Related thread:
In short - Shockwave is a survival mode where hordes of enemies come in waves. Players start around the control point and have to defend it from enemy capture. There is no respawn available (intentional by design), but you can use field repair kit to replenish HP. Ammo refill comes periodically.
Standard enemy vehicles usually don't have camos, but some come with star symbols on their name tag (e.g. ★T-15 Kinzhal★) and can sometimes be identified by their special vehicle skins. These starred variants can hurt a lot with increased penetration as well as a slightly boost to HP pool (but not as much as typical lieutenant vehicles in other PvE modes).
New enemy vehicles include but not limited to:
- Bradley AAWS-H
- CV90 Mk.IV
- Harimau (including Kaplan MT starred variant)
- Stalker
- BMPT 2017 (including RSP starred variant)
- Centurion AVRE
- Otomatic (including Candymatic starred variant)
- T-80BVM
- AbramsX
- Boxer RIWP
- Strv 2000
- T-15 Kinzhal (including Weeb's Revenge starred variant)
- Type 99B (including Gung Ho starred variant)
A new wave (more like "levels") comes every 2 minutes, with auto ammo resupply for all vehicles near the control point every 3 waves. There is no known winning condition (or at least it's not yet found if there is one), and the highest known wave is at 26; the "next wave" countdown timer stops afterwards. Performance stats count towards PvE, including losses. As for those who worry about losses affecting stats, SS said the devs will do something about it in future iterations. Leaderboard / ladder is also being planned.
Season 0 is launched on 29th October 2024 and will last for one month.