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Qbicle

Qbicle


Added update attempt 2 link, mentioned differences

Update attempt 2, source:

https://aw.my.games/en/news/general/maintenance-december-20

 

Patch notes are mostly the same as last Thursday's but with addition of the following text:

Quote
  • Recruitment Drive: With this Update, newly registered accounts will (until January 31, 2022), receive the T-64AV Hunter Premium MBT and 7 days of Premium Time
  • Enabled the Holiday Mode (until January 13, 2022)
  • Fixed the missing Battle Path Shop vehicles issue

Moreover, notes on previously implemented Bgltpz 57 changes have now been removed.

----

Original updated from December 16, source:

https://aw.my.games/en/news/general/maintenance-december-16

 

 

Quote

Update 2:

The maintenance will begin at 16:00 CET and will last roughly 2 hours.

 

Quote

Update:

Commanders, we encountered a critical issue during the deployment of the latest build, which we need to fix. As a result, the maintenance will continue at least until 12:30 CET, after which the server will open.

During the maintenance, all vehicles affected by the issue (Premium vehicles) will be disabled for the time being and unavailable for purchase or gameplay (even if you previously obtained one the correct way).

In the evening, another maintenance will take place and we’ll roll the game back to the previous version (Update 0.38.8612). All the in-game purchases made during the existence of the bug will be reverted (vehicles removed, Gold compensated). Update 0.38.8630 will return once this critical issue is fixed. The Premium vehicles will once again become available during this evening maintenance.

 

Quote

On the 16th of December 2021, starting from 8:00 CET (15th of December, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.38.8630

scr3

 

List of Update 0.38.8630 Changes

 

Carson City PvP Map

We are adding a new PvP map to the game, called Carson City. This map, based on a city in Nevada, offers both open terrain and city fighting. The map is available in both the standard and the encounter version. You can read more about it in our dedicated article.

Autocannon Overhaul

The long-awaited autocannon overhaul is here. It consists of two parts:

  • Autocannons are receiving the overheat mechanic (read more)
  • Adjusted the autocannon penetration and damage (read more)

We are also adjusting the penetration loss over distance for all autocannons so that it starts at 100 meter distance and is reduced by 70 percent at 400 meters.

Premium Vehicles assigned to Dealers

In this update, a number of Premium vehicles that could previously not have been used to complete missions (including those in the ongoing Battle Path) are getting assigned to specific dealers. You can read more about this topic in our dedicated article.

B1 Draco Overhaul

We are changing the B1 Draco Tier 9 Tank Destroyer as such:

  • Stock armor-piercing shell penetration changed from 350mm to 680mm
  • Stock armor-piercing shell damage changed from 250 to 330
  • Upgraded armor-piercing shell penetration changed from 460mm to 730mm
  • Upgraded armor-piercing shell damage changed from 250 to 360
  • HE shell penetration changed from 40mm to 45mm
  • HE shell damage changed from 375 to 540
  • Reduced the amount of shells in magazine from 12 to 10
  • Reduced the rate of fire from 100 to 75 rounds per minute
  • Increased the magazine reload time from 16 seconds to 17.5 seconds

General Changes

  • Fixed an issue where the AI opponents wouldn’t drive towards and capture their assigned objectives in a number of Special Operations missions
  • Moscow Calling, Chapter 2: Fixed an issue where players could see through terrain (and other visual bugs) near the final objective
  • 2S38 Derivatsiya: Adjusted the smoke grenades to match those of the BMP-3M AFV (6 charges within a magazine, 3 seconds between discharges and 25 second magazine reload)
  • 2S38 Derivatsiya: Changed the shell names to match their real-life counterparts
  • AS21: Fixed the bugged Upgrade window module placement in the Garage
  • Begleitpanzer 57: Increased the gun ammo carried from 140 to 450 rounds
  • K21: K40 gun rate of fire increased from 200 to 275 rounds per minute
  • M50 Ontos: Fixed an issue where the module that increases the recoilless rifle rate of fire also affects the vehicle’s machinegun
  • TR-85M1: Increased the maximum speed from 50 km/h to 60 km/h
  • The Holiday Mode map received a small lighting and terrain update
  • Fixed the flying tree and incorrect shadows (on Medium settings) in the Exodus Garage
  • Fixed a number of small visual model issues

 

The Draco changes are probably going to get the most attention. Much AP greater penetration and damage, but slightly smaller clip and slightly longer reload time.

A few more notes from SS regarding the Draco:

spacer.png

spacer.png

----

Bgltpz 57's ammo capacity buff actually occurred on 0.38 launch patch, albeit an undocumented change.

----

We'll have to see how the autocannon overhaul may change the whole meta and the game's "ecosystem". May also have to look out for MBTs with coaxial autocannons, as well as vehicles with clip-based autocannons like Griffin 50mm or BWP-2000.

Qbicle

Qbicle


Added additional official patch notes

Source:

https://aw.my.games/en/news/general/maintenance-december-16

 

 

Quote

Update 2:

The maintenance will begin at 16:00 CET and will last roughly 2 hours.

 

Quote

Update:

Commanders, we encountered a critical issue during the deployment of the latest build, which we need to fix. As a result, the maintenance will continue at least until 12:30 CET, after which the server will open.

During the maintenance, all vehicles affected by the issue (Premium vehicles) will be disabled for the time being and unavailable for purchase or gameplay (even if you previously obtained one the correct way).

In the evening, another maintenance will take place and we’ll roll the game back to the previous version (Update 0.38.8612). All the in-game purchases made during the existence of the bug will be reverted (vehicles removed, Gold compensated). Update 0.38.8630 will return once this critical issue is fixed. The Premium vehicles will once again become available during this evening maintenance.

 

Quote

On the 16th of December 2021, starting from 8:00 CET (15th of December, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.38.8630

scr3

 

List of Update 0.38.8630 Changes

 

Carson City PvP Map

We are adding a new PvP map to the game, called Carson City. This map, based on a city in Nevada, offers both open terrain and city fighting. The map is available in both the standard and the encounter version. You can read more about it in our dedicated article.

Autocannon Overhaul

The long-awaited autocannon overhaul is here. It consists of two parts:

  • Autocannons are receiving the overheat mechanic (read more)
  • Adjusted the autocannon penetration and damage (read more)

We are also adjusting the penetration loss over distance for all autocannons so that it starts at 100 meter distance and is reduced by 70 percent at 400 meters.

Premium Vehicles assigned to Dealers

In this update, a number of Premium vehicles that could previously not have been used to complete missions (including those in the ongoing Battle Path) are getting assigned to specific dealers. You can read more about this topic in our dedicated article.

B1 Draco Overhaul

We are changing the B1 Draco Tier 9 Tank Destroyer as such:

  • Stock armor-piercing shell penetration changed from 350mm to 680mm
  • Stock armor-piercing shell damage changed from 250 to 330
  • Upgraded armor-piercing shell penetration changed from 460mm to 730mm
  • Upgraded armor-piercing shell damage changed from 250 to 360
  • HE shell penetration changed from 40mm to 45mm
  • HE shell damage changed from 375 to 540
  • Reduced the amount of shells in magazine from 12 to 10
  • Reduced the rate of fire from 100 to 75 rounds per minute
  • Increased the magazine reload time from 16 seconds to 17.5 seconds

General Changes

  • Fixed an issue where the AI opponents wouldn’t drive towards and capture their assigned objectives in a number of Special Operations missions
  • Moscow Calling, Chapter 2: Fixed an issue where players could see through terrain (and other visual bugs) near the final objective
  • 2S38 Derivatsiya: Adjusted the smoke grenades to match those of the BMP-3M AFV (6 charges within a magazine, 3 seconds between discharges and 25 second magazine reload)
  • 2S38 Derivatsiya: Changed the shell names to match their real-life counterparts
  • AS21: Fixed the bugged Upgrade window module placement in the Garage
  • Begleitpanzer 57: Increased the gun ammo carried from 140 to 450 rounds
  • K21: K40 gun rate of fire increased from 200 to 275 rounds per minute
  • M50 Ontos: Fixed an issue where the module that increases the recoilless rifle rate of fire also affects the vehicle’s machinegun
  • TR-85M1: Increased the maximum speed from 50 km/h to 60 km/h
  • The Holiday Mode map received a small lighting and terrain update
  • Fixed the flying tree and incorrect shadows (on Medium settings) in the Exodus Garage
  • Fixed a number of small visual model issues

 

The Draco changes are probably going to get the most attention. Much AP greater penetration and damage, but slightly smaller clip and slightly longer reload time.

A few more notes from SS regarding the Draco:

spacer.png

spacer.png

----

Bgltpz 57's ammo capacity buff actually occurred on 0.38 launch patch, albeit an undocumented change.

----

We'll have to see how the autocannon overhaul may change the whole meta and the game's "ecosystem". May also have to look out for MBTs with coaxial autocannons, as well as vehicles with clip-based autocannons like Griffin 50mm or BWP-2000.

Qbicle

Qbicle

Source:

https://aw.my.games/en/news/general/maintenance-december-16

Quote

On the 16th of December 2021, starting from 8:00 CET (15th of December, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.38.8630

scr3

 

List of Update 0.38.8630 Changes

 

Carson City PvP Map

We are adding a new PvP map to the game, called Carson City. This map, based on a city in Nevada, offers both open terrain and city fighting. The map is available in both the standard and the encounter version. You can read more about it in our dedicated article.

Autocannon Overhaul

The long-awaited autocannon overhaul is here. It consists of two parts:

  • Autocannons are receiving the overheat mechanic (read more)
  • Adjusted the autocannon penetration and damage (read more)

We are also adjusting the penetration loss over distance for all autocannons so that it starts at 100 meter distance and is reduced by 70 percent at 400 meters.

Premium Vehicles assigned to Dealers

In this update, a number of Premium vehicles that could previously not have been used to complete missions (including those in the ongoing Battle Path) are getting assigned to specific dealers. You can read more about this topic in our dedicated article.

B1 Draco Overhaul

We are changing the B1 Draco Tier 9 Tank Destroyer as such:

  • Stock armor-piercing shell penetration changed from 350mm to 680mm
  • Stock armor-piercing shell damage changed from 250 to 330
  • Upgraded armor-piercing shell penetration changed from 460mm to 730mm
  • Upgraded armor-piercing shell damage changed from 250 to 360
  • HE shell penetration changed from 40mm to 45mm
  • HE shell damage changed from 375 to 540
  • Reduced the amount of shells in magazine from 12 to 10
  • Reduced the rate of fire from 100 to 75 rounds per minute
  • Increased the magazine reload time from 16 seconds to 17.5 seconds

General Changes

  • Fixed an issue where the AI opponents wouldn’t drive towards and capture their assigned objectives in a number of Special Operations missions
  • Moscow Calling, Chapter 2: Fixed an issue where players could see through terrain (and other visual bugs) near the final objective
  • 2S38 Derivatsiya: Adjusted the smoke grenades to match those of the BMP-3M AFV (6 charges within a magazine, 3 seconds between discharges and 25 second magazine reload)
  • 2S38 Derivatsiya: Changed the shell names to match their real-life counterparts
  • AS21: Fixed the bugged Upgrade window module placement in the Garage
  • Begleitpanzer 57: Increased the gun ammo carried from 140 to 450 rounds
  • K21: K40 gun rate of fire increased from 200 to 275 rounds per minute
  • M50 Ontos: Fixed an issue where the module that increases the recoilless rifle rate of fire also affects the vehicle’s machinegun
  • TR-85M1: Increased the maximum speed from 50 km/h to 60 km/h
  • The Holiday Mode map received a small lighting and terrain update
  • Fixed the flying tree and incorrect shadows (on Medium settings) in the Exodus Garage
  • Fixed a number of small visual model issues

 

The Draco changes are probably going to get the most attention. Much AP greater penetration and damage, but slightly smaller clip and slightly longer reload time.

A few more notes from SS regarding the Draco:

spacer.png

spacer.png

----

Bgltpz 57's ammo capacity buff actually occurred on 0.38 launch patch, albeit an undocumented change.

----

We'll have to see how the autocannon overhaul may change the whole meta and the game's "ecosystem". May also have to look out for MBTs with coaxial autocannons, as well as vehicles with clip-based autocannons like Griffin 50mm or BWP-2000.

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