Qbicle 108 Posted November 19 Source: https://armoredwarfare.com/en/news/general/developer-diary-battle-path-commander-changes Quote In the Seahawks Battle Path article, we mentioned that the three commanders featured as prizes in the Seahawks Battle Path would be getting an update. These commanders are: Joshua Seagrove Kathryn Grey Fyodor Sokolov Without further ado, here’s what we’ve done. Joshua Seagrove is and always has been intended as a wheeled Tank Destroyer commander since his vehicle is canonically a Stryker by the name of Avenger (featured as a skin in the Battle Path prizes). His focus should be on firepower, module destruction and camouflage. Therefore: Joshua Seagrove’s main skill is now static (available in full state right from the initial rank) and provides 7% reload speed buff at the expense of 25% hitpoints Two Tier 3 skills providing 3.33% bonus to rate of fire after destroying a module) got improved to 5% and moved to the corners of the field Two Tier 3 skills providing 6.89% camouflage penalty reduction for firing a gun got improved to 8% and moved to the corners of the field The entire vicinity of the main skill is now filled with Eagle Eye skills (increasing the ability to see through foliage) Two Marksman skills (improving accuracy) are also above and below the main skill Kathryn Grey is supposed to be an effective Abrams commander given her canonical lore choice of driving an M1A3 Abrams (also featured as a skin in the Battle Path). Once again, her focus is on MBT firepower. Therefore: Kathryn Grey’s main skill was upgraded and received a new name, Warfighter. It now scales with ranks and provides up to 8% reload time improvement as long as you drive an MBT The not-so-useful Track and Destroy skills in lower right corner were replaced by two fields of skills providing 15% chance to deal maximum damage (30% in total) We have removed various condition skills triggering whenever an enemy is within 50m and replaced them with hull traverse skills without this condition In the center of the field (that was previously empty) there is a new skill providing reload time improvement as long as there are no enemies present within 50m (regardless of class) And, finally, Fyodor Sokolov is getting a set of smaller changes. His essence remains the same – he will provide an XP bonus, making him highly suitable as a commander for new players. However: The top rank XP bonus is increased from 40% to 50% Replaced the Texas Duel skill (increasing accuracy) on the left side with another third rank repair skill On the left middle side, the ATGM and accuracy skills were replaced by Motivation skills (increasing crew statistics) Please note that Maximilian König (previously a “clone” of this commander skill-wise) is not getting this overhaul and from now on will be different. As for Samuel Thorpe (who’s not connected to the Battle Path), he will receive a deeper overhaul that will be described in a separate article. Thorpe's overhaul is supposed to come at the same time as the other three commanders, as mentioned in a previous article. However, SS states preparing for this upcoming BP and Shockwave mode at the same time was too much, but his changes should come "soon". Seagrove's main skill is intended to have a 25% HP cost instead of 20%, i.e. article text's statement stands true over what's stated in screenshot Some other skill changes are not mentioned, such as Kathryn Grey's Camo Net II skill being replaced by some kind of repair speed improvement skill. Quote Share this post Link to post Share on other sites