
eXeStyle
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The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
diesel SL 1 and M1 if I'm not mistaken, these are the sounds used by various light vehicles. Yes, you can throw, I'll listen to them. If they match the turns, then I use them in fashion. -
The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
In fact, in battle with wheeled vehicles, the sound of movement on the ground is not particularly audible. Probably due to the settings that I set in the game. I'll make the sound of the turret turn quieter. Separately, I will upload the file in the message tomorrow. I did not touch the sounds of the gas turbine engine. In fact, they are not the worst, and in my opinion, it is rather difficult to make them qualitatively. The fact is that in the game for diesel engines and gas turbine engines in the file goes to the speed levels. It is important that the sound file is not too short. For me it is about 1.5 - 4.5 seconds. You need to replace each sound file according to the speed. Diesel_F1_int_lp Diesel_F1_lp Diesel_F2_int_lp Diesel_F2_lp Diesel_F3_lp The sound of the exhaust (files exh_lp), which is also divided into speed levels, I did not touch. With the new engine sounds, they sound good. F1, F2, F3 are the rpm levels. 1 is idle and minimum movement. 2 is the average speed. 3 is the maximum rpm/speed. int_lp are the sounds you hear in first person while aiming. lp are those that are outside. For replacement, it is important to pick up files from one engine, and not from different ones. Or the sounds should be as similar as possible to each other. Sounds diesel_idle, diesel_m1, diesel_sl1 work on the same principle. I hope that what I wrote is understandable and accessible given the knowledge of my English And as a bonus, the electric_spindle file is the sound of a hybrid engine. As you can see, it is not divided into rpm levels, and it is for this reason that this sound sounds strange in the game. -
The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
There really is such a thing. In general, this is easily corrected by adjusting the volume of the shots. I'm very glad that you liked it. It was the lack of good sound in the game that pushed me to create this mod. -
The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
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The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
This should not be, although I admit that this is all the merit of the WinZip program. I uploaded a new archive. Try it. The link is in the description of the mod. -
The Voice of War NEW update! Version 2.0!
eXeStyle replied to eXeStyle's topic in Game Mods & Add-ons
Of course friend. I'm not against -
- Fixed diesel engine sounds. Now thanks to the latest update of the game using this mod you can hear at least 3 variations of them. They can be divided according to the principle: old Soviet, Western modern and modern Russian. Also the sound of the armored combat vehicle can now vary greatly from each other; - New sounds of autocannons up to 50 mm caliber from the 1st and 3rd person; - Fixed the volume of sounds added with the latest game update. Now it looks like what the developers themselves presented to us in the videos. Enjoy! I want to make a reservation right away, such a variety of engines became possible thanks to a mistake by the developers. How quickly they fix this and how can greatly affect the sound in the future. Therefore, we are content as long as we can) NEW Version!https://drive.google.com/file/d/1BF8QWr9K1CbdwSWXo4U7OKiLiRN0Avzj/view?usp=sharingAlternate Player Detection Sound Alert (Install over the main version):https://drive.google.com/file/d/1rPJ1tCcRC0DVTRqRmNxyEfxBLvO7IMgi/view?usp=share_linkIf you want, you can use my sound files in your mod, but with a link to the author. As a lover of realism, I also recommend installing: Больше презентационных видео:
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