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Pesa_

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Posts posted by Pesa_


  1. not only players got smacked in the face by the rebalance because it made every mbt the same and added chip damage, but you want to remove the stuff from the codes? the players wont stick to the game for much if they keep getting slapped, but not like they got redeemed by 1k people lmao. anyway i understand the reason of this decision so i wont complain. we just need to delete the post no? ahahahah


  2. there are a lot of tank games that do pvp better than aw, and if i ever wanted to play that mode, i would play another game. we have seen what happen when the game tries to do something for pvp, just look at 0.33. i think its better if the game stays on his strong point against other games, pve. it can get boring pretty fast, but you can fix that with not much of a problem adding various stuff. 


  3. to stay short, atgm chip damage discourage mbt to do their job because of unavoidable damage, especially in pve since almost every bot is armed with them, and the fact that bots have near perfect aim would make them even more annoying to fight, they already punish people for being aggressive, but with more damage, pen and chip damage it would be unbearable. armor changes on mbt will standardize every tank making them all the same, removing everything skill involved, and removing each tank particularity like the atdu (that got basically bitch slapped with one of those giant gloves used by football fans). general ammo changes are useless, they way they are in live server is almost perfect heat changes are unfair in every aspect, only removing armor bonus and rise base damge would have been ok. dpm changes are utter retarded, various mbts are unique in some ways and with this dpm buff and armor nerf, they would play basically the same. the ability to swap ammo type would remove leclerc line gimmick. mobility changes will make mbt too fast, ruining afv and lt job to spot. the entire point of discourage mbt to camp got destroyed by the atgm chip damage and universal weak spots. overall, no one asked for this rebalance, all the changes we needed were reducing mbt view range and make changes to the tanks that suffer for power creep, but instead we got a ton of unnecessary stuff. all of this feels rushed, for me all of these changes could be scrapped because the only things this rebalance do, is removing the skill involved and making a big mess ruining the game for basically everyone. i hope it will be scrapped or the game will lose a big chunk of people, including me.


  4. Game Version: 0.32.7198

    Brief Description: when i fire the second tow aiming at the enemy tank at close range, the first missile hit the target without problems but the second one fly straight outside the reticle for some time then it start to center with the crosshair, making the second missile miss the target by flying to the left instead of hitting where i aimed like the first one, this happen before 100 meters, sometimes even while using it from distance the bug makes it difficult to hit. this happen every time in pve, but not often in testing ground

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