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xxx514

Bot reports

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Hello fellow tankers, is reporting system even working? Or how may I report bot / suspicious of player being bot ? In past weeks Ive started getting so called "players" - mostly with cyrylic names - which going offline after no longer than 2 minutes since start till end of mission. Other question is why they even starting battle in which they wont participate...

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I have heard that the in-game reporting system is useless because no one (on the Dev side) pays any attention to it anymore.  I continue to use it to file reports for activities just like the ones you describe, but anything more serious needs to be reported to Support and be accompanied by replays and screenshots.

Connectivity from the former Easter Bloc nations can be spotty, so I suspect that many of those people either had the game crash or lost connection.  The game's anti-AFK controls are actually pretty good at preventing AFK players from receiving rewards, so there'd be little point in doing it intentionally.

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22 minutes ago, xxx514 said:

is reporting system even working

Nope, it doesn't work. Confirmed by game staff a long time ago.

If there's anything truly worth reporting, sending in support tickets is your best bet.


Spoiler

 

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Excellent! Support stuff, here I come! ]:-) If they forcing me to play with those ()^*^%%$@# ... let say, very unpleasant, mindless and unskilled players, they got a shitload of reports. Beacouse as I remember, many players asked to merge EU and NA servers, but stuff answered something like "Nah, ping too high blah blah blah", but now they connected NA not to EU, but to Russia directly - and no problems with lags now? I dont blame players, which reallly have connection problems, but im sure they could rejoin in 15 minutes - and that shouldnt happen that often to let me notice it. And yes, sometimes Im very, very mean...

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xxx514

Don't be ridiculous, it was the russian players who were connected to the european server, and not vice versa. And I want to ask you, so evil and skillful player, only one question: how much winrate % and average damage do you have in pvp? Probably it is not necessary to deny the fact that russian players are much superior in their skill to the rest world.

Edited by tahax (see edit history)

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Dear Tahax - im not playing pvp, beacouse I hate pvp in such games. I have very bad memories with early versions of WoT, so I even dont played pvp here, cuz AW is literally a clone of that bullshit WoT. Better one, but still nearly same in mechanics. Only pve is holding me here - just beacouse its easy and gives me fun, where pvp is not. Thats why I am quite angry at some players - they even cannot defeat simple AI in many cases, not even mentioning doing secondaries. Therefore Im assuming that I can help a little in improving gameplay not mine, but for everyone trying to have fun in pve, but being destroyed by such mindless creatures. I even have idea how it can be prevented, and if you can, please let me know if that mechanism is worth something: performance tresholds. It should count in which tanks player is doing secondaries and how often, is helping his team mates doing damage, support fire or scouting, average DPM per match, death per kills ratio and average lifetime during battles and so on. Counting that player is allowed or not to hardcore missions or even special opperations. For pvp it can assign kind of rank, for which players with similar rank could be paired. But its just an idea. Any thoughts?

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xxx514

I'm sorry, but pve a priori is considered MUCH easier than pvp battles, so you shouldn't demand any special skills from avid pve players, all the more angry that not all people have learned all missions by heart))

And about ranks: there are not so many players in the whole game to enter ranks, and there is no sense in the ranks in shooting bots that often turn their stern to you. I want to repeat once again: pvp is much more difficult and interesting to play, because battles against LIVE players are not so similar to groundhog day, but someone chooses the easiest way, and someone the difficult but exciting way.

Edited by tahax (see edit history)

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