2 hours ago, Haswell said:Skins are possible, but I haven't had much luck in modifying them yet because I can't figure out how to merge the mipmaps back together.
@Sebastian_Grimm might know more about this.
I seem to remember, when you make the largest map texture for something, you can save it as a dds (using a Photoshop plug-in for example), you can tick a box, and it will generate all the smaller resolution (mip)maps for you, in the .dds file. Without you doing anything.
Although it's been a long time.:-)