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Qbicle

February 6 Patch Notes

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Source:

https://armoredwarfare.com/en/news/general/update-0260-now-available

 

 

Quote

We are happy to announce that the Update 0.260 is now available!

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List of Update 0.260 Changes

 

Seahawks Battle Path

In this update, we are correcting several issues of the Seahawks Battle Path and its vehicles:

  • VN20: Red Arrow ATGMs no longer deal reduced damage with the second turret installed
  • VN20: Deploying a sentry turret no longer makes the camera jerk violently
  • XK3: Fixed the launcher animations

Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:

  • Fixed incorrectly appearing black textures on a number of vehicles
  • AS21 Redback: Turret ring now correctly appears in Armor Inspector
  • Begleitpanzer 57: Skins no longer make the ATGM launcher disappear
  • BMP-2M Berezhok: Fixed the destroyed model appearance (it had two guns)
  • EBRC Jaguar: Increased the amount of shells carried to 1200
  • Gepard: Turret ring now correctly appears in Armor Inspector
  • KF41 Lynx Prototype: Gun can no longer fire through obstacles at close ranges
  • KF41 Lynx Prototype: Fixed several smaller visual issues
  • Lynx Skyranger: Gun can no longer fire through obstacles at close ranges
  • M1A2C: Fixed the spare roadwheel texture on the War Pig skin
  • M8 Buford: Fixed the machinegun model
  • M8 MGM-166: Fixed the collision model so that the vehicle no longer gets stuck on small obstacles
  • MPF: Fixed the broken gun textures
  • RST-V Shadow: Fixed the machinegun that was firing through the hull
  • Seon’gun-915: Turret ring module no longer incorrectly covers the entire hull height
  • T-64BV Mod.2017: Gun no longer clips into the upper frontal plate ERA modules
  • T-80U: Fixed the T-80U ROK skin’s rear turret net clipping into other elements
  • T-80UM-1 Bars: Coaxial machinegun model no longer clips into the hull
  • T-90M Proryv: Fixed the vehicle icon
  • Type 99B: Improved the armor thickness of a portion of its turret ring
  • Sphinx: Increased the amount of shells carried to 1200
  • ZTZ-20: Fixed the aim reticle position that was not aligned with the gun

General Changes

  • Changed the portraits of commanders Kathryn Grey, Joshua Seagrove and Fyodor Sokolov both in missions and in the Garage to match the Seahawks Battle Path depiction
  • Fixed the missing progression button in your Garage on several vehicles
  • Added a number of assets for future events

 

  • This update also shortens the currencies' displayed numbers by showing K, M, and B for thousands, millions, and billions.
  • On the other hand, there are reports that seasonal contract missions do not work properly: contract mission UI may not show missions as completed after and on cooldown after completion, but it may just be a UI problem, as they are still being counted towards contract vehicles' upgrade unlock progression.
  • T-64BV 2017's gun elevation and depression stats are now narrowed down to -2 and 10 degrees respectievly in this update.
Edited by Qbicle
Updated contract mission issue (see edit history)

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