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January 22 Patch Notes

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Source:

https://armoredwarfare.com/en/news/general/update-0400-now-available

 

Quote

We are happy to announce that the Update 0.400 is now available!

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List of Update 0.400 Changes

 

On the Hunt Battle Path

We fixed several issues connected to the On the Hunt Battle Path and its vehicles:

  • FPV missiles should now be flying more smoothly thanks to a number of adjustments we made (some stutter will likely still exist for some players, but it should be less visible)
  • FPV missiles now operate with a slight delay to simulate the signal between the missile and the operator
  • Fixed the FPV missile visual filter so that the missiles are not blinded on desert and snow maps
  • Fixed several incorrect descriptions of newly added items in the Battle Path shop
  • Fixed the blueprint icons in the Battle Path shop

Legendary Vehicles

We are making the following changes connected to the Legendary Vehicle mechanic:

  • Fixed an issue where some Legendary Loot Crates were not awarded correctly
  • BMPT Mod.2025: Updated the vehicle’s armor (including ERA) to match BMPT Mod.2017, moving the vehicle more towards our vision of a more fragile Tank Destroyer whose ammo rack can now be targeted more reliably
  • BMPT Mod.2025: Overperforming Malakhit ERA replaced by older Relikt to match the previous point
  • BMPT Mod.2025: Legendary Ataka-X missiles can now be intercepted by both regular and active hard-kill APS
  • BMPT Mod.2025: Regular Ataka-M missiles time between shots reduced from 3s to 1s
  • Having enough blueprints to unlock a new Legendary Vehicle is now indicated by a green dot next to the Inventory icon (it disappears when you use the blueprints to assemble a vehicle)
  • Heroic PvE no longer incorrectly shows the Legendary Vehicle crown icon

Other Vehicles

  • K21: Removed the Raybolt missile partial damage value (which was a bugged UI element)
  • Khrizantema-S: Partially fixed the vehicle’s reloading animations (the bugged version can still exist, but rarely)
  • Object 187: Side ERA is displayed correctly in the Armor Inspector window
  • Stryker ADATS: SAPHEI rockets can now be used with the appropriate module
  • T-90M Proryv: Tracks are no longer clipping into the ground
  • VN20: Sentry gun now has the correct elevation and depression angles

General Changes

  • Fixed an issue where Battalion ranking would not count and appear correctly in the Ranking table (the Ranking values should remain the same as at the point where issues arose)
  • Fixed an issue where players would sometimes encounter the endless “authentication” window at the launch of the game
  • Optimized the length of map loading upon entry and exit both
  • Optimized the Visual Customization window UI
  • Optimized the vehicle model loading time when switching vehicles in the Garage
  • Fixed an issue where some skin, camouflage and decal icons were not appearing correctly in the Customization window
  • Fixed an issue where pressing the booster button in the Garage would take players to an incorrect part of their Inventory
  • Tiers are now displayed in the correct order in player statistics (the ancient annoying “10 below 1” UI issue)
  • Added several new assets for future events
  • Fixed several smaller localization issues

 

Notes:

  • BMPT 2025 was buffed in firepower during Update 0.395 last month, but this update is addressing its defensive properties, with SS stating ammo rack invulnerability being the issue.
  • Garage stats card for BMPT 2025's ATGM launchers are not updated, hence they do not match actual intraclip reload times.
  • When asked about autocannon nerf, SS replies: "We are working on adjusting autocannons. When and how exactly will be shared when there is more to share."

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