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eXeStyle

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Posts posted by eXeStyle


  1. Good evening! At your request, I made a separate patch for you with the sounds of shooting from the provided video. 30mm autocannons now sound like Puma shots.


    It's funny, after I started testing the sound in the game, I realized that a very similar sound has been used for a long time on autocannons 50 mm and above. At one time I took the sound from the game WarThunder, which is used by the Puma infantry fighting vehicle. It's a shame that the developers of Armored Warfare don't approach the voice acting of their game with the same quality.
     

    Download
    https://drive.google.com/file/d/1SAJO1bQu7yaVwbxIJaBgwd-vhx91EGFE/view?usp=sharing

    • Upvote 2

  2. 3 hours ago, MilanoMiliz said:

    Hey, i really like your sound mod. 

    Could you perhaps make it so that the new Puma has it's typical TACK,TACK,TACK sound, instead of the standard 30mm sound? It has such a unique sound and i would love to have it sound like that in game.

    at 2:22 min is a good reference for how it should sound

     

    Good afternoon Glad you like my mod. Considering the last battle path and the fact that it includes a technique that is very interesting to me, as an exception, I can make a separate patch with the sound you are interested in and post it here, but for this I will need your help. The video you attached has very dirty sound. If you find a video where there is a high-quality sound of Puma firing without extraneous noise and send it to me, I will fulfill your wish. P.S. Unfortunately, with this update, the developers did not introduce separate voice acting, so the shooting sound you are interested in will replace all the sounds of 30 mm autocannon shots.

    • Upvote 1

  3. What you have in mind is great. Now developers have begun to pay more attention to realistic appearances and skins in the game, but still not enough. My opinion is that first of all it would be nice to fix inappropriately painted tanks such as the T-62M, Vickers MK7 and the like. It would also be nice to pay attention to vehicles that have been neglected by developers, such as the Chieftain series tanks

     

    T-62M.jpg

    T-62M-1.jpg

    rvAnFLT.jpg

    ljA7dPG.png

    F9tIQnH.jpg

    0qssTke.png

    GLDc2AP.jpg

    valiant1.png

    1373942112_chieftain-tank-1-1024x768.jpg

    Chieftain_Tank_(9628802829).jpg


  4. Good day everyone! I hope that you do not refuse to help me, and respond to my request. The fact is that about a year ago, the developers changed the model of the gun on the tanks of the Leopard series, namely, starting from model 2 and up to model 2A5, the gun has a bend sensor. This is all great, but the problem is that the gun came out shorter than the original, and if you compare it with the L44 gun mounted on the leopard 2AV, then this mistake is very striking. Is it possible to change this misunderstanding by rearranging the gun from leopard 2AV to leopards 2, 2A5, 2A4 Revolution and Evolution?

    In addition, I would like to ask about replacing the turret of the Abrams M1A2 tank with the turret of the M1A2C tank, since the turret of the second tank also has fewer errors in the model and generally looks much more organically.

    Thanks in advance for your help and kindness.

    • Upvote 1

  5. 20 hours ago, thling7 said:

    hi i just joined back armored warfare but i was forgot how to install this mod can you teach me 1 time TQ!!!

    Good afternoon The installation is simple, you need to move the Sounds folder from the archive to the address: Armored Warfare\localization\(the game language you use).
    After moving the files you should look like this: Armored Warfare\localization\English\Sounds or Armored Warfare\localization\Russian\Sounds


  6. 42 minutes ago, LesProux said:

    In version 1.2, there were a total of seven folders.
    But in the 1.5 version, there are only 5 folders in total.

    So I looked for 2 missing folders.
    There are no "surfaces" and "sandbox" folders in version 1.5. So a total of 5 files.
    (In version 1.2, there were a total of 7 files, including the "surfaces" and "sandbox" folders.)

    I'm curious about one thing.
    Is there no problem without the "surfaces" and "sandbox" folders???

    Thanks for the feedback! To be honest, I tested the new sounds on most vehicles, but bypassed the T-15 Kinzhal. I'll see what I can do with it! Yes, indeed, in the new patch, I deleted some folders not used by the mod, in order to optimize the size of the archive. Everything is in order, the sound quality will not suffer from their absence)


  7. 4 hours ago, Cameron75 said:

    Hello,

    first thanks for the great Mod !

    Quick Note: The AMX 30B2 (Premium) has a Turbine sound  instead of a Diesel. The AMX 30 Brenus is fine

    
    
     

    Thanks for the positive feedback! As for the engines, this is a massive game problem and I can't fix it. Unfortunately, the developers did not give me a tool for working with sound scripts. The game has a lot of bugs with sounds that need to be edited. For example, the Type 90 also has the sound of a Turbine instead of a diesel, but I generally keep quiet about Western equipment with an automatic loader. For the same Type 90 or Leclerc, instead of the sound of the mechanism, the sound of the loader is used and there are many such problems in the game.

    • Upvote 2

  8. 3 hours ago, LesProux said:

    I hope this mod develops more and more! Thank you always.

    Good afternoon! In general, there are developments in development, but they are few. Replaced my old sounds for tank destroyers, light tanks and main battle tanks and some minor changes. It is also planned to make it all in a convenient installer, so that everyone can install the modification without any problems. The difficulty is only in the small amount of free time that I could devote to a more detailed development of the mod)

    • Upvote 1

  9. 4 hours ago, WolleWolf95 said:

    The tweaked version sounds now much more better thank you very much! A intersting which i noticed is when you holding the spacebar and pressing W the turbine sounds pretty clear but when you start driving there is a little hint of a diesel engine in the background. I am not a modding/sound expert but i guess the diesel is coming from the moving sound right?

    It's most likely due to the exhaust system.

    • Upvote 1

  10. 14 hours ago, cookie said:

     

    Not sure if thats posible, there are 3 sounds, a turbine and a fan sound.
    I didn't touch the exhaust sound.
    Not quite sure how it works yet but one is pitched by the game when a higher RPM is reached.
    That means very little control over the sounds itself.


    Version one is actually using Warthunder sounds.
    I still haven't found the interior sound but I want to replace that too.

    Everything you say is correct. Ideally, you need someone who can unpack archives with warthunder mods and get engine sounds from there. There is a suspicion that the voice acting of the engine there is based on a similar principle.

    • Upvote 1

  11. Well, I'm happy to make a separate addon, provided that you can send me these sounds. The difficulty in this case lies in the fact that in the video the sound of the engine is the same, while for a high-quality mod you need to separate the sound into the engine, exhaust, turbine. In addition, in this video, even if you just cut the sound, there are a lot of conversations behind the scenes. I personally navigated and took the sound for the Gas Turbine Engine from this video.
    (51) War Thunder Real Engine sound MOD 〜ABRAMS〜 ☆old version☆ Check new channels - YouTube


  12. 9 hours ago, cookie said:

    The Type 90 has a gas turbine now. I don't know if that's becuase of the mod or if thats a bug in the game.
     

    Unfortunately, this is a developer error. I have not yet learned how to write scripts for sound files. I am aware of this problem. When I tested the new version of the mod, I also drew attention to this annoying mistake.


  13. 14 hours ago, cookie said:

    Great changes!
    Not a fan of the spotting alarm sound and the gas turbines though.
    Did you change the gun sound for 1st person too?
    Which files do I have to modify to change the gas turbine sound?
    I'd like to give it a go.

    Good afternoon! To edit the sound of a gas turbine engine, you need to edit the M1A1 files
    Yes, first person weapon sounds have also been reworked.
    image.thumb.png.95f6db8cde5c4473cdd88be58dbdddab.png


  14. 1 hour ago, WolleWolf95 said:

    The Voice of War sound mod makes Armoured Warfare much more enjoyable to play. My favorite sound of this whole pack is the sound for the gas powered engines wich really reminds on the original sound of a Leyland engine which was used in Chieftain tanks. Would it be possible to gave the gas engine sound to the Chietains and to the T-64? 

    You have great hearing! Theoretically, this can be done, but for this you need to interfere with scripts. Unfortunately, I have not yet reached this level, although I plan to try to work with sound scripts using FMOD. Maybe something will come out of this.


  15. 1 hour ago, LesProux said:

    This sound mode is fantastic! Thank you.
    However, there are still some areas that are a little disappointing.
    I will give you my feedback.

    1. In the third-person view, the turret rotating sound seems to be still loud. I think it would be perfect to turn down the sound "a little more" in the current state.

    2. The ATGM launch sound is too small in the first and third person views. I hope this sound will be louder in the next version.

     

    P.S.

    I have one more suggestion for you.

    https://youtu.be/I32BgHw351o?t=65
    Please pay attention to the crew voice from 1:05 to 1:17 in the video in this link. Crew voices like this at the start of a match are very interesting.

    And,

    https://youtu.be/AiZCInAIUfc?t=4
    The video from this link from 0:04 to 0:10 is gun reload sound "UP!" The sound is also very interesting.I really hope you add this.
    https://youtu.be/qDb9Gqvr_7M?t=10
    (The same applies from 0:08 to 0:13 in this video)

    Thanks.

     

     

     

    Thanks for your feedback!
    The sound of the turret drive from a third person, like last time, I will correct in a separate file, which I will fix in the first message.

    As for the voices of the crews, you can try to implement this, but I think it's impossible, but I'll try.

    In general, you can take the voice acting option from the AW video, or you can take excellent voice acting options from here
    (34) GHPC | Crew voice is scary realistic - YouTube

    • Upvote 1

  16. Good afternoon! I understand that this is probably difficult or even impossible, but still. Tell me if there are craftsmen here who can change the hull of the T-72A and T-72B available in the game for the hull from the T-72 Ural, naturally with the transfer of the ERA to the old hull. In this case, the tower will need to be left from the new model. Let me explain why I need it. Unfortunately, in the new models, the developers made mistakes in the undercarriage of the tank, and it looks, to put it mildly, badly. With this replacement, I want to solve this problem and thereby again enjoy the game on the correct model. Or, as an alternative, do not change the body, but change only the chassis, that is, transfer the rollers from the old model, but I strongly doubt that it will fit correctly. Thank you.

    Below is a photo to understand how the correct chassis of the tank looks like, and how it is in the game. In the game, the rollers are smaller than the original, and there are also errors in their location.d8f6b08a6e5cf683997e5cd84d169d8a.thumb.png.9671749283df45d26ff06b6ca3f8b577.pngt_72av_turms_05_1280h720_d518380593b33f2f6f30143f6e56ee84.thumb.jpg.4630dd1e7b0aebb68d8c32802523169e.jpgScreenShot0189.thumb.jpg.72d396cc8ccae2e6bcae1ed963db1560.jpgScreenShot0188.thumb.jpg.ae287994db085223c5483cc83371a2d9.jpg


  17. 2 hours ago, cookie said:

    I've used warthunder clips for the engines, the full 8 seconds at first and later cut to 2,5 seconds. Still a split second of sound then silence.
    What do diesel_sl1 and m1 do?

    I will try to mess with the gas turbines, if it works, I would like to send you my files so you can include them in your mod.

    Thanks for your help, I'll get back to you once I know more.

    diesel SL 1 and M1 if I'm not mistaken, these are the sounds used by various light vehicles.

    Yes, you can throw, I'll listen to them. If they match the turns, then I use them in fashion.

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