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Beeda2004

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Everything posted by Beeda2004

  1. https://en.wikipedia.org/wiki/M48_Patton#Variants https://tanks-encyclopedia.com/coldwar/US/M48_Patton.php 0.33
  2. https://en.wikipedia.org/wiki/Cadillac_Gage_Commando https://tanks-encyclopedia.com/coldwar/US/Cadillac_Gage_Commando_M706.php 0.33
  3. Beeda2004

    Type 62

    https://en.wikipedia.org/wiki/Type_62 https://tanks-encyclopedia.com/coldwar/China/Type-62.php 0.33
  4. https://en.wikipedia.org/wiki/FV107_Scimitar https://tanks-encyclopedia.com/coldwar/UK/Alvis_Scimitar.php 0.33
  5. Beeda2004

    PT-85

    https://en.wikipedia.org/wiki/Model_1981_"Shin'heung" https://tanks-encyclopedia.com/coldwar/North_Korea/VTT-323.php https://army-guide.com/eng/museum_product159.html 0.33
  6. Beeda2004

    PT-76

    https://en.wikipedia.org/wiki/PT-76 https://tanks-encyclopedia.com/coldwar/USSR/soviet_PT-76.php https://army-guide.com/eng/product922.html 0.33
  7. https://en.wikipedia.org/wiki/Super_Sherman https://tanks-encyclopedia.com/coldwar/Israel/M50-51_Super-Sherman.php 0.33
  8. https://en.wikipedia.org/wiki/M41_Walker_Bulldog https://tanks-encyclopedia.com/coldwar/US/M41_Walker_Bulldog.php 0.33
  9. I would like to see old obsidian missions but they was probably deleted with map rework. Second thing i think normal mode should be removed it is not that much different from hard one and give players illusion how primitive is spec ops and similar modes when they switch there and other thing removing will increase que which is in pve split into 6 and during weekends into 10 ques
  10. 7/10 for me its nice maked map but town part is not good for 5 people, one stops in doors and other 4 cannot go forward train phase will be better with some polishing with td i cannot spot troopers on island H4 even they shoting they are still invisible which without training make them practically impossible to kill
  11. Beeda2004

    Cyberpunk 2077

    i dont know i am playing on pc and is it normal shooter fighting game only from normal first person instead god 3rd person view
  12. Beeda2004

    Cyberpunk 2077

    funny is if i am not counting animation bugs like people walking into stairs without animation or some non lootable items because positioned under floor texture i did not met in 1.0.3 any game breaking bug :-)
  13. PL-01 have bugged heats i think into bradley giving over thousand
  14. I am pure pve player but i voted middle way both modes are needed pvp(globs), pve from my point of view and watching random streamers or people reactions is about 60-70% problem too long queue times. And some people just leaved this game because of that when they can play wot where they wait max 30 seconds. Will be nice some tweak of queue because who should want to play something where waiting 2-5 minutes in queue because someone take merkava and system cannot find opposite vehicle of same weight one way for me is lower max players to 7-10 and let 15 only in globs because big maps and focus to make times so much faster to combine group. Another problem was physics of vehicle which looks in 0,33 much better and not every obstacle did not make your vehicle jump ten meters into air or rotate you backwards. In pve i don't know how to make it more balanced i liked special operations because it is something new but from opposite way i don't like i must go that rotation of 4 maps again and again. I like high difficulty things but there is another problem what happened in moscow ch4 is when you playing solo and that is other people, they just ignoring objectives and you lose hundred times only because you must learn how to complete it solo and pray for people who know how to do something. 1.One way is make fail safe missions where you will just go forward and only way how to lose is not enough time but that will make all missions easy because no hurry. that will by maybe good only like low difficulty for non groups. 2.Other way is i think completely impossible mad idea make missions when you fail possible restart from checkpoints something like world of warcraft dungeons where you have bosses as checkpoint after you die you did not start from beginning but you will respawn at last checkpoint at same time it will be removed actual system respawn for money and maybe will be added some consumable who will work as resurrect item who will cost maybe like respawns around 50k per use with some limited use like once per complete group wipe and it will work only when you are not spotted and nobody is in battle, all respawning at checkpoint will be for money too(some low price because you msut count like moscow you will do it 20-30 times) there will be choice to leave or continue when you leave queue will search different player who will continue from your point, if game will be this way rewards from missions will must be changed too and reward will be purely for objectives and not for dmg, kills spots etc... to make new joined people rewarded for his portion of work too even without 2/3 of mission.(this is practically battalion spec ops system where is same reward just for completing game no matter game stats). i know second way in pve is impossible but i am sure it will be good way make pve little more enjoyable with more harder difficulty. Sorry if you don't understand my text i am not good in english and translator mostly did not help much in long text.
  15. Shadow- i think actual system is fine i don't know how is it working but maybe in some time i will reach it. for me will be optimal just give it from oldest member who wants it to new but with some normal activity. That 100 points feels for me too limiting if i did not run one heroic i will had about 45 points because everyday i am spending 5 mega into batalion contract if people reach rank in pvp it will be less points and faster obtaining parts so that number will be even harder. And i am for give every time whole vehicle not split parts. PVP- i am not playing but reach 10 points is possible without pvp so no problem there only need to log in once per 15 minutes and once per month refresh that because after month i think that ranks start to getting down vote-i voted again thunderbolt but sure if someone need only few parts in different vehicle i support that vote recruitment-i more like how is it now just players who playing for fun and not some elitist batalion who started to kick friends because they are not every day active what starts to happen when batalion reach max active numbers
  16. in QA is 60-80% players playing pve so maybe they want to force them to stop play this game and make it with pvp 50/50 :-D
  17. i have results 6; 6; 10; 6 mega with premium T10 vehicle and gold credit insignia a no boost
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