Your effective view range will always be capped at 534m, but any extra view range you have beyond that point will help you negate more of your target's camo values.
At least that's how WoT works, and I'm led to believe the mechanic is similar here.
Your effective view range will always be capped at 534m, but any extra view range you have beyond that point will help you negate more of your target's camo values.
At least that's how WoT works, and I'm led to believe the mechanic is similar here.
Your effective view range will always be capped at 534m, but any extra view range you have beyond that point will help you negate more of your target's camo values.
At least that's how WoT works, and I'm lea to believe the mechanic is similar here.
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