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BaJIbkupu9I

BaJIbkupu9I


fixed translation

What kind of cringe is this. You have tanks and armored vehicles throughout the second half of the 20th century and even the first half of the 21st century, you sell historical real styles and camouflages, decals and hold themed events, but you cannot make normal story campaigns based on battles and wars of the past? But no, we will come up with our own plot and characters, which for the majority are just a talking head in operations.
Let's list what comes to mind first: the Korean war,  war in Vietnam, in Afghanistan, Operation Desert Storm, the second war in Afghanistan of the Western coalition aka "War on terror", endless Arab-Israeli conflicts, even wars with drug cortels could be raised as a topic or the struggle for resources and influence between corporations and states in Africa. Not to mention current conflicts like the confrontation between the US and China (like Battlefield 4 full story is about) and the political crisis in Eastern Europe after the collapse of the Soviet Union.
Remember the crisis in Cuba, the incidents that almost started the third world war in Germany in the 60-80s, even an alternative history by analogy with the book "Team Yankee", which can be illustrated by PVE missions and special operations.
It makes no sense to turn an MMO game into a visual novel or a story game with notes of several pages - many people are not interested in reading them, especially when they are fantastic fan fiction in the style of the fight between abstract PMCs and corporations. Or change the way these stories are told and make the game's lore more understandable. Add interactivity like in Escape from Tarkov, where the player, as a mercenary, can complete tasks and work for one of the corporations or factions, so that the plot of the game is not separate from the gameplay and the players will have a sense to study it. But if you really want futuristic stories, why is there a lot of old armor from the past in the game? Leave the most modern weapons like in Battlefield 2042 and write about cyberpunk and corporate wars, because you are not interested in writing a plot for tanks of the last century.

Unfortunately, mail.ru has its own vision with cringe books as stages of the battle pass and bans for their own added coin roulette, sadly.

BaJIbkupu9I

BaJIbkupu9I

What kind of cringe is this. You have tanks and armored vehicles throughout the second half of the 20th century and even the first half of the 21st century, you sell historical real styles and camouflages, decals and hold themed events, but you cannot make normal story campaigns based on battles and wars of the past? But no, we will come up with our own plot and characters, which for the majority are just a talking head in operations.
Let's list what comes to mind first: the Korean war,  war in Vietnam, in Afghanistan, Operation Desert Storm, the second war in Afghanistan of the Western coalition aka "War on terror", endless Arab-Israeli conflicts, even wars with drug cortels could be raised as a topic or the struggle for resources and influence between corporations and states in Africa. Not to mention current conflicts like the confrontation between the US and China (like Battlefield 4 full story is about) and the political crisis in Eastern Europe after the collapse of the Soviet Union.
Remember the crisis in Cuba, the incidents that almost started the third world war in Germany in the 60-80s, even an alternative history by analogy with the book "Team Yankee", which can be illustrated by battle missions and special operations.
It makes no sense to turn an MMO game into a visual novel or a story game with notes of several pages - many people are not interested in reading them, especially when they are fantastic fan fiction in the style of the fight between abstract PMCs and corporations. Or change the way these stories are told and make the game's lore more understandable. Add interactivity like in Escape from Tarkov, where the player, as a mercenary, can complete tasks and work for one of the corporations or factions, so that the plot of the game is not separate from the gameplay and the players will have a sense to study it. But if you really want futuristic stories, why is there a lot of old armor from the past in the game? Leave the most modern weapons like in Battlefield 2042 and write about cyberpunk and corporate wars, because you are not interested in writing a plot for tanks of the last century.

Unfortunately, mail.ru has its own vision with cringe books as stages of the battle pass and bans for their own added coin roulette, sadly.

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