10 Professional, 64-bit, Version 1903 Game Version: version 01.04.2020 Brief Description: Several tanks that have adjustable suspension have a loss of the block along the bottom for changing the height of the suspensioon or locking it in position. Affected tanks are the K2, Altay, Challenger 2 ADTU, CATTB Steps to Reproduce: adjust the suspension during the match, die, then respawn. Result: it replicates about 75% of the time Expected Behavior: icon should be present Fixes/Workarounds: none Other Notes: none
  12. Given how it has followed in the footsteps of it's Turkish brother, it'll use the Altay HEAT-MP round. Doesn't matter though, if you don't get all high rolls it'll take 4 rounds to finish it anyways.
  13. My opinion on this is that while it might be a TurdJeep technical for certain roles, in PvP it can cause issues. That .50 cal is best served for taking out infantry that are spotted. There are only a handful of tanks that it can do damage with it, like a CRAB or a SPINX or a Kornet. That's it. Get into a location on a map and you can just chip away at someone and take them out of their game just enough it can change something, or they just decide to weather it out and lose 400 to 600 HP each hit then they don't have a tank anymore. I'd be partial to a designate target mode as part of the recon package for it just to make it a more "useful" turd. At this point they might as well just add the Toyota HiLux in the game and have a go.
  14. HI! Looking around I don't see it anywhere unless I missed it. Would it be possible to make a section with known bugs that need to be taken care of? Maybe have someone compile them so the dev team can see them. Dealing with it on Discord is a horrible experience. I would be willing to help volunteer my time to get something compiled if need be. Best regards
  15. The one big issue I have with WP is that it doesn't have the same spread as a regular HE round. You pretty much dial in the exact spot you want to drop it in at. Face hugging a storage container in a cap and they can't hit you with HE but they get you with WP seems counter to what the intent is behind what they are trying to do.
  16. Good evening, This autoloader is the progressive type where if you fire a round is loaded into the breach the autoloader reloads another round into the magazine unless you fire again much like the Altay. I've done some numbers as well. I have to go back through and check them because there are things I saw when I did the calculations for a comparison for a clan mate when we were discussing what configuration works for a given situation. The K2 has been one of the tanks I have been waiting for for quite some time because it interests me. There are differences that I'm starting to see.
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