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Qbicle

September 19 Patch Notes

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Source:

https://armoredwarfare.com/en/news/general/update-0205-now-available

 

Quote

We are happy to announce that the Update 0.205 is now available!

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List of Update 0.205 Changes

 

Please note: At this moment it’s not possible to install the War Pig skin on M1A2C Main Battle Tank. We apologize for the inconvenience; we are working on the issue.

T-80BVM

In this update, we are adding the T-80BVM Tier 9 progression Main Battle Tank. In order to unlock the tank, you need to deal a certain amount of damage using the T-80UM-1 Bars Tier 8 progression Main Battle Tank.

T-64BV Contract

In this update, we’re adding a new contract replacing the old AS90 one. As usual, you are able to complete the contract missions in exchange for the following prizes:

The contract will last at least until the end of the year so there is plenty of time to finish it.

Launcher Fixes

Today, we are updating the Wishlist Games launcher. When the update is available (there will be a prompt to update it), please make sure to update the launcher to the newest version. The list of improvements includes:

  • Added support for multiple accounts
  • Added support for Windows 7 and 8
  • Added Google and Facebook authorization for new accounts
  • Fixed an issue with Steam payments
  • Fixed an issue that caused your game’s folder path not to save correctly
  • Fixed an issue with Korean and Japanese code letters not containing the code
  • Fixed an issue that caused endless file verification
  • Improvements to the overall download speed and the updating process
  • Numerous localization fixes

Tales from the Dark Battle Path Fixes

In this update, we are correcting several issues of the Tales from the Dark Battle Path and its vehicles:

  • BMP-2M: Removed the dirt within launcher tubes
  • BMP-2M: Fixed black artifacts on the destroyed vehicle model
  • BTR-82A: Fixed the appearance of the brake lights
  • T-90M: Fixed the hull ERA texture
  • T-90M: Soft ERA now has a historically accurate color
  • T-90M: Right headlight now has an IR filter

Additional Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:

  • Fixed an issue where the engine sound was sometimes disappearing
  • Vehicles with partial reload (such as Kornet-D1) were suffering from bugged reload animations – the animation now triggers only if there’s enough time for it to happen correctly
  • Ajax: Turret ring is now properly armored
  • AS90: HEAT shells now behave as intended
  • B1 Draco: Fixed the transparent muzzle brake texture
  • BMP-1: Minor visual fixes
  • BMP-1P: Minor visual fixes
  • CV90 Mk.IV: Spike-LR missiles are now correctly marked as Tandem
  • Hunter AFV: PELE shells now have the same rate of fire as all the others (450 rounds per minute)
  • KF41 Lynx Prototype: Fixed the camouflage penalty for firing for both guns
  • KF41 Lynx Prototype: 35mm shell switching time decreased to 0.5s
  • Kornet-D1: Fixed an issue where players could load different types of missiles than intended and the reload was not working correctly
  • Kornet-EM: Fixed the display of armor to the correct value of 20mm
  • Kornet-EM: Fixed the Military Police skin appearance on minimal settings
  • Object 287: Fixed the missile texture
  • Object 787: Fixed the turret armor
  • Puma: Minor visual fixes
  • T-62M: Fixed the Rusalka skin appearance (gun muzzle)
  • T-72M1: Fixed the T-72M1R skin appearance (optics, mantlet clipping)
  • T-90: Fixed the second decal slot appearance
  • T-90A: Fixed the second decal slot appearance
  • T-90A: Visual fixes of the APS module
  • T-90MS: Fixed the Nightsinger skin machinegun model

Lone Star

We have made several updates to this Special Operation.

  • Secondary objective (defeat Grimm’s allies) can now be completed
  • Improved the volume of the map’s voiceover so that it can now be understood better
  • Once again fixed a very large number of places where players could get stuck
  • Some ditches where players could get stuck now have covers over them (safety first!)
  • Vehicle tracks no longer clip into the bridge at E8

General Changes

  • Removed dedicated Fullscreen setting due to crashes and performance issues it was causing, all Fullscreen users now use the Borderless Window setting
  • Game no longer crashes when attempting to change its window size
  • Rate of Decay now correctly plays the introduction video when pressing the play button on Joshua Seagrove’s avatar
  • Fixed several localization issues
  • Added a number of new assets

 

  • T-80BVM made it to the game just under a year after T-80UM-1 did in early October 2023.
  • T-80BVM's unlock requirement is to deal 1,500,000 damage using the T-80UM-1. The progress is not retroactive.
    • However, for some reason damage caused to vehicles that are spotted by other team members, as well as those caused to tracked vehicles do not count to the damage progress.
  • It is not possible to unlock the T-80BVM with the unlock token despite its presence on the garage UI.
  • There is a UI issue not properly showing T-80BVM's unlock progress.
  • Although Fullscreen is now removed from the game, the settings now refer Borderless Window as "Fullscreen"
Edited by Qbicle
Added additional notes (see edit history)

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I am quiet dissapointed by this whole update we waited almost two years for the T-80BVM and what did we got? a bugged and complete unecessary requirement to unlock the vehicle.

1.5 Million damage is quiet a lot but also not impossible to do when you playing 10x PVE missions per day. But in the other hand there are still players out there who focusing mainly on PVP. Now imagine you are a PVP player and it will take you a long while to get the requiered 1.5 Million damage. Personally i found this whole requirement/challenge very unecessary cause again we waited almost two years for this tank get introduced to the game.

Speaking by two years of development a thing which i also noticed is how bad the actual model of the T-80BVM turned out. The hull looks pretty unproportional and it reminds me a lot of the older model of the T-80U and i also put two pictures for a direct comparison.

Enough said about the T-80 now let´s talk about the new contract for the T-64BV Obr. 2017. Where the vehicle was first announced i was quiet happy to see a new and overhauled model of the T-64. But when devs mentionend it gonna be a Tier 7 premium i was thinking why not on tier 6? The tank would fit much better on tier 6 together with the T-72B and the T-80B cause those tanks was roughly produced in the same time. Sure the T-64BV was modernized back in 2017 with new thermals etc. but i am talking specifically about the basic vehicle itself.

In my opinion the T-64 Bulat would fit much better on tier 7 as the BV 2017 version. Not to mention the Bulat got a similair armor layout as the T-80U but based on a T-64 hull.

But besides all my critique i hope the devs will at least fix,rework or completely remove the requirment cause like many others i really want play the T-80BVM.

 

 

 

 

 

 

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