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Mercenary_W

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About Mercenary_W

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    Babel Mercenary
  • Birthday 11/15/1995

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  1. This is fantastic. Just shared. I do hope this can be heard.
  2. If it had secret changes and minor changes throughout the marathon to the Spec Ops missions, it would've taken players by surprise and feel a bit engaged. The idea is sound but it was poorly executed without taken consideration of what would possibly happen if players are just jumbled across all the chapters and will have a hard time to queue for the same chapter. One factor that could've saved this possibly was lock it as a Platoon only instance like Heroics, where you can play it with minimum of two players if you want, but it would need to be it's own mode without replacing the usual weekends Spec Ops. I possibly can't answer this with a sound response as I could not determine it for myself as I was stuck in queue in CC for the whole weekend. If two crates are awarded for fulfilling 10 chapter completion, that's completely two extra runs in comparison to doing both Hardcore and Extreme which total 8 chapter runs to get two crates. Would do so for rewards as well but the effort that is needed for the crates are just not in par with the rewards in ratio, if the 10 chapter completion rewarded an extra THIRD crate for 10 runs vs 8 runs (both HC and EX total), it would've done a bit of justice. But in standard terms of weekend Spec Ops, most people who would be done or either not bothering with achievements would only do so for the rewards, which are the crates. Would play standard/hardcore general PvE if I have fulfilled my needs from Spec Ops, otherwise if there's weekend event that makes it worth it; i.e 4x consistent throughout the weekend, I believe people would play weekend Spec Ops more for that continued extra bonus. This could've also been a good factor for the Marathon that would've made people queue up for more if it had 4x as well just for the heck of the special change. But going back a bit, general standard PvE would be seen being played more if weekend Spec Ops only has crates to award players.
  3. I'm not able to relate with the lengthy run as I was stuck in CC waiting for random queues, I definitely agree that the effort was definitely not worth the rewards in ratio. But yes, my primary issue with this idea of a mode was that there are more chapters so number of players to queue for the same chapter are likely so low that you will likely spend more time waiting for a random team to be on your chapter you need than running through it as whole marathon and with the added issue of time zones as some players will really miss out when queue times are better such as I.
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