
Qbicle
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Everything posted by Qbicle
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In Development: Eclipse Battle Path
Qbicle replied to Haswell's topic in Upcoming Changes Discussion
Source: https://aw.my.games/en/news/general/eclipse-skin-banger -
Source: https://aw.my.games/en/news/general/developer-diary-t-80um-1-bars It's been nearly 3 whole years since we last had new progression vehicles. Back in February 2022 community stream, SS mentioned that he wanted to complete the T-80 progression line, T-80UM-1 Bars on tier 8, T-80BVM on tier 9, and Object 292 on tier 10. It is likely, but not definite, that this will actually be the plan.
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No ETA known at the moment, but SS is aware of the issues, including the foliage one.
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Source: https://aw.my.games/en/news/general/update-043-now-available The five abovementioned vehicles do not show their visible models in garage. They also appear invisible in battle, and seem to have collision problems as they attempt to fall through the map. Initially, only the three BMPTs were mentioned in the patch notes. The York and GAU are found out shortly after server is live. NEW: Foliage transparency setting isn't working even if you enable it in the settings, which means the leaves will render and they will hamper your sight if you try to aim at targets while positioned around bushes in first person view.
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Source: https://aw.my.games/en/news/general/development-tos-1m-buratino Did anyone see this coming? In short, AW's TOS-1M will be a T-90 hull with Object 195's autocannon, as well as one out of two possible configurations: MTLB S8's direct fire rockets (122mm), or Pindad's rockets but big (220mm) thermobaric and one shot at a time. AFAIK this will be the first Tier 10 BP vehicle with workshop upgrades: 220mm configuration and an alternate 220mm thermobaric rocket ammo (↑ splash damage ; ↓ penetration)
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Source: https://aw.my.games/en/news/general/development-object-787-gadyuka
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Source: https://aw.my.games/en/news/general/development-flakpanzer-gepard
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Source: https://aw.my.games/en/news/general/update-0421-now-available Tiger Claw debuted in November 2017, and was removed as part of unannounced change(s) in a patch sometime around September 2018. It was notorious for low win rate, alleged bugs, as well as an impression of an incomplete work (no dialogues etc). For some time, some players ask for its return, but SS largely claimed it was highly unlikely for several reasons. The mission currently gives no XP or credits multipliers for completing objectives (see screenshot for reference). Update took 10 hours to complete. SS states it was a script to fix blank achievements that also give out rewards (see screenshot for reference), but it took longer than expected.
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As per announcement on official Discord server, Rise of the Dragon BP is now extended to 2nd March, 2023.
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Source: https://aw.my.games/en/news/general/development-otomatic
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Source: https://aw.my.games/en/news/general/update-042-now-available
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There are reports that challenges (e.g. HEAT/HESH damage, missile kills etc) do not work at the moment. SS said he passed the issue to QA for investigation. Update: There are now reports saying that the issue is now solved, and challenges are resuming progress again.
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Source: https://aw.my.games/en/news/general/update-0412-now-available The Lynx Skyranger is on Global Vehicle Directory (aka Encyclopedia) for preview and test drive.
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Source: https://aw.my.games/en/news/general/developer-diary-lynx-skyranger-update
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According to today's patch notes, BP has been extended by 2 weeks. https://aw.my.games/en/news/general/update-0411-now-available
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Source: https://aw.my.games/en/news/general/update-0411-now-available While you can still hold the fire button and Kinzhal will do triple shot bursts as before, but slower rate of fire, a single click now actually does a 2-shot burst, leaving one round left in the 3-round clip. You can even partial reload while firing, meaning with some macro you can do single shots (fire-reload-fire-reload) in "continuous" fire. See Haswell's video for example: https://www.youtube.com/watch?v=Pbp10cAPnrE Localisation (garage stats) still state T-72M4CZ's ERA being Gen 1 rather than Gen 2. SS knows about this already. Derivatsiya apparently also lost its limited guidance. SS says this is not intentional.
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Source: https://aw.my.games/en/news/general/developer-diary-t-15-kinzhal-nerf Kinzhal nerf has been planned for a while - it was also announced before Rise of the Dragon BP was launched. According to SS on official Discord server: Rate of fire nerf is for how fast the shots get fired within the 3-shot burst. Reload time between bursts should remain unchanged. "The nominal DPM will stay around 19k" "The module damage is the biggest nerf" As for the "Soviet Russian MBT series missing side ERA", they should be referring to the T-90s and T-14. SS said he will also look into Oplot's ERAs.
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Source: https://aw.my.games/en/news/general/update-0401-now-available Actual build version is 0.40.21; the game is finally out of 0.38. Updates 0.39 and 0.40 were technically 0.38.9291and 0.38.9314 respectively. The Centurion AVRE is available for test drive. On the other hand, this update is known to cause mid-game crashes for a number of players. SS is now aware of this issue.
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The patch also adds three Wages of Sin-related achievements: Complete the mission 5 times, Complete the mission once with BMPT 2017 (canonically Samuel Thorpe's vehicle), and Complete the mission once with T-90MS (based on Gail Espinoza's "Nightsinger"). The BMPT 2017 and T-90MS ones are hidden achievements, and all three give 5 million credits as rewards.
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Turns out the mission is in the game. It is essentially American Dream chapter 1 (Unrest) but at night with no flying enemies or secondary objectives. It appears that the mission has a bug where respawning doesn't actually work.
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As with Update 0.39, this "Update 0.40" is still a 0.38 build; the build version number is actually 0.38.9314. On the other hand, Perihelion-related avatars other than Samuel Thorpe are now broken:
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SS has offered an explanation on the version naming difference in AL Discord server: SilentStalker: Not really, one patch behind Our build is also technically 0.38.92somthing, it's just called 0.39 for marketing purposes because we got stuck on 0.38 for ages and it had tons of stuff Well, relatively.
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Source: https://aw.my.games/en/news/general/update-039-now-available Not sure why this update is labelled 0.39, as it would suggest a major version update. Since 2017 major updates usually come with a theme of sorts, like new progression lines, new Spec Ops missions, Battle Paths, or major rebalance, but this does not seem to fall under any of them. As for "Centauro 120 exploit", you can check the thread as linked below:
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In Development: The Semi-Fake Type 99B
Qbicle replied to Haswell's topic in Upcoming Changes Discussion
Vehicle is not out yet, but there will be some changes to the vehicle. Basically the tank will still be largely similar to progression Type 99A2, but its mobility will be lowered to make up for the extra side hull ERA, thermobaric missiles, and dozer blades. Source: https://aw.my.games/en/news/general/developer-diary-type-99b-changes -
In Development: Namer the T-15 Challenger
Qbicle replied to Haswell's topic in Upcoming Changes Discussion
There is a new update to the Namer situation. Source: https://aw.my.games/en/news/general/developer-diary-namer-changes