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Schlock

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Posts posted by Schlock


  1. 8 minutes ago, Haswell said:

    I don't see any headers, but I can't help but think you highlighted XP instead of reputation.

    Nope, last column is reputation. This may look a bit messy, but it's how it works for me - Q is total XP, W is base XP, Z is total team base XP, AA is reputation.

    image.png.58e34a95d51c72a42770be73f58ec029.png

    edit - here are two random battles, one on 11/3 and second on 23/3: First one has a bit higher rep because it's Leviathan.

    image.thumb.png.c8a2de536801e087e6edbc4406b2a121.png

    image.thumb.png.1e6081a8dd37bfe77138ba05e19798fe.png

    But I guess something got fucked with heroic specops somewhere, normal PvE still has the same reputation gain.


  2. One other thing that kinda bugs me, it is noticable here and on first phase of Meltdown PvE - HEAT warheads don't work underwater. OK, cool, makes sense. But it can be a bit of a pain to deal with MBTs and Terminators who have their hulls below the waterline in case you take a vehicle with missile armament.

    Also it seems there are more enemy MBTs spawning instead of squishies than in earlier missions which is a good thing.

     


  3. 7 hours ago, MasserME262 said:

     I feel like some players ignore them because they dont realize that are the AT squads and not the tanks that destroy the train? Not sure about that.

    I love how in game opening cinematics there are infantry shooting at the train, and players still fail to realise that in the mission, you need to shoot that infantry. Also, there is always that damage race going on which could be mitigated by giving some XP for killing crunchies. Give it, dunno, 5 base XP per murdering a dude and players would have more incentive to kill infantry.


  4. i've just done one run so far, and it seems better than last couple of specops missions.

    However, voice acting has improved pretty significantly from Spirithaven and that needs to be acknowledged. Story is formulaic, but character interactions are fun and Hana as Furiosa-like postapocalyptic warlord is pretty great. But thank god for improved VA, American Dream was horrible in that regard.


  5. 2 hours ago, knutliott said:

    I think the addition of wheeled vehicles will be good overall, if for no other reason than they're all soft and easy to kill.  By all means please replace a T-15 with an ADATS!

    Yeah, I agree in general, more variable targets are always a good thing. I'm getting really sick of murdering Bradleys/T-15s constantly. However, all of those are soft-skinned and they will be just easier to munch with your own T-15 or Ramka or whatever. Give us more MBTs as targets, come on mycom!


  6. 6 hours ago, Haswell said:

    The domain of aw.my.games and the brand My.games is owned by My.com. It's honestly a clusterfuck that require a visual aid for me to understand who owns what at this point, but I'm just going by the fine print at the bottom of the page and the registration info of the site.

    cXSagwJ.png

    SS likely has no idea this happened, don't blame him or burn him on a stake for this. This is a very classic example of lack of communication between two departments (marketing and community) within the same company.

    While I have good faith this did not happen intentionally (I hope), I still feel this crosses the line and deserve a slap on the wrist to prevent future occurrence. As I said, if nothing wrong has been done, nothing will happen.

    The issue is that somehow, those small mistakes keep happening and only at the expense of the player base.

    When a company fucks up, assume malice, you will be right 99% of the time.

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