Jump to content

dfnce

Members
  • Content Count

    264
  • Joined

  • Last visited

  • Days Won

    6

Posts posted by dfnce


  1. Some final impressions

    • Leveling mechanics - grindy and repetitive, as usual
    • Samuel Thorpe commander failed promise to deliver, again 
    • Over-progression boxes loots mechanics again non-transparent just like in Age of Rage BP. Support was polite to get me one more container when one of them tossed coins.
    • Many nice new additions in BP shop like camos and new vehicles. I didn't touch these for 30k and above. 

    Speaking of usefulness of some vehicles i got in this BP - number of games and some results (PvE only, includes SO) 

    1. obj 287 (111 games, 21.8k avg/d)
    2. Buratino (35 games, 30.9k avg/d) 
    3. Gepard (30 games, 29.7k avg/d) 
    4. Sphinx Monster (22 games, 29.9k avg/d)
    5. EBRC Jaguar (14 games, 30.5k avg/d)
    6. MPF LT (11 games, 36.6k avg/d)
    7. Kornet-D1 (11 games, 24.4k avg/d)
    8. Ottomatic (8 games, 37.1k avg/d)
    9. Chieftain Mk 6 Leader (4 games, 15.0k avg/d)
    10. Gadiuka (2 games,  18.7k avg/d )

     

    PS. Digital pixel commodity with correct price  

    spacer.png

    • Upvote 2

  2. I need yet to see specifics on effort vs. reward to give any conclusion. So far raid events were both implemented as time and gold/money sink, full of both of bad pve and pvp tasks if you wanted something for free. Rewards like powerful ammo (aka p2w gold wot ammo) are concerning. 4th slot for low/med tier seems interesting but controversial idea. All of it just increases gap between these who already have everything (full spec prem commanders, op prems, all possible equipment unlocked) and new players.

     


  3. On 4/14/2023 at 7:10 PM, knutliott said:

    Available Battle Coins:

    • Store (reasonable daily average): 180 x ~135 = 24,300
      •  

    Other notes:

    • You can also earn 2 x 500 BC certificates each week by doing the weekend Spec Ops.  180 days = 25 weeks = 25,000 potential

    120 days now official

    On 4/14/2023 at 8:10 PM, knutliott said:

    List of reskinnium series in the game, which is what you're pretty much guaranteed to get at ranks 51-59:

    ..

    If you know of more that I'm missing, let me know and I'll add them to the list.

    It can be Claw and Joker series too. Both sets of reskiniums were in permanent offer in mailru/vk shop last years. 


  4. Some elder scrolls math can be found here 

    https://awru.my.games/node/5423/

    What comes into X stat calculus

    1. Vehicle base value for stat
    2. Vehicle modules, visible in Upgrade view
    3. Different types (not versions) of retrofits, like stacking accuracy or aiming time work this way. No reload :(
    4. Commander perks to improve X stat 
    5. Reload: Crew with loader member  + perk for reload + commander perk for improve crew skill/consumable effect + consumable itself, only makes sense for crew with reload member.
    • Upvote 1

  5. On 3/14/2023 at 6:14 PM, knutliott said:
    • Rank 59 in the overprogression ranks awards the flags unlock, which normally costs 9999 Gold in-game.  If you already have flags unlocked, you will instead receive 25,000 BC which is enough to instantly unlock rank 60 and get the Jaguar.

    I yet to see myself if these and some other reward coins (like from 51-58 chest) intended for same BP or they "next BP". 

     


  6. Recent changes to autocannons ("balance") multiplied issues with red critters, which before were elevated by adding aggressive suicidal waives of Hunters, sphinxes  bots etc. ATGM bots firing barrage of rockets with no delays. Officer bots with visual range normal nullify all player camo tactics. Spawning bots which immediately shot at player. How enjoyable.

     

     


  7. @sdt16How hardcore AW battle path is the matter of individual approach. If you play smart and without the goal to finish the BP entirely in 1/2 or 1/3 of allocated time, BP is not hardcore at all. So if you begin BP challenges 1.5-2 months after whole BP started, you have almost all challenges unlocked and 8 of 10 of said challenges are easy, so playing that way requires less time and you have higher gain. Each challenge gives you 10 points (1 point per stage) to progress equipment in BP vehicles, same points come from each stage of standard missions and from each opening levels. Also, I was lazy to unlock whole equipment within one BP,  instead I just waited for next BP to continue progression and easily complete it. Up to 60-80 points should be very easy to get per one BP, above that value requires grind. 


  8. In this BP i suggest to focus entirely on buying offers in shop.

    Derivatsya is fine vehicle worth getting, and a player should assemble it in cheap way using most attractive daily offers - rare unique and special (got mine already after less than 1h rotation).

    T72CZ (based on my test drive impressions) is vehicle for inadequate price of 140K coins (50K is rank 20, and 20 next ones are 90K for rank 40). to For lesser amount of coins spent in shop a player should able to get - either 1 tier 10, 2 tier 9 or several tiers 7/8.  If one decides to spend whole pool of 140K on rotations alone would give a chance to return some coins and maybe find truly attractive offers.

    TR-85M1 - collector thing, rather not so great impressions from test drive. (my plan to get it in this BP).

    As for this BP main prize, the possible strategy is to ignore T-15/K, and assume it will be obtainable in coin shop in one of next BPs. This shit can be attractive now because of Draco style DPM on steroids, I know how it works and where it ends.

    Got Chally 1 ODS skin, because i wanted it.


  9. 1 hour ago, Privete-Charlie said:

    It just seems incredibly stupid that all MBT front plates and turrets are completely invulnerable from the front unless you shoot he or hesh.

    Just...why?

    I do come from WoT and WT. But from a general point of view. The current armor design for MBT dont make sense.

    AW is arcade game. presently with no focus on technical reasoning or common sense. 


  10. 19 hours ago, Privete-Charlie said:

    I am talking about driver hatches and view ports and cupolas being removed as weak spots

    Most of these things went away in 2017 as part of balance 2.0 (0.19). I may mistake but cupolas as a weakspot was charged even earlier (in 0.14 or 0.15) by applying reduced damage rule to them.

    Rationale is simple - player can hide LFP and cannot cupola. Cupolas are WoT thing,  which makes bunch of tanks vulnerable simply based on this trait alone, in AW even before balance 2.0 the damage was reduced to them (mostly), and in 2021 for more than 1.5y AW there is a new balance 3.0 with whole LFP thing (unless you play low tiers where that thing came just recently).


  11. Quote

    T-15 Kinzhal Tier 10 Premium TD (for reaching the maximum Level)

    Correspondingly, we’ve increased the number of Levels from 50 to 60

    What about the feedback that the top reward T15 is not worth effort even with rank 50 and nevertheless they push it on rank 60. 

    Quote

    The Battle Coin Shop will of course be also updated. Aside from the same items as the last time, you’ll be able to find (if you’re lucky or persistent enough) the following new items in it:

    CV90 Mk.IV Tier 8 Premium AFV from the last Battle Path
    CV90105 TML Tier 7 Premium LT from the last Battle Path
    Stridsvagn 2000 Tier 10 Premium MBT from the last Battle Path
    Jomsviking skins from the last Battle Path
    Desert Storm Raid skins (excluding Asad Babil)

    Expect Samurai/Desert Storm/Jomsviking skins spam prevail in shop daily offers.

    Looks like some confirmation to my personal thought that Asad Babil was most interesting and worthy skin from that raid.

    Quote

    here will also be a special Camouflage with one environmental version awarded per each of the three basic Mission sets.

    (As per desert camo preview) it looks decent and useful compared to every BP camo released since Black Eagle event, but on other side it is very much alike to what you can purchase with gold. 

    Quote

    The biggest one definitely is that the Wars of the Past Battle Path will last 120 days instead of the usual 90 days. In other words, the event will take place between December 2021 and the end of March, 2022.

    Well BP starts in first days of December to make that 120 days till end of March, 2022, right ? This 120 days of BP doesn't make it better, actually it is very boring and exhausting.

     


  12. This next BP can be a breeze a first time for me. T-15/57 is so lowest priority and non-importance to me. If 72M4 is on rank 40, then it is totally flop and no go, if it would be a sink for pieces in shop - doubtful I spend coins on it. Which means i have high chance I stop on rank 30 without issues.

    So i assume, If TR-85M1 is first tank to pick on BP rank 30 and Derivacya is shop-based piece basis, it is perfect awesome deal. Derivacya is fine and unique vehicle too. I like TR-85M1, at least with some footages it gives a deceiving impression of pretty modern, cool looking, agile tank (as for extensive T55 mod). 


  13. This campaign could work better if individual effort and choices had direct result to personal rewards. Active players do whole heavy lifting, but in the end it what is matter are sheer numbers of inexperienced, semi-dead participants from buy-ins. What is always important to player are his rewards, and instead here we play a sort of communist roulette. Yeah, whole drama of story could be still driven by all "choices", but who cares.


  14. Previous raids had this difference that you could some specific reward, such as bp coins, boosters. Now nodes have a mostly camo/skin fragments -- not all of them bad, but doing raid puts you to two choices - either you plan do unlock all nodes, or you skip this raid entirely. To me filling the map with fragments of camos is pretty bad design.

    EDIT:

    I just noticed that node reward also can 1 part of some premium tank, i see CATTB, 2 places with 490 etc. Well, probably useful for people with ~90-99 parts.


  15. All depends.

    There are some over-progression modules and abilities, special retrofits (unlockable on tier 9 leclerc and ttb )

    Battle Path is almost substitute of progression grind, but way more rewarding. 

    What about commanders leveling to colonels? Not sure if you done it, but it is more massive in effort than progression vehicle grind.

×
×
  • Create New...