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Shimada_sama

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Posts posted by Shimada_sama


  1. On 4/17/2024 at 9:26 PM, RangerZz said:

    So any update planned, Shimada?

    "Right Now"

     

    UPDATE V.3.0

    • Support update 120 version
    • Fix interior high-caliber gun sound
    • SPG now uses a proper high-caliber gun sound
    • Add alternate version (Autocannon exterior sounds use AW vanilla sound)

     

    *Note - MG sound isn't working as intended because of the new update.

    I notice that it's a game bug. When you're shooting mg in 3rd person mode and suddenly switch to a sniper mode, the sound will be lower. And when you're shooting mg in the sniper mode and suddenly switch to the 3rd person mode, the sound will work as it used to.

    So, I hope dev will fix this bug.


  2.  

    On 4/8/2024 at 4:55 AM, ZoMTDU said:

    Is there any update to this? It seems Update 0.120 broke the sounds. Sum work while other do not.

    I have checked and can confirm that the new update made the gun sound mod unable to work properly.

    I'm not sure if this is an update bug or an intentional update for gun sound, so I need to check the latest updated sound file.

     

    Thanks again for your report.

    • Upvote 1

  3. 7 minutes ago, Arto said:

    This is awesome. The 120mm sound is nice and chunky, the loading sounds are neat, the MG finally sounds like an actual weapon.

    The 130mm+ sounds a bit hollow though, especially from the inside. Would be great if we had more than 2 sounds for every single cannon in the game, but that's the developers fault.

    Are you planning to do autocannon sounds too?

    Maybe I will do autocannon sound too but I can't find an appropriate sound for it right now.

    For 130mm+ sound, It's the problem with the game sound parameter. Developers set it too low for some reason, so I can't fix this one

     :screamsexternally:

    • Upvote 2

  4. 1 hour ago, Haswell said:

    As far as I know, this is the first and currently only sound fx mod for AW in existence.

    I.

    Love.

    You.

    :wubseal:

     

    How did you extract and rebuild the sound banks? I've been trying for months with the FMOD suite of tools and haven't had any luck.

    I use TeamQfG FMOD FSB Extractor to extract FSB files.

    And I use Fmod soundbank generator and Aezay FsbExtractor to rebuild the file.

    • Upvote 3

  5. Armored Warfare BATTLFIELD Gun sound mod V.3.0

    Including

    • Cannon sound
    • MG sound
    • Smoke grenade sound
    • ATGM sound
    • Minigun sound
    • Infantry weapons sound
    • Weapons reloading sound
    • Autocannon sound
    • Hypersonic missile sound

     

    UPDATE V.3.0

    • Support update 120 version
    • Fix interior high-caliber gun sound
    • SPG now uses a proper high-caliber gun sound
    • Add alternate version (Autocannon exterior sounds use AW vanilla sound)

     

    *Note - MG sound isn't working as intended because of the new update.

    I notice that it's a game bug. When you're shooting mg in 3rd person mode and suddenly switch to a sniper mode, the sound will be lower. And when you're shooting mg in the sniper mode and suddenly switch to the 3rd person mode, the sound will work as it used to.

    So, I hope dev will fix this bug.

     

    Preview (V.1.0)

     

    V. 3.0

    Download here

     

    V.3.0 Alternate version

    Download here

     

     

    Enjoy !

    All sound credit to EA/DICE

    • Upvote 14
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