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August 22 Patch Notes

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Source:

https://armoredwarfare.com/en/news/general/update-01906-now-available

 

Quote

We are happy to announce that the Update 0.190.6 is now available!

 

 

 

List of Update 0.190.6 Changes

 

Lone Star

We are introducing the second mission of the Black Company Special Operation, which is called Lone Star. The Lone Star Special Operation takes you to Port Houston where you have to rescue hostages while capturing a ship from Clayburn Industries. For more information about the background, please visit our earlier article.

Please note:

  • Special Operations are available in the PvE section of HQ
  • Make sure to turn your voiceover sound settings on (or up) to understand what’s going on in the mission
  • In order to reach Lone Star, the Rate of Decay mission must be completed
  • We are aware of an issue where Challenger 2 ATDU bots are not behaving correctly (will be fixed in the near future)

Make sure to submit your feedback in Discord, we’re looking forward to reading it!

Tales from the Dark Battle Path Fixes

In this update, we are correcting several issues of the Tales from the Dark Battle Path and its vehicles:

  • BMP-2M: Fixed the HE shell icon
  • BTR-82A: Fixed the infantry door animation
  • T-90M: Vehicle no longer has a fuel tank module (just like the rest of the vehicles in the game)
  • T-90M: Minor model fixes (mostly ERA visuals)
  • T-90M: Broken APS and commander optics modules now have a proper collision model

Additional Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:

  • Ajax: Increased the hitpoints from 2700 to 3700
  • Ajax: Increased the rate of fire from 375 to 450 rounds per minute
  • Ajax: Increased the camouflage value by 5%
  • AS90: Fixed an issue where the shells would fire through targets at close distances
  • Boxer CRV: Fixed the vehicle’s mobility model
  • Boxer CRV: Suspension is now properly animated
  • Bradley FV: Destroyed turret now has a proper collision model
  • Challenger 2 ATDU: Vehicle temporarily unavailable
  • M8-120 Thunderbolt II: Fixed the side armor collision model
  • Sphinx: Destroyed vehicle now has a proper collision model
  • T-14 152 Armata (and Armata Hades): Increased the reload time from 11.4s to 13s
  • T-14 152 Armata (and Armata Hades): Grifel-3 APFSDS round with depleted Uranium penetrator now has a correct chance to cause fire bonus

MY.GAMES Market

Within several days from the launch of this update, players who previously had unclaimed items in MY.GAMES Market inventory will receive them on their accounts. Don't be surprised if you suddenly receive unexpected items during this or the next week.

General Changes

  • Numerous changes and updates to the new WLG launcher
  • Tank Encyclopedia feature now properly shows all vehicles
  • Autocannon shells now have tracers again
  • Fixed an issue where, while in first person mode, the gun elevated and depressed slower than intended
  • Once again corrected the appearance of the Iraq (Modern) camouflage
  • Iron Crate is no longer dropping a progression Wilk (if you have been affected by this problem, please contact Support for a new crate)
  • Available infantry icon now updates correctly
  • Fixed several localization issues
  • Added a number of assets

 

  • Some players may have already unlocked some of Lone Star spec ops achievements from April. This is because the achievements were accidentally made available back in 4th April patch, and players could unlock them just by playing normal matches. The achievements were hidden from view a week later, but it is now apparent that they were not actually removed after all this time.
  • The Challenger ATDU has been disabled from gameplay. It can still be found as targets in test drive and PvE, where enemy ATDUs appear with dislocated tracks.
  • Not mentioned in the patch, but the EMBT is also available for test drive.
  • As for T-14 152 nerf, SS says on official Discord server that "Armata 152 was surpassing Object 195 in winrate, survivability and was on par with damage output. Now it will have a lower damage output because it doesn't have an autocannon."

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