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Zafir

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Posts posted by Zafir


  1. Wee! Derp-tanks 2.1, guess at this point even the glue inhaling MBT campers would rather play against the very first version of artillery in AW.

    I really don't get the fuss about indirect fire… it's delayed, you get a warning, there is a giant tracer and vapor trail. There is really no mystery at all from where the fire is coming from.
    Fire and maneuver, it is that simple.

    In the very first version, they even got fully spotted after firing for every SPG on the other team for 5 sec and faded back to hidden after further 3 sec.


  2. On 4/14/2023 at 7:10 PM, knutliott said:

    80 parts at 350 each (only buy Rare offers or better) = 28,000, but probably closer to 25,000

    Basic missions reward 3 parts each, final mission adds 6 parts = 15 did I miss any other? Otherwise, you have to get 5 more.

     

    On 4/14/2023 at 8:10 PM, knutliott said:

    List of reskinnium series in the game, which is what you're pretty much guaranteed to get at ranks 51-59

    Well, it sounded way too good to be true anyway, if you would've actually got any interesting vehicles.

     

    On 4/14/2023 at 7:10 PM, knutliott said:

    Getting the Jaguar will require an additional 180,000 BC for a total of about 238,000, which is a pretty crazy grind or an expensive amount of whaling.

    Bingo! They also removed any Gold rewards from the ranks.

    Making repeatable missions “easier” to achieve, just turned out to be a 5% reduction on the requirements, instead of reworking them or adding any new missions.

     

    It's really sad to see, that they promised again to make the BP more fun and turned around to do the exact opposite…


  3. Update 0.44.1 Now Available

    Quote
    Apr 20th | 2023

    Commanders!

    We are happy to announce that the Update 0.44.1 is now available!

    scr1

     

    List of Update 0.44.1 Changes

     

    Eclipse Battle Path

    The Battle Path’s duration is now set to 120 days. Additional extensions are very possible when we begin to reach the end of this deadline. Additionally, the following changes are taking place in this update:

    • Adjusted the entry price of the Battle Path to the intended value
    • Fixed the animation and sound of Overprogression Loot Crates
    • Added a new Eclipse garage to the game (takes place early in the story, in Arizona)
    • Level 49 now costs the correct amount of Battle Coins
    • Diary button no longer displays “404” error when inspecting it while not having access to the Battle Path
    • Battle Path vehicles are now correctly assigned to their dealers (Otomatic – Francine De Laroche, TOS and Gadyuka – Marat Shishkin and Gepard – Sophie Wolfli)
    • Fixed an issue where 3 Overprogression Loot Crates awarded a Progression vehicle (Sucuri II)
    • Fixed an issue where the M551 Acid skin wasn’t being awarded correctly when bought in the Shop
    • Fixed the price of Workshop modules in the Upgrade window (their requirements did not change but the modules now visually cost 10 XP)
    • Gadyuka parts are no longer available for trading on Lootdog

    General Changes

    • Fixed an issue that caused the game to crash when trying to play videos and animations
    • Fixed an issue where some vehicles (Stridsvagn 2000, Object 195, Armata, Armata 152) did not count as “heavy” for the purposes of Platoon creation
    • Fixed an issue where the AI opponents in PvE were teleporting around, including into buildings, rocks and other obstacles
    • Fixed an issue where two Loot Crates would open at once if you decided to skip the animation
    • EBRC Jaguar: Fixed an issue where this vehicle had an invulnerable turret (parts of its hitbox were missing)
    • EBRC Jaguar: Fixed an issue where the muzzle brake was not moving in sync with the barrel
    • Gadyuka: Fixed this vehicle’s armor and modules (multiple issues)
    • Gadyuka: Moved the ammo rack to its correct location under the turret
    • Gadyuka: Removed the “Unmanned Turret” trait and made the turret manned (takes full damage)
    • Gadyuka: Fixed an issue where this vehicle didn’t count as Special Vehicle in the Garage filter
    • Gepard: Fixed the performance of HE shells (reduced their non-penetration damage)
    • Gepard: Fixed the Radar ability name and description
    • Gepard: Fixed the lower frontal plate that was incorrectly 7mm thick (now it corresponds to the upper frontal plate)
    • Otomatic: Fixed an issue where this vehicle didn’t count as Special Vehicle in the Garage filter
    • T-80B: Fixed an issue where upgrading to ERA actually created two weakspots (driver hatch, lower frontal plate)
    • TOS-1M: Fixed an issue where the Armor Inspector showed the launcher and its elements flying in the air
    • TOS-1M: 122mm rockets are now fired from the launcher in the correct order
    • TOS-1M: Fixed this vehicle’s acceleration
    • Fixed an issue that caused the acceleration statistics to appear incorrectly for a large number of vehicles (the actual values did not change, they just appear correctly now)
    • Fixed several smaller visual issues
    • Fixed several smaller localization issues

    Please note that the update is incorrectly marked as Update 0.41.5 – this nomenclature issue will be fixed in the future.

    Any statements on, if it was too expensive or too cheap? Are they planning on reimbursing people, if needed?


  4. 11 hours ago, knutliott said:

    It's 3 missions every 3 days, which is 180 missions in 180 days.  Each of those 3 missions is worth 700 BC, ergo 180 * 700 = 126,000 BC.

    I stand corrected.

     

    11 hours ago, knutliott said:

    You think they'd actually award 25,000 BC in compensation for a single flag that normally costs 50 Gold?

    In previous posts, they referred to the actual cosmetic unlock as “the flag slots”. Might be that it is poorly worded / translated and your point regarding 9999 Gold ~ 25000 BC holds some merit. However, there was also a flag reward in the Perihelion story event and getting 25000BC at rank 59 of 60 in the over progression part of the BP is fairly inconsequential in regard to the previous necessary grind. I guess we have to wait and see here.


  5. Some corrections:

    39 minutes ago, knutliott said:

    Ranks: 18,000 per rank 51 through 60 (10 ranks) = 18,000

    Quote

    — Each of these overprogression levels will cost 18000 Battle Coins.

    (Levels 51 to 60) 10 × 18.000 BC = 180.000 BC

     

    59 minutes ago, knutliott said:

    Repeatables: 180 x 700 = 126,000

    Those missions were on a 72h reset timer, so 3 every 3 Days, given the reset stays the same. In 180 Days = 42.000 BC, IF you get them all done and don't miss a single one before each reset.

     

    41 minutes ago, knutliott said:

    Rank 59 in the overprogression ranks awards the flags unlock, which normally costs 9999 Gold in-game.

    Quote

    Level 59 will feature a Flag unlock (or 25.000 Battle Coins if you have it unlocked already)

    It's a flag, not the slots.


  6. 14 hours ago, Haswell said:

    The levels (ranks) will cost 6.000 Battle Coins each (to a total of 294.000 Battle Coins for reaching Level 50) but fear not, we’ll be compensating this increase as follows:

    • More boosters as prizes with additional ones available in the Shop
    • More income from chain missions
    • Easier repeatable missions
    14 hours ago, Haswell said:

    The Eclipse Battle Path will feature 10 “overprogression” levels (51 to 60) that are a bonus for the most hardcore of players.
    […]
    Each of these overprogression levels will cost 18000 Battle Coins.

    14 hours ago, Haswell said:

    As things are, if you are earning your Battle Coins by playing, you’ll be progressing faster than in the previous Battle Path.

    Right… I believe it, when I see it…

    14 hours ago, Haswell said:

    However, please note that as we stated above, these Loot Crates will only award you vehicles you don’t have. In the unlikely case you have literally everything the crate can offer (some vehicles are excluded, much like in the BP shop), you will receive bonus Battle Coins.

    A list of the those vehicles would have been too much to ask?
     

    All in all, a lot of hit-and-miss.


  7. Would it be possible to just change Rock 1 / Rock 2, without touching Stingray 1 / Stingray 2?

    Edit: Figured it out, only copy “camo_camo_dealer_fr_01.dds” to  …\objects\vehicles\textures_universal\camo_paint\camo_textures
    This begs the question, what would be the name for the other dealer camos? Tried “camo_camo_dealer_il_01.dds” for Sol Schreiber (Israel) Shuttle 1/2 without success. :classic_sad:


  8. As stated above, all vehicles with a turbine. AW sadly does not differentiate between numerous things with sound assets. :_(

    On 6/11/2022 at 10:40 PM, cookie said:

    It only affects vehicls powered by gas turbines (T-80, M1 Abrams and due to a bug the Type 90)

     


  9. On 1/2/2023 at 9:30 PM, Trashcan said:

    Tried replacing the mods 130 with the old 140, however the texture on the guns base is messed up. I added the .mtl files to the zip but is there a specific place where materials are matched with their models?

    Care to share the “patch” file once complete?

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