Qbicle 108 Posted September 26 (edited) Source: https://armoredwarfare.com/en/news/general/update-0220-now-available Quote We are happy to announce that the Update 0.220 is now available! List of Update 0.220 Changes T-80BVM Fixes In the last update, we introduced a new progression vehicle to the game, the T-80BVM. Unfortunately it wasn’t added without some issues. In this update, we are fixing them: Fixed the unlock achievement descriptions (including the problem where the game was incorrectly asking for a Tier 9 token) Fixed an issue where some damage did not count towards the T-80BVM unlock achievement (unfortunately this cannot be awarded retroactively) T-80BVM can now be unlocked even if T-80UM-1 Bars modules are not fully unlocked Fixed numerous damaged module appearance issues Fixed various Relikt ERA appearance issues (clipping, appearance in Armor Inspector) Fixed the camouflage appearance on the tank Fixed the rear light appearance and the braking light function Fixed the track appearance (too much dirt, tracks moving in incorrect direction) Fixed the drive sprocket appearance (the tracks no longer clip into it) Fixed the destroyed APS model 3VOF77 HE shell is now correctly listed as Programmable HE shell type in the Garage Disabling cage armor in Armor Inspector now correctly removes all the cage elements Other minor visual fixes (bits of textures and such) Battle Hardened cost is now set to the correct value of 7000 Gold Reputation unlock XP cost is now set to the correct value of 101270 Experience in exchange for 27000 Reputation Tales from the Dark Battle Path Fixes In this update, we are correcting several issues of the Tales from the Dark Battle Path and its vehicles: BMP-2M: Minor visual fixes BTR-82A: Minor visual fixes BTR-82A: Empty casings flying out of the gun now have the correct size T-90M Fixed the appearance of APS optics and engine grille T-90M: Fixed the damaged APS visual model T-90M Additional minor visual fixes (for example destroyed headlight was still shining) Additional Vehicle Fixes and Updates With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you: B1 Centauro: Fixed the clipping smoke grenade launchers for the ERA configuration BMD-2M: Garage UI now also shows turret thickness BMP-1: Malyutka ATGM no longer appears on the vehicle unless unlocked BMP-1P: Fixed the broken glass textures BMP-3M: Karkas-2 ERA now shows correct UI values Boxer CRV: Fixed the camouflage appearance EMBT: Fixed the unintended frontal armor vulnerability that made it possible for autocannons to damage the area near the turret ring EMBT: Fixed the suspension collision model (the tank no longer gets stuck in ditches) KF41 Lynx Prototype: Fixed the dirt appearance on minimal and medium settings and other minor visual fixes Kornet-D1: Fixed the double launch module Kornet-D1: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent Kornet-EM: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent Leopard 2: Minor visual fixes Leopard 2A6 Hades: Destroyed model now correctly shows its gun Leopard Cockerill: Minor visual fixes M60A1 Patton: Fixed the gunfire visual effect M8-120 Thunderbolt II: Machinegun’s top elevation angle no longer surpasses the main gun M8-120 Hades: Destroyed model now correctly shows its gun Msta-S: Destroyed model now correctly shows its gun Puma: ATGM launcher no longer clips into the hull T-64A Mod.1969: Fixed the textures T-64BV Mod.2017: Replaced the Soviet flag with a Ukrainian one T-64BV Mod.2017: Numerous visual fixes (some parts were modeled incorrectly or were interfering with each other, incorrect firing effect) T-64BV Mod.2017: Fixed the collision model (was too large) T-64BV Mod.2017: Commander optics now has a proper collision model T-64BV Mod.2017: Fixed the radiation liner texture T-80U: Fixed the suspension collision model (the tank no longer gets stuck in ditches) ZTZ-20: Elements of the tank are now painted correctly (APS and other details) ZTZ-20: Fixed the Obsidian Blade skin visual effects (smoke from suspension) ZTZ-20: Damaging the ATGM launchers no longer appears as damaged cannon on the vehicle’s battle UI icon Lone Star We have made several updates to this Special Operation. Fixed an exploit where small vehicles could take a certain unintended shortcut The wall at B4 can no longer be driven through Destroyed fence at F5 no longer cosplays as an anti-tank barrier Mortar crew at I5 is no longer flying in the air General Changes The War Pig skin can now be used normally Fixed several localization issues Added a number of new assets The BMP-1's change basically makes the stock weapon limited to 73mm gun and MG ammos only, and the ATGM ammo upgrade is now a weapon upgrade that includes ATGM as usable ammo. This means the stock weapon is now selected by default, and everyone has to manually select the "Malyutka" ATGM again in order to use it in battle. Edited September 28 by Qbicle Mentioned changes to BMP-1 (see edit history) Quote Share this post Link to post Share on other sites