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TekNicTerror

TekNicTerror

Actually most of the reskin prems do count with the normal progression tanks of them; and by that I mean the Wolf/Merc/Black Eagle/Ice stuff.

They need to assign all the other premiums to a dealer.

 

As for the maps repeating, that's what you get with a map rotation system.

I'd rather have a lobby system (think L4D1/2 or Payday1/2 style) that shows what map the lobby starter wants to play with a lobby name that could state what tier they want to play at and whether or not arty is wanted.  Ex I could make a lobby with the name "T8 -1 TD/1 LT/1 AFV - No Arty" [meaning I wanna play t8's with no arty at all and only 1 of each class with at least 2 mbt's, should the lobby names be that long]

Or players could que for a map and when 5 players within the tier range want to play the same map, they go in. Or better yet, players que for a few maps at once, and are shown the player tanks before deciding to play that one when 5 in a tier range want to play the same map.

As for the ones (mostly the devs and others) who'll say some maps will start not to be played anymore since they have low xp/credit multipiers.. then the solution is simple, make the multipliers for the maps the same. If a player does 1k damage, 1k assist damage, and spots 5 tanks in map A and map B, they should get the same pay out for both. It shouldn't matter if one of the maps has more bots than the other or one takes longer to win than the other, the player did the same amount of "work" both times, the pay off should be the same (unless it's the same stats in a PVE game vs a PVP game).

TekNicTerror

TekNicTerror

Actually most of the reskin prems do count with the normal progression tanks of them; and by that I mean the Wolf/Merc/Black Eagle/Ice stuff.

They need to assign all the other premiums to a dealer.

 

As for the maps repeating, that's what you get with a map rotation system.

I'd rather have a lobby system (think L4D1/2 or Payday1/2 style) that shows what map the lobby starter wants to play with a lobby name that could state what tier they want to play at and whether or not arty is wanted.  Ex I could make a lobby with the name "T8 -1 TD/1 LT/1 AFV - No Arty" [meaning I wanna play t8's with no arty at all and only 1 of each class with at least 2 mbt's, should the lobby names be that long]

Or players could que for a map and when 5 players within the tier range want to play the same map, they go in. Or better yet, players que for a few maps at once, and are shown the player tanks before deciding to play that one when 5 in a tier range want to play the same map.

TekNicTerror

TekNicTerror

Actually most of the reskin prems do count with the normal progression tanks of them; and by that I mean the Wolf/Merc/Black Eagle/Ice stuff.

They need to assign all the other premiums to a dealer.

 

As for the maps repeating, that's what you get with a map rotation system.

I'd rather have a lobby system (think L4D1/2 or Payday1/2 style) that shows what map the lobby starter wants to play with a lobby name that could state what tier they want to play at and whether or not arty is wanted.  Ex I could make a lobby with the name "T8 -1 TD/1 LT/1 AFV - No Arty" [meaning I wanna play t8's with no arty at all and only 1 of each class with at least 2 mbt's, should the lobby names be that long]

Or players could que for a map and when 5 players within the tier range want to play the same map, they go in. Or better yet, players que for a few maps at once, and are shown the player tanks before deciding to play that one.

TekNicTerror

TekNicTerror

Actually most of the reskin prems do count with the normal progression tanks of them; and by that I mean the Wolf/Merc/Black Eagle/Ice stuff.

They need to assign all the other premiums to a dealer.

 

As for the maps repeating, that's what you get with a map rotation system.

I'd rather have a lobby system (think L4D1/2 or Payday1/2 style) that shows what map the lobby starter wants to play with a lobby name that could state what tier they want to play at and whether or not arty is wanted.  Ex I could make a lobby with the name "T8 -1 TD/1 LT/1 AFV - No Arty" [meaning I wanna play t8's with no arty at all and only 1 of each class with at least 2 mbt's]

Or players could que for a map and when 5 players within the tier range want to play the same map, they go in. Or better yet, players que for a few maps at once, and are shown the player tanks before deciding to play that one.

TekNicTerror

TekNicTerror

Actually most of the reskin prems do count with the normal progression tanks of them; and by that I mean the Wolf/Merc/Black Eagle/Ice stuff.

They need to assign all the other premiums to a dealer.

 

As for the maps repeating, that's what you get with a map rotation system.

I'd rather have a lobby system (think L4D1/2 or Payday1/2 style) that shows what map the lobby starter wants to play with a lobby name that could state what tier they want to play at and whether or not arty is wanted.

Or players could que for a map and when 5 players within the tier range want to play the same map, they go in. Or better yet, players que for a few maps at once, and are shown the player tanks before deciding to play that one.

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