Qbicle 115 Posted February 19 Source: https://armoredwarfare.com/en/news/general/update-0410-now-available Quote We are happy to announce that the Update 0.410 is now available! List of Update 0.410 Changes Dawnbreak PvE Mission In this update we are introducing the new Dawnbreak PvE mission. The mission takes place right before the Lone Star Special Operation. On the morning of the attack, Emily Arakawa and a small team of elite Seahawk survivors is tasked with infiltrating Port Houston and investigating Clayburn Industries activity in the area. But something’s not right... The mission is available only on Hardcore difficulty for Tier 7-10 vehicles and comes with three achievements (and their respective rewards). Learn more about it in our dedicated article. On the Hunt Battle Path We fixed several issues connected to the On the Hunt Battle Path and its vehicles: FPV missile camera no longer “lags” behind the missile as much Bulsae-6: Fixed several smaller visual issues Pantsir-S1: Fixed several smaller visual issues Pereh: Fixed the machinegun firing point Pereh: Fixed several smaller visual issues Fixed the Desert Hunter skin APS appearance Legendary Vehicles We are making the following changes connected to the Legendary Vehicle mechanic: Global Operations now award Legendary Loot Crates under the same conditions as Random Battles (we have added also the crown icon to the mode, as well as adjusted the description to match this change) PvE mission Sapphire no longer awards more Legendary Loot Crates than the other missions Players now correctly receive Legendary Loot Crates from Tropical Coast (Port Antonio) and Grassy Fields (Pleternica) PvP map matches Leopard 2A7DK: Fixed the small piece of lower frontal plate armor that was 99999mm thick Other Vehicles Kinetic guided missiles are no longer affected by the Supercharged Soft-Kill APS ability AbramsX: Fixed the broken autocannon model Centauro 120: Fixed several smaller visual issues Challenger 2: Fixed the Faugh a Ballagh skin visual issues Khrizantema-S: Fixed the launcher reloading animation KNIFV NLOS: Fixed several smaller visual issues M8 Thunderbolt II: Fixed several smaller visual issues Object 292: Installing the APS Suite module no longer removes the soft-kill APS from the visual model of the vehicle TOS-1M Buratino: Fixed the Koshmar skin visual issues General Changes Lone Star: Fixed the flying skyscraper Fixed an issue where the Armor Inspector feature was working incorrectly Fixed an issue where long (full) vehicle names were appearing in the mission result window Fixed an issue where combat UI elements would sometimes appear on the map loading screen Fixed an issue where the option to train crew to Level 6 upon vehicle purchase was missing Fixed several rare issues that could cause the game to crash Purchasing vehicle for Gold in the game will now show the correct price paid in the log along with the price for training its crew Added several new assets for future events Fixed several smaller localization issues Despite what's been stated in the "In Development" article, Dawnbreak debuted as a tiers 7-10 map rather than being restricted specifically to 8-10. There are reports of lieutenant vehicles receiving reduced damage (approx. 30%?) from incoming attacks in Dawnbreak Quote Share this post Link to post Share on other sites