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Posts posted by tahax
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Hi all. I have slightly modified and supplemented my old skin for the T-80U, based on a real tank from the TVM-2010 exhibition. You can download mod from this link: https://www.mediafire.com/file/2c8ndmkrp3o26c8/T-80U-TVM_2010.7z/file
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You can use DDSUnsplit utility. Just put in in the textures' folder and execute .bat-file. After that u can use any image viewer (for example Irfan Viewer with pluings) or Photoshop with Nvidia DDS plugin.
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More models!
KF51 Panther: https://www.mediafire.com/file/o9g29efi0hgfi4x/kf51_panther.zip/file
AbramsX: https://www.mediafire.com/file/r58oyty4fcefbcb/abramsx.zip/file
T-90 Burlak: https://www.mediafire.com/file/4h30hcgun56z6dn/burlak.zip/file (this vehicle uses materials from T-90 folder)
CV90-120 Ghost: https://www.mediafire.com/file/2mrg8gzjbf0jvi3/cv90-120.zip/file
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its impossible
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On 1/25/2024 at 6:51 AM, Arto said:Unfortunately I have committed wrongthink - and at this point I guess they can hardly afford dev paychecks, let alone contractors.
it's very simple: some people don't need competitors. If fans create content just as well as profi, this can raise questions among prods: why we pay a full-time designer if amateurs can create content just as well, and in some places even better.
Another amazing work by Arto!
PS: Arto, why u dont use BC1 format for saving your textures, it can save SO much disk space.
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Phew, finally I was able to remake and polish this semi-historical Lizzie skin for the Chieftain Mk10. Now the camo is correctly applied to the version of the tank with and without Stillbrew.
I hope you like it. Link: http://www.mediafire.com/file/17braub3usrqk61/chieftainmk5.zip
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On 11/27/2023 at 12:12 PM, astormytrooper said:I've got a suggestion. What about this green digital camo and white rimmed wheels for the Type 99A or A2?
this is TOO easy :)
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A short video tutorial on how I assemble tanks for AW in 3ds max. Utilities used: Noesis and UnsplitDDS.
Turn on subtitles!
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I have return :) More assembled models for the game. Feel free to use it on Subtsance Painter for your visual mods!
Rooikat 76 https://www.mediafire.com/file/okw1ub30q1bqvui/rooikat.zip/file . Wheels for this model uses 'wheelse' folder, but suspension - 'wheels'.
Harimau https://www.mediafire.com/file/hnv6s2q07z8dl9e/harimau.zip/file
Stingray 1 https://www.mediafire.com/file/00ouzpvza2fnx7n/stingray1.zip/file
Stingray 2 https://www.mediafire.com/file/7hfj7cpdgq8hs9o/stingray2.zip/file
I'm thinking of creating a video tutorial of how I assemble vehicles from AW ind 3d-editors.
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very nice job!
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On 8/21/2023 at 8:44 PM, Arto said:No, the mods will not return.
Also hi Leproux, you know you can just see all my posts in my profile to downvote them all at once, you absolute mongoloid?
haha, does he downvote your posts too?
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Несмотря на твои усилия, второй пост (на форуме) не сделает погон башни подходящим для корпуса БМП.
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More models. You can use them for creating your own visual mods (for example in Substance Painter)
https://www.mediafire.com/file/iufvupx7wbkcisp/arjun.7z/file Arjun
https://www.mediafire.com/file/7le0re9ia0bldd6/BWP-2000.7z/file BWP-2000
https://www.mediafire.com/file/1z8yryz4e8sm4v1/khrizantema.7z/file Khrizantema
https://www.mediafire.com/file/tlmfog7ri1zruxt/lynx.7z/file Lynx Skyranger
https://www.mediafire.com/file/wu7rwaim9zix8a5/strv2000.7z/file Strv 2000
https://www.mediafire.com/file/k3rbvuxs61hppjv/t-90ms.7z/file T-90MS (APS of this MBT uses some materials of T-90, keep that in mind)
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Some assembled models for the game. Feel free to use it on Subtsance Painter for your visual mods!
https://www.mediafire.com/file/bohyplt2xkrdowx/VBR.7z/file VBR model with attached materials (this AFV uses VBL smokes, keep that in mind)
https://www.mediafire.com/file/uc053r9sf1b4wmr/k1a1.7z/file K1A1 model
https://www.mediafire.com/file/n8897fom4ieghpu/Obj225.7z/file Object 225
https://www.mediafire.com/file/a9ga3bc09p2c4vq/Obj490.7z/file Object 490
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What do you use to create tank skins? Photoshop, GIMP or Substance Painter?
As I see it, many people just use 2d-editors, but do not paint tanks in the texture editors themselves, like a Substance Painter. Thanks to Substenсе Painter, you can create very complex camouflages in one run and see the result immediately (stripes and spots that start on the turret and continue on the hull or sidekirts). This is how I managed to create Arctic skin for the T-90A (see screen below). In the usual way, with Photoshop, this would take a HUGE amount of time, and it’s not a fact that it would be possible to do all this successfully.
Why shouldn't modders use Substance Painter? You load an already tuned game model into it, paint as you need, then simply export the finished result right away. Just import this .obj model (for example i prepared WZ-1224 model) into your Substance Painter and try paint something on it. I hope this will be useful for TobiichiOrigami, Lucasino, Arto and other modders.
https://www.mediafire.com/file/gqzpt8zbfpy1u9r/wz-1224.zip/file WZ-1224
https://www.mediafire.com/file/heqdezfffk7bstv/leo2a4.zip/file Leopard 2A4 (this tank uses Leo2A6 wheels, keep that in mind)
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Аnd what's wrong with the textures of Еype 90? They seem to be fine.
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nice work!
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23 hours ago, AlenaAlenova said:It seems that something has changed in the format of localization packs. Now they no longer open with 7-zip and it is impossible to change the messages.
Does anyone know what to do now? Thanks.
most likely, these paks were simply protected in this way
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T-80U visual mod
in Game Mods & Add-ons
Posted
the artist sees it this way