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Vadim

Vadim

1 hour ago, OwO_Ishimura said:

Can you elaborate more on this?
Do you have access to the sound files of the game from some of the best-time versions of this project? (late summer / autumn / winter 2015 - winter 2016)

If so, I would like to know in more detail: which version of the game and is there a complete sound package? I mean not only gun shots, but also other sounds, such as the interface in battle, voice acting for the crew, sounds of active systems triggering on an approaching guided missile, ricochets and so on, absolutely all sounds.


The fact is that the ideal sound pack for me is one that will allow you to feel in battles now as if it were late summer / autumn / winter 2015 - winter 2016, with the help of sounds. Because in my opinion the best sounds of this game were at that time (and not only them, the interface, balance, gameplay in the end and online)

It's literally just a GitHub repository from like 6 years ago my guy, there's nothing to really elaborate on. Here's the link, knock yourself out.  https://github.com/nokillnando/ACFAwSounds

If you want to use 100% old sounds go ahead, modding your game to do so isn't hard. But there's a reason I didn't just use old sounds. 

Vadim

Vadim

1 hour ago, OwO_Ishimura said:

Can you elaborate more on this?
Do you have access to the sound files of the game from some of the best-time versions of this project? (late summer / autumn / winter 2015 - winter 2016)

If so, I would like to know in more detail: which version of the game and is there a complete sound package? I mean not only gun shots, but also other sounds, such as the interface in battle, voice acting for the crew, sounds of active systems triggering on an approaching guided missile, ricochets and so on, absolutely all sounds.


The fact is that the ideal sound pack for me is one that will allow you to feel in battles now as if it were late summer / autumn / winter 2015 - winter 2016, with the help of sounds. Because in my opinion the best sounds of this game were at that time (and not only them, the interface, balance, gameplay in the end and online)

It's literally just a GitHub repository from like 6 years ago my guy, there's nothing to elaborate on. Here's the link, knock yourself out.  https://github.com/nokillnando/ACFAwSounds

If you want to use 100% old sounds go ahead, modding your game to do so isn't hard. But there's a reason I didn't just use old sounds. 

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