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Terminator83

FPS dropping when AI are appaearing

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Hi everybody. I wanted to hear your opinions as well, with regards of your FPS in game.

My actual situation: yesterday evening, in the Plague Spec Ops, at the end of the battle , when all bots were firing simultaneously at me, FPS dropped to 35-40 and the game moved as it was in slow motion.

When I start any PVE battle, at the very beginning - FPS display is: 150-160.

As bots are appearing it dropps to 80-90-100 fps. Is this a normal behaviour?

I have all graphic card drivers updated, set the proper Nvidia Ctrl panel Settings, with Max Performance, Gsync and so on.

Configuration: 

Chip type: GeForce RTX 2070 SUPER

Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 CPUs), ~4.0GHz

Memory: 16384MB RAM

In game all is running on MAX , my settings below:

Screen- Generic PnP Monitor [ how can I change this, if this is not my actual monitor]?

Anti Aliasing - MSAA 2x [ should be changed?]

Vsync - Off

FPS limit in battle - is 200 - as my max rate of the monitor is 240 Hertz

FPS Limit [other] set to 60

Dynamic Scene resolution is set to - off

3D Render Resolution is set to max 1.00

 

I have created a ticket to Support, provided them all the info requested, router model etc.

Internet Speed in my country is very high, i measured it yesterday as well Download  933.4 Mb/s, Upload 498.1 Mb/s.

I wonder what is your FPS in PVE when AI's are entering the scene, to know if I have to change smth on my PC, or not.

 

Thanks for any advice!

 

Regards all!

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3 hours ago, Terminator83 said:

when all bots were firing simultaneously at me, FPS dropped to 35-40 and the game moved as it was in slow motion.

Sounds normal, all the particle effects from stuff hitting you tend to tank your framerates.

I get horrid frame drops too when lots of bots spawn and get spotted at once, I'm assuming that's due to the big spike in rendering and processing , since my framerate increases once the bots are culled. The only remedy I can think of is to remove the bots as fast as possible to keep their numbers low.


Spoiler

 

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Try different pairs (X, Y) of FPS settings in range of 90/120 and 120/160. Restart AW each time you change settings.

Here is what i use  (X,Y) = 60/90 since last discussion about AW performance on 240 Hz monitors :)

AW:

In-game v sync: off

In-game frame limit: X

All settings High (except Minimal: Water, Post process, Shadows off).

Dynamic scene: off

AA: MSAA 2x

nVidia profile (global or for AW only):

Max Refresh Rate: Y

vSync: ON

Low Latency: ON

Tripple Buffer: ON  (OpenGL is not used here, but keep it this way)

Disable all other quality improvements

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