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the_joninator

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About the_joninator

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    Popped my posting cherry!
  1. hi there imho its kinda sad, that magnus holter and co. are no longer a real part of the lore. we learned to love him and his associates like hana during the past specOps. now ivo and koplyov are a strange combination of new main characters, which makes it even more sad, to know nothing about what happened to magnus and hana since their escape from the enigma base. more direct relation to them would be nice. (maybe the relation happens during war, but if, i cant see because all of the dialgoues are bugged or cut off) another real sad thing with war is its performance. I have mentioned no huge problems yet with stability itself, there have been no crashes yet. But the map is totally bugged, there are so many invisible obstacles that I can't count them. The most of them obstacles don't spawn until hitting its hitbox. Especially in the cramped areas in the city. For example if you turning around a corner of a house you might get stopped because the houses' hitbox suddenly is bigger than the house itself. I also considered a huge shell problem since the heat/he-rework in general but especially at the war specOps. Many Heat shells just disappear when hitting the enemy since the rework (it feels like about 30% of shells) or deal just the minimal HE-dmg of a non penetrating hit, even if you aim a non-ERA full penetratable weakspot like lower plate of hull. That water slows down heat shells enough to take them any penetration is imho a real good thing and forces players to carry more AP-Rounds. the sound is definitely anything else, but for sure not working. the dialogues are not existing. You just see, that there should be a dialogue now, but it happens so fast, that you don't really realize it until the last guy is "speaking". Sometimes the sound on this map randomly crashes totally. The Part with the train...well...if it was at the beginning of the map, it would be fine. But atm you join the match and need to spend 15 minutes of your lifetime to see, that your mates don't knbow how to play this map. Especially if T-15 are on the small island next to the train you have no chance to kill all the infantry with an mbt because the t-15 silence you very effectively. If now your mates with the autocannon tanks don't know how to play this map, it's all over and wasted time. Some better signing of the helicopters and infantries might help sloving that problem as the players could have better attention on infantry then. Another option to solve that might be an increase of the trains' HP to lets say 3 times of its actual HP. imho releasing this map at it's actual performance after this long time is an offend to all of the players that are now supporting you for the 6th year. imho you should give a big apologize combined with a compensation for this performance and gameplay of the map. regards jonny
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