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Content Count
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Posts posted by Schlock
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7 hours ago, knutliott said:Has anyone tried it? What's the actual answer?
Got 120% bonus, bought 2000, received 4400.
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27 minutes ago, Silentstalker said:Known issue. Will be fixed.
Thanks for the info, man.
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FUCK you are right, I was tracking crew xp instead of rep since the patch. I'm an idiot.
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8 minutes ago, Haswell said:I don't see any headers, but I can't help but think you highlighted XP instead of reputation.
Nope, last column is reputation. This may look a bit messy, but it's how it works for me - Q is total XP, W is base XP, Z is total team base XP, AA is reputation.
edit - here are two random battles, one on 11/3 and second on 23/3: First one has a bit higher rep because it's Leviathan.
But I guess something got fucked with heroic specops somewhere, normal PvE still has the same reputation gain.
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Normal PvE (not heroic specops or stuff like that) seems the same as before, here's a random sample from earlier this month:
And here's after the patch:
Last column is reputation, and it seems roughly the same.
This is all base rep, without boosters.
(also yes, I do manually track every game played, I'm a dweeb with no life)
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One other thing that kinda bugs me, it is noticable here and on first phase of Meltdown PvE - HEAT warheads don't work underwater. OK, cool, makes sense. But it can be a bit of a pain to deal with MBTs and Terminators who have their hulls below the waterline in case you take a vehicle with missile armament.
Also it seems there are more enemy MBTs spawning instead of squishies than in earlier missions which is a good thing.
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7 hours ago, MasserME262 said:I feel like some players ignore them because they dont realize that are the AT squads and not the tanks that destroy the train? Not sure about that.
I love how in game opening cinematics there are infantry shooting at the train, and players still fail to realise that in the mission, you need to shoot that infantry. Also, there is always that damage race going on which could be mitigated by giving some XP for killing crunchies. Give it, dunno, 5 base XP per murdering a dude and players would have more incentive to kill infantry.
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Remember, some time ago map rotation timer was 5 minutes.
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i've just done one run so far, and it seems better than last couple of specops missions.
However, voice acting has improved pretty significantly from Spirithaven and that needs to be acknowledged. Story is formulaic, but character interactions are fun and Hana as Furiosa-like postapocalyptic warlord is pretty great. But thank god for improved VA, American Dream was horrible in that regard.
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3 minutes ago, Haswell said:- Doubled the PvE rotation pool size
- Increased the PvE map rotation time from 3 to 6 minutes
Oh for fucks sake are you kidding me mycom. Doubling the pool size - okay, fine. Increasing rotation time is dumb beyond belief.
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Well, outside of actual BP rewards (195 is fun as fuck), I got.... Scorpion Kastet. And fuck all of anything else.
I never ever saw coin box larger than 2.5k and I'm not sure if I'm being gaslighted and they don't actually exist.
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I mean, at least it is a normal production vehicle, and not some weird prototype with a gimmick. It would be nice to have it in PvE AI pool as a target for Desert Storm event.
Also hell yeah for GDR tanks, East Germany had the best military music ever.
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I'd guess they are awkwardly trying to reference four horsemen with chapter titles but they half-assed it like usual.
Also hurray for railroading. Don't you dare to deviate from the path, player!
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Those ramming kills on a pair of SPHINXes were wonderful.
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Still no fire extinguishers on lieutenants? Come on, mycom, it ain't that hard.
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So, uh, BP shop is gone?
edit: yeah, update somehow managed to break the BP shop.
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2 hours ago, knutliott said:I think the addition of wheeled vehicles will be good overall, if for no other reason than they're all soft and easy to kill. By all means please replace a T-15 with an ADATS!
Yeah, I agree in general, more variable targets are always a good thing. I'm getting really sick of murdering Bradleys/T-15s constantly. However, all of those are soft-skinned and they will be just easier to munch with your own T-15 or Ramka or whatever. Give us more MBTs as targets, come on mycom!
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Imagine SPHINX lieutenants' view range. It can even spot you from another PvE mission!
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I mean, this is the company that thinks Terminators are fine and balanced so I wouldn't hold my breath.
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News just in: Player called "XxxWOTANxxX" is a turd.
There's a significant correlation between the number of X-es player has in a username and said player's shittiness.
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7 hours ago, Tired_needs_Nrg_Drinks said:what .. did i walk into?
Deranged ramblings of a leaded gasoline-poisoned boomer mind.
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6 hours ago, Haswell said:The domain of aw.my.games and the brand My.games is owned by My.com. It's honestly a clusterfuck that require a visual aid for me to understand who owns what at this point, but I'm just going by the fine print at the bottom of the page and the registration info of the site.
SS likely has no idea this happened, don't blame him or burn him on a stake for this. This is a very classic example of lack of communication between two departments (marketing and community) within the same company.
While I have good faith this did not happen intentionally (I hope), I still feel this crosses the line and deserve a slap on the wrist to prevent future occurrence. As I said, if nothing wrong has been done, nothing will happen.
The issue is that somehow, those small mistakes keep happening and only at the expense of the player base.
When a company fucks up, assume malice, you will be right 99% of the time.
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Storyline Campaign 2.0?
in Upcoming Changes Discussion
Posted
Hey look, a decent voice acting. Now do more of that in missions please mycom.
Also, didn't world got a bit fucked with all supervolcano eruptions and we are living in Mad-Max-but-with-tanks timeline?