On 9/4/2020 at 7:00 AM, Komitadjie said:I would particularly emphasize this with buffs that *change* how vehicles are played. Most commanders offer small bonuses to stats. They improve a vehicle, but really don't make any significant difference in play style. A stealth vehicle becomes a very slightly better stealth vehicle, a MBT becomes a slightly better MBT, etc. No actual change. Ophelia is unique because she can actually change HOW a vehicle can be played. You can be FAR more aggressive than you could otherwise. It would be neat, I think, to have the other commanders reworked to offer interesting, unique, and game-changing mechanics as well. Say, give one a cannon overload that gives you one supercharged shot every minute or two. Or let one call in an off-screen artillery strike at the point of aim once every so often. How about a repair burst ability that heals you, or your target for a set amount? Stuff like that. Things that *change* the gameplay, instead of just tweaking stats a little bit.
So, I think we have learned: don't do that. Ie OPhelia
If you are thinking of introducing some completely "thinking out of the box", game-ruining feature, why the hell would you do that, devs?
Try something that can be balanced, or adjusted, not some all or nothing pay-to-win nonsense
PS I don't mean you @Komitadjie