Qbicle 109 Posted February 6 (edited) Source: https://armoredwarfare.com/en/news/general/update-0260-now-available Quote We are happy to announce that the Update 0.260 is now available! List of Update 0.260 Changes Seahawks Battle Path In this update, we are correcting several issues of the Seahawks Battle Path and its vehicles: VN20: Red Arrow ATGMs no longer deal reduced damage with the second turret installed VN20: Deploying a sentry turret no longer makes the camera jerk violently XK3: Fixed the launcher animations Vehicle Fixes and Updates With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you: Fixed incorrectly appearing black textures on a number of vehicles AS21 Redback: Turret ring now correctly appears in Armor Inspector Begleitpanzer 57: Skins no longer make the ATGM launcher disappear BMP-2M Berezhok: Fixed the destroyed model appearance (it had two guns) EBRC Jaguar: Increased the amount of shells carried to 1200 Gepard: Turret ring now correctly appears in Armor Inspector KF41 Lynx Prototype: Gun can no longer fire through obstacles at close ranges KF41 Lynx Prototype: Fixed several smaller visual issues Lynx Skyranger: Gun can no longer fire through obstacles at close ranges M1A2C: Fixed the spare roadwheel texture on the War Pig skin M8 Buford: Fixed the machinegun model M8 MGM-166: Fixed the collision model so that the vehicle no longer gets stuck on small obstacles MPF: Fixed the broken gun textures RST-V Shadow: Fixed the machinegun that was firing through the hull Seon’gun-915: Turret ring module no longer incorrectly covers the entire hull height T-64BV Mod.2017: Gun no longer clips into the upper frontal plate ERA modules T-80U: Fixed the T-80U ROK skin’s rear turret net clipping into other elements T-80UM-1 Bars: Coaxial machinegun model no longer clips into the hull T-90M Proryv: Fixed the vehicle icon Type 99B: Improved the armor thickness of a portion of its turret ring Sphinx: Increased the amount of shells carried to 1200 ZTZ-20: Fixed the aim reticle position that was not aligned with the gun General Changes Changed the portraits of commanders Kathryn Grey, Joshua Seagrove and Fyodor Sokolov both in missions and in the Garage to match the Seahawks Battle Path depiction Fixed the missing progression button in your Garage on several vehicles Added a number of assets for future events This update also shortens the currencies' displayed numbers by showing K, M, and B for thousands, millions, and billions. On the other hand, there are reports that seasonal contract missions do not work properly: contract mission UI may not show missions as completed after and on cooldown after completion, but it may just be a UI problem, as they are still being counted towards contract vehicles' upgrade unlock progression. T-64BV 2017's gun elevation and depression stats are now narrowed down to -2 and 10 degrees respectievly in this update. Edited February 7 by Qbicle Updated contract mission issue (see edit history) Quote Share this post Link to post Share on other sites