Jump to content

Edit History

eXeStyle

eXeStyle

 


Upd. 07.11.2023
- New sound of the coaxial machine gun;
- New variation of ATGM launch from the 3rd person;
- New ATGM reload sound;
- New sounds of diesel engines from the 3rd person;
- New sound for reloading vehicles with an automatic loader;
- The sound of tank destroyers firing from 1st person has been improved;
- New ATGM reload sound;
- New variation of autocannon firing sounds from 1st and 3rd person caliber up to 50 mm;
- Editing ambient sounds. I played a little with the volume (this concerns the sounds of equipment interacting with surfaces, such as snow, sand, soil, water, etc.);
- Changed the sounds of the suspension. Her work now sounds more varied;
- New sound for switching from the main caliber to the secondary one;
- New countdown sound to the start of the round;
- Added volume to the sound of ammo replenishment;
- Now, at idle speed of a diesel engine, on some types of equipment you can hear the radio conversations of the crews (I did this just for the atmosphere. By the way, this feature was implemented in version 1.6 of the mod, but they could only be heard on the K1A1, Chieftein and possibly Warrior vehicles. And no, I haven’t learned how to change scripts, it’s just a little trick when working with voice acting); - New sounds of projectiles detonating on the surface. (Take care of your ears in large batches);
- Diesel engines of other players now have more realistic voice acting;
- When the active protection complex is activated, there is now a sound of ammunition detonation;
- I worked a little with the voice acting of the gas turbine engine. I added a little volume to the exhaust hum.


Всем доброго времени суток!
Прошло много времени с момента последнего обновления мода. За это время я проделал над ним достаточно большую и объемную работу. Если изначально моей целью было улучшение звуков транспорта и стрельбы, то мои последние обновления уже начали касаться окружения и того, что происходит вокруг игрока в бою. Вся эта работа проводилась для того, чтобы игрок больше погрузился в игровой процесс и в полной мере насладиться происходящим на экране.
Перечислить полный список изменений будет очень сложно, но вкратце, на данный момент:
- Переработано большое количество эффектов окружения, в том числе эффектов разрушения;
- Обновлены звуки стрельбы;
- Новые звуки интерфейса (такие как ускорение, пополнение боезапаса в PVE и многие другие);
- Обновлены звуки попадания игрока;
- Переработаны звуки движения транспорта. Обновлено звучание дизельного двигателя от первого и третьего лица.

И многие, многие другие.

Ниже вы можете увидеть все изменения в демо-роликах.

Обратите внимание, что теперь распаковка несколько изменилась (это сделано для большего удобства). Первый файл включает в себя все основные звуковые архивы для работы мода. Второй файл с припиской "альтернатива" включает в себя только другие звуки стрельбы (эффектов окружения, двигателей и т.д. в этом архиве нет).


A new version!
https://drive.google.com/file/d/1OVXRGP0sZK0S4CXcXlKfXY_YkPtp72NN/view?usp=sharing

 

Version realistic (Major Version. Install first):
https://drive.google.com/file/d/1uUAfmVQuMRGlC9m4dLO4o113w-9DKirD/view?usp=share_link

Version realistic alternate. Shooting and reloading sounds that are used as an alternative in the mod since version 1.6 (Install over the main version):
https://drive.google.com/file/d/1td2C1Cdz1oy_ci75I2LXGPlKbuqQ0D4s/view?usp=shakre_lin

Version realistic alternate. The sounds of shooting and reloading that were used in the mod before version 1.5 (Install over the main version):
https://drive.google.com/file/d/1Q_uh5L1_CPVchifpfqNcduAiKEuc8JzX/view?usp=share_link

New diesel engine sounds ver. 1.6 (Install over the main version):
https://drive.google.com/file/d/1_VwELNEaS06Y1iKo6JGm03L99x77-Ah5/view?usp=share_link

Alternate player detection alert sound (Install over the main version):
https://drive.google.com/file/d/1rPJ1tCcRC0DVTRqRmNxyEfxBLvO7IMgi/view?usp=share_link



If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

 


 

 

eXeStyle

eXeStyle

 


Upd. 31.01.2023
- In addition to the sound effects of the environment on some maps added the sounds of combat;
- Adjusting the volume of some ambience effects;
- The folder with the sounds of surfaces has been returned to the mod. Previously, it was mistakenly removed when optimizing the mod;
- Fixed a bug with ship fire sounds on some PVP maps.

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 

Version realistic (Major Version. Install first):
https://drive.google.com/file/d/1uUAfmVQuMRGlC9m4dLO4o113w-9DKirD/view?usp=share_link

Version realistic alternate. Shooting and reloading sounds that are used as an alternative in the mod since version 1.6 (Install over the main version):
https://drive.google.com/file/d/1td2C1Cdz1oy_ci75I2LXGPlKbuqQ0D4s/view?usp=shakre_lin

Version realistic alternate. The sounds of shooting and reloading that were used in the mod before version 1.5 (Install over the main version):
https://drive.google.com/file/d/1Q_uh5L1_CPVchifpfqNcduAiKEuc8JzX/view?usp=share_link

New diesel engine sounds ver. 1.6 (Install over the main version):
https://drive.google.com/file/d/1_VwELNEaS06Y1iKo6JGm03L99x77-Ah5/view?usp=share_link

Alternate player detection alert sound (Install over the main version):
https://drive.google.com/file/d/1rPJ1tCcRC0DVTRqRmNxyEfxBLvO7IMgi/view?usp=share_link



If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

 


 

 

eXeStyle

eXeStyle

 


Upd. 31.01.2023
- In addition to the sound effects of the environment on some maps added the sounds of combat;
- Adjusting the volume of some ambience effects;
- The folder with the sounds of surfaces has been returned to the mod. Previously, it was mistakenly removed when optimizing the mod;
- Fixed a bug with ship fire sounds on some PVP maps.

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 

Version realistic (Major Version. Install first):
https://drive.google.com/file/d/1uUAfmVQuMRGlC9m4dLO4o113w-9DKirD/view?usp=share_link

Version realistic alternate. Shooting and reloading sounds that are used as an alternative in the mod since version 1.6 (Install over the main version):
https://drive.google.com/file/d/1td2C1Cdz1oy_ci75I2LXGPlKbuqQ0D4s/view?usp=shakre_lin

Version realistic alternate. The sounds of shooting and reloading that were used in the mod before version 1.5 (Install over the main version):
https://drive.google.com/file/d/1Q_uh5L1_CPVchifpfqNcduAiKEuc8JzX/view?usp=share_link

Alternate player detection alert sound (Install over the main version):
https://drive.google.com/file/d/1rPJ1tCcRC0DVTRqRmNxyEfxBLvO7IMgi/view?usp=share_link

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

 


 

 

eXeStyle

eXeStyle

 

 

 

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 



Version classic (Not supported): 
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic (Major Version):
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate (Install over the main version):
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 


 


 

 

eXeStyle

eXeStyle

 

 

 

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 



Version classic (Not supported): 
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic (Major Version):
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate (Install over the main version):
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

eXeStyle

eXeStyle

 

 

 

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 



Version classic (Not supported): 
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic (Major Version):
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate (Install over the main version):
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

eXeStyle

eXeStyle

 

 

 

Good day everyone!
It's been a long time since the last update of the mod. During this time I have done a fairly large and voluminous work on it. If initially my goal was to improve the sounds of vehicles and shooting, then my latest updates have already begun to concern the environment and what happens around the player in battle. All this work was carried out in order for the player to be more immersed in the gameplay and enjoy what is happening on the screen to the fullest.
It will be very difficult to list the full list of changes, but in short, at the moment:
- Reworked a large number of environmental effects, including destruction effects;
- Updated shooting sounds;
- New interface sounds (such as acceleration, ammo replenishment in PVE and many others);
- Updated player hit sounds;
- Reworked vehicle movement sounds. Updated sound of the diesel engine in the first and third person.

And many many others.

Below you can see all the changes in the demo videos.

Please note that now the unpacking has changed somewhat (this was done for greater convenience). The first file includes all the main sound archives for the mod to work. The second file with the postscript "alternative" includes only other sounds of shooting (the effects of the environment, engines, etc. are not in this archive).

 



Version classic (Not supported): 
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic (Major Version):
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate (Install over the main version):
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 


More presentation videos:

 

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 05.08.2022 ver. 1.2



Version classic:
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic:
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate:
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


PS Unfortunately, in this version of the patch, the old detection sound was mistakenly returned. For those who are critical, it is possible to install the patch attached below.
https://drive.google.com/file/d/1MMp_59rbMCo7vuHhKW2DEGiChUudhEsH/view?usp=sharing




File for those who find the sound of the turret turning loud (old ver.).
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 


05.08.2022

It's time for the release of the new patch 1.2! What will this patch bring new?
- Reworked recochet sounds. Now they have become better heard in battle and they have become much clearer;
- New sounds of firing light tanks;
- New sounds of tank destroyers firing;
- New sound of ATGM penetration;
- New sound of the APS;
- New sound of ATGM jamming systems;
- New sound for disabling the APS and jamming systems from the 1st person;
- New sound of the radar;
- New sound of ATGM reloading;
- Updated sound of the hybrid engine.
and much more.

In addition to this, there are additional 3 versions of the mod. Now everyone can choose a variation to their taste. What is their difference? 1. Version, this is the classic version of the mod with more arcade sounds; 2. The version uses more realistic (in my opinion) sounds of shots and the operation of various gun mechanisms; 3. Version is almost the same as version 2, but with a slightly different sound of MBT firing from the 1st person.

What's included in the Realistic Shooting Sounds version?
- New firing sounds for autocannons up to 50 mm caliber;
- New MBT firing sounds;
- New firing sounds for autocannons caliber 50mm and above.

New hybrid engine ver 1.2:

 

New sound of the radar:
 

New sound of ATGM jamming systems and new firing sounds for MBT and new firing sounds for autocannons up to 50 mm calibe:

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 05.08.2022 ver. 1.2



Version classic:
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic:
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate:
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing


PS Unfortunately, in this version of the patch, the old light sound was mistakenly returned. For those who are critical, it is possible to install the patch attached below.
https://drive.google.com/file/d/1MMp_59rbMCo7vuHhKW2DEGiChUudhEsH/view?usp=sharing




File for those who find the sound of the turret turning loud (old ver.).
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 


05.08.2022

It's time for the release of the new patch 1.2! What will this patch bring new?
- Reworked recochet sounds. Now they have become better heard in battle and they have become much clearer;
- New sounds of firing light tanks;
- New sounds of tank destroyers firing;
- New sound of ATGM penetration;
- New sound of the APS;
- New sound of ATGM jamming systems;
- New sound for disabling the APS and jamming systems from the 1st person;
- New sound of the radar;
- New sound of ATGM reloading;
- Updated sound of the hybrid engine.
and much more.

In addition to this, there are additional 3 versions of the mod. Now everyone can choose a variation to their taste. What is their difference? 1. Version, this is the classic version of the mod with more arcade sounds; 2. The version uses more realistic (in my opinion) sounds of shots and the operation of various gun mechanisms; 3. Version is almost the same as version 2, but with a slightly different sound of MBT firing from the 1st person.

What's included in the Realistic Shooting Sounds version?
- New firing sounds for autocannons up to 50 mm caliber;
- New MBT firing sounds;
- New firing sounds for autocannons caliber 50mm and above.

New hybrid engine ver 1.2:

 

New sound of the radar:
 

New sound of ATGM jamming systems and new firing sounds for MBT and new firing sounds for autocannons up to 50 mm calibe:

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 05.08.2022 ver. 1.2



Version classic:
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic:
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate:
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing

File for those who find the sound of the turret turning loud (old ver.).
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 


05.08.2022

It's time for the release of the new patch 1.2! What will this patch bring new?
- Reworked recochet sounds. Now they have become better heard in battle and they have become much clearer;
- New sounds of firing light tanks;
- New sounds of tank destroyers firing;
- New sound of ATGM penetration;
- New sound of the APS;
- New sound of ATGM jamming systems;
- New sound for disabling the APS and jamming systems from the 1st person;
- New sound of the radar;
- New sound of ATGM reloading;
- Updated sound of the hybrid engine.
and much more.

In addition to this, there are additional 3 versions of the mod. Now everyone can choose a variation to their taste. What is their difference? 1. Version, this is the classic version of the mod with more arcade sounds; 2. The version uses more realistic (in my opinion) sounds of shots and the operation of various gun mechanisms; 3. Version is almost the same as version 2, but with a slightly different sound of MBT firing from the 1st person.

What's included in the Realistic Shooting Sounds version?
- New firing sounds for autocannons up to 50 mm caliber;
- New MBT firing sounds;
- New firing sounds for autocannons caliber 50mm and above.

New hybrid engine ver 1.2:

 

New sound of the radar:
 

New sound of ATGM jamming systems and new firing sounds for MBT and new firing sounds for autocannons up to 50 mm calibe:

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 05.08.2022 ver. 1.2



Version classic:
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic:
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate:
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing

File for those who find the sound of the turret turning loud (old ver.).
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 


05.08.2022

So it's time for the release of the new patch 1.2! What will this patch bring new?
- Reworked recochet sounds. Now they have become better heard in battle and they have become much clearer;
- New sounds of firing light tanks;
- New sounds of tank destroyers firing;
- New sound of ATGM penetration;
- New sound of the APS;
- New sound of ATGM jamming systems;
- New sound for disabling the APS and jamming systems from the 1st person;
- New sound of the radar;
- New sound of ATGM reloading;
- Updated sound of the hybrid engine.
and much more.

In addition to this, there are additional 3 versions of the mod. Now everyone can choose a variation to their taste. What is their difference? 1. Version, this is the classic version of the mod with more arcade sounds; 2. The version uses more realistic (in my opinion) sounds of shots and the operation of various gun mechanisms; 3. Version is almost the same as version 2, but with a slightly different sound of MBT firing from the 1st person.

What's included in the Realistic Shooting Sounds version?
- New firing sounds for autocannons up to 50 mm caliber;
- New MBT firing sounds;
- New firing sounds for autocannons caliber 50mm and above.

New hybrid engine ver 1.2:

 

New sound of the radar:
 

New sound of ATGM jamming systems and new firing sounds for MBT and new firing sounds for autocannons up to 50 mm calibe:

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 05.08.2022 ver. 1.2



Version classic:
https://drive.google.com/file/d/1y-KWgZn2JO3tFRsVYTWQY2huJRMbhRkQ/view?usp=sharing

Version realistic:
https://drive.google.com/file/d/1mUiEAPxjTyBQHs4s19ezxJn52D6gRv7E/view?usp=sharing

Version realistic alternate:
https://drive.google.com/file/d/12qQ0D8YqY6Fjkv9HKFfLTy_V0KxYJqJc/view?usp=sharing

File for those who find the sound of the turret turning loud (old ver.).
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 


05.08.2022

So it's time for the release of the new patch 1.2! What will this patch bring new?
- Reworked recochet sounds. Now they have become better heard in battle and they have become much clearer;
- New sounds of firing light tanks;
- New sounds of tank destroyers firing;
- New sound of ATGM penetration;
- New sound of the APS;
- New sound of ATGM jamming systems;
- New sound for disabling the APS and jamming systems from the 1st person;
- New sound of the radar;
- New sound of ATGM reloading;
- Updated sound of the hybrid engine.
and much more.

In addition to this, there are additional 3 versions of the mod. Now everyone can choose a variation to their taste. What is their difference? 1. Version, this is the classic version of the mod with more arcade sounds; 2. The version uses more realistic (in my opinion) sounds of shots and the operation of various gun mechanisms; 3. Version is almost the same as version 2, but with a slightly different sound of MBT firing from the 1st person.

What's included in the Realistic Shooting Sounds version?
- New firing sounds for autocannons up to 50 mm caliber;
- New MBT firing sounds;
- New firing sounds for autocannons caliber 50mm and above.

New hybrid engine ver 1.2:

 

New sound of the radar:
 

New sound of ATGM jamming systems:

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 25.05.2022

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle;
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 25.05.2022

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.
 

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:
New link 25.05.2022

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of firing light tanks from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the ability "Acceleration";
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the explosion of ammunition after the death of bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.
- Replaced the sound of hits and penetrations of the player from the first person;
- Changed the sound of turning the tower from the first person.

Perhaps something else.

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of LT firing from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the "Fast and the Furious" ability;
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the BC explosion for bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel engine;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.

Perhaps something else.

Link to download and video with the presentation will be a little later

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

Upd 24:05:2022

 

Good day! I decided to share with you a new update of the mod.


What's new:
- Voiceover of the countdown before the start of the battle (changed to the sound of a clock pendulum, like it was in the Hunger Games movie, at least in my head the concept was something like this. I also corrected Chavez's annoying clicking during the countdown for the release of version 0.8);
- Sounds of collisions with tanks and various surfaces;
- The sound of ATGM firing from the 1st person;
- Reworked the sound of LT firing from the first person;
- Changed some more environmental sounds;
- In this version, the test replaced the sound of light;
- Test replaced the activation sound of the "Fast and the Furious" ability;
- Replaced the sound of machine gun firing from a third person, with a clearer and better quality;
- The standard sound of the BC explosion for bots and other players has been slightly improved. Now, during the explosion, you can hear how the cartridges in the tank explode;
- Improved the sound of Shilka firing from a third person. Added a small echo after the shot and the sound of falling shells (the model has implemented the ejection of shells from the fighting compartment).
- Completely new sound of the diesel engine. The sound is taken from a real tank diesel engine;
- New sound for gas turbine engine;
- A completely new sound of the gasoline engines that is used on the AMX-50, Scorpion, Scorpion 90, Ontos and other vehicles with a gasoline engine. The sound is taken from a real tank engine;
- New firing sounds for MBT;
- New sound for reloading vehicles with a loader;
- Separate reload sound used on tank destroyers;
- Implemented a separate sound for the firing of the K153 machine gun for the first and third person;
- Improved caterpillar movement sounds. The clanking became more pronounced;
- New reload sound for vehicles with autocannon;
- New first-person shooting sound for vehicles with up to 50mm caliber autocannon.

Perhaps something else.
 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote


File for those who find the sound of the turret turning loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote


File for those who find the turning sound loud.
https://drive.google.com/file/d/1GoNeJJNuAI2w2xp1ydOSuEBPAJyza83h/view?usp=sharing

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

 

eXeStyle

eXeStyle

 

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

 

eXeStyle

eXeStyle

 

Добрый день! Хочу заранее извиниться. Этот текст был напечатан с помощью Google Translate, так как английский не является моим родным языком. В этом сообщении я хотел бы поделиться с вами модом под названием Голос войны! Мод изначально был сделан мной для группы ВКонтакте и был своего рода эксклюзивом. Данная модификация заменяет огромное количество звуков, которые игрок может услышать в бою. Это было сделано для большего погружения в игровой процесс и наслаждения происходящим. Что этот мод меняет в игровом процессе?
- Заменены ВСЕ звуки съемки. 6 звуков были взяты из модов Vadim's Weapon Sounds и самого первого мода BATTLEFIELD Gun Sound (я использовал некоторые другие файлы, потому что эти ребята сделали лучшие звуки для игры. Все авторские права принадлежат авторам этих модов и звуковых файлов. Я не претендую на авторство);
- Заменены звуки дизелей на новые, более реалистичные, а также звук гибридного двигателя на более правдоподобный (ранее звуки дизелей уже выкладывались здесь отдельным файлом);
- Изменен звук поворота башни с третьего лица на более реалистичный;
- Замена звука пневматической подвески на реалистичную;
- Замена звука съемки дымовой завесы на реалистичную;
- Замена звука перегружаемых танков на реалистичный;
- Изменен звук активации некоторых механических частей, таких как радар и посадочная рампа (посадочный люк);
- Заменены звуки движения танковых гусениц;
- Заменено большинство звуковых эффектов ударов, проникновений в танк игрока при просмотре от 3-го лица на реалистичные;
- Изменены звуки рикошетов БРОН снарядов и пуль от транспортных средств;
- заменены звуки движения колесной и гусеничной техники по различным поверхностям, а именно по асфальту – грунтовке и различным видам бездорожья (песок, снег, земля);
- Заменены звуки попадания снарядов в снег, землю и песок на более эффективные;
- Заменены звуки взрывов, а также заменены некоторые эффекты, используемые в миссиях PVE (из эффектов, звуков летящего вертолета, его стрельбы, а также прохождения реактивных самолетов над головой для большего погружения);
- Заменены звуки взрыва оборудования при уничтожении (включая игрока) на реалистичные. Теперь это больше похоже на то, что вы можете услышать, играя в Battlefield 3;
- Изменен звук захвата цели при использовании самонаводящегося ПТРК (Spike, Javelin и т.д.). Аудио состоит из стандартной игры и звука захвата цели из Battlefield 3;
- Заменены звуки стрельбы гранатометов и минометов на реалистичные;
и многое другое!
Данная версия мода адаптирована и универсальна для иностранных пользователей, так как все файлы на русском языке были вырезаны.

Ссылка для скачивания:

Good afternoon! I want to apologize in advance. This text was typed using Google Translate as English is not my native language. In this post, I would like to share with you a mod called Voice of War! The mod was originally made by me for the VKontakte group and was a kind of exclusive. This modification replaces a huge number of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship) ;
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of the turret turning from third person to more realistic;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloaded tanks with a realistic one;
- Changed the activation sound of some mechanical parts, such as the radar and the landing ramp (landing hatch);
- Replaced the sounds of movement of tank tracks;
- Replaced most of the sound effects of impacts, penetrations into the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of ARMOR shells and bullets from vehicles;
- replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with more effective ones;
- Replaced the sounds of explosions, as well as replaced some of the effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jets overhead for more immersion);
- Replaced the sounds of equipment exploding when destroyed (including the player) with realistic ones. Now it's more like what you might hear while playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). Audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the sounds of firing grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you encounter errors while extracting the archive, try using an alternative link:

Quote

If you wish, you can use my sound files in your mod, but with a link to the author.

As a fan of realism, I also recommend installing:

 

 

 

 

eXeStyle

eXeStyle

 

Добрый день! Хочу заранее извиниться. Этот текст был напечатан с помощью Google Translate, так как английский не является моим родным языком. В этом сообщении я хотел бы поделиться с вами модом под названием Голос войны! Мод изначально был сделан мной для группы ВКонтакте и был своего рода эксклюзивом. Данная модификация заменяет огромное количество звуков, которые игрок может услышать в бою. Это было сделано для большего погружения в игровой процесс и наслаждения происходящим. Что этот мод меняет в игровом процессе?
- Заменены ВСЕ звуки съемки. 6 звуков были взяты из модов Vadim's Weapon Sounds и самого первого мода BATTLEFIELD Gun Sound (я использовал некоторые другие файлы, потому что эти ребята сделали лучшие звуки для игры. Все авторские права принадлежат авторам этих модов и звуковых файлов. Я не претендую на авторство);
- Заменены звуки дизелей на новые, более реалистичные, а также звук гибридного двигателя на более правдоподобный (ранее звуки дизелей уже выкладывались здесь отдельным файлом);
- Изменен звук поворота башни с третьего лица на более реалистичный;
- Замена звука пневматической подвески на реалистичную;
- Замена звука съемки дымовой завесы на реалистичную;
- Замена звука перегружаемых танков на реалистичный;
- Изменен звук активации некоторых механических частей, таких как радар и посадочная рампа (посадочный люк);
- Заменены звуки движения танковых гусениц;
- Заменено большинство звуковых эффектов ударов, проникновений в танк игрока при просмотре от 3-го лица на реалистичные;
- Изменены звуки рикошетов БРОН снарядов и пуль от транспортных средств;
- заменены звуки движения колесной и гусеничной техники по различным поверхностям, а именно по асфальту – грунтовке и различным видам бездорожья (песок, снег, земля);
- Заменены звуки попадания снарядов в снег, землю и песок на более эффективные;
- Заменены звуки взрывов, а также заменены некоторые эффекты, используемые в миссиях PVE (из эффектов, звуков летящего вертолета, его стрельбы, а также прохождения реактивных самолетов над головой для большего погружения);
- Заменены звуки взрыва оборудования при уничтожении (включая игрока) на реалистичные. Теперь это больше похоже на то, что вы можете услышать, играя в Battlefield 3;
- Изменен звук захвата цели при использовании самонаводящегося ПТРК (Spike, Javelin и т.д.). Аудио состоит из стандартной игры и звука захвата цели из Battlefield 3;
- Заменены звуки стрельбы гранатометов и минометов на реалистичные;
и многое другое!
Данная версия мода адаптирована и универсальна для иностранных пользователей, так как все файлы на русском языке были вырезаны.

Ссылка для скачивания:

Цитировать

If you experience errors while extracting the archive, try the alternative link:
 

Quote




При желании вы можете использовать мои звуковые файлы в своем моде, но со ссылкой на автора.

Как любитель реализма, я также рекомендую установить:

 

 

 

 

eXeStyle

eXeStyle

 

Good day! I want to apologize in advance. This text was printed using Google Translate, since English is not my native language. In this message, I would like to share with you a mod called The voice of war! The mod was originally made by me for the Vkontakte group and was a kind of exclusive. This modification replaces a huge amount of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship);
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of turning the tower from a third person to a more realistic one;;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloading tanks with a realistic one;
- Changed the activation sound of some mechanical parts such as radar and landing ramp (landing hatch);
- Replaced the sounds of the movement of the tank tracks;
- Replaced most of the sound effects of hits, penetrations of the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of AP shells and bullets from vehicles;
- Replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely, on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with a more effective one;
- Replaced the sounds of explosions and also some effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jet aircraft overhead for greater immersion) were replaced);
- Replaced the sounds of the explosion of equipment when destroyed (including the player) with a realistic one. Now it's more like what you might hear playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). The audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the firing sounds of grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote

If you wish, you can use my sound files in your mod, but with a link to the author.

Как любитель реализма, я также рекомендую установить:

 

 

 

 

eXeStyle

eXeStyle

 

Good day! I want to apologize in advance. This text was printed using Google Translate, since English is not my native language. In this message, I would like to share with you a mod called The voice of war! The mod was originally made by me for the Vkontakte group and was a kind of exclusive. This modification replaces a huge amount of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship);
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Changed the sound of turning the tower from a third person to a more realistic one;;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloading tanks with a realistic one;
- Changed the activation sound of some mechanical parts such as radar and landing ramp (landing hatch);
- Replaced the sounds of the movement of the tank tracks;
- Replaced most of the sound effects of hits, penetrations of the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of AP shells and bullets from vehicles;
- Replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely, on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with a more effective one;
- Replaced the sounds of explosions and also some effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jet aircraft overhead for greater immersion) were replaced);
- Replaced the sounds of the explosion of equipment when destroyed (including the player) with a realistic one. Now it's more like what you might hear playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). The audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the firing sounds of grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote



As a fan of realism, I also recommend installing:

 

 

 

 

eXeStyle

eXeStyle

 

Good day! I want to apologize in advance. This text was printed using Google Translate, since English is not my native language. In this message, I would like to share with you a mod called The voice of war! The mod was originally made by me for the Vkontakte group and was a kind of exclusive. This modification replaces a huge amount of sounds that the player can hear in battle. This was done for greater immersion in the gameplay and enjoyment of what is happening. What does this mod change in the gameplay?
- Replaced ALL shooting sounds. 6 sounds were taken from Vadim's Weapon Sounds mods and the very first BATTLEFIELD Gun Sound mod (I used some other files because these guys made the best sounds for the game. All copyrights belong to the authors of these mods and sound files. I do not claim authorship);
- Replaced the sounds of diesel engines with new, more realistic ones, as well as the sound of a hybrid engine with a more believable one (previously, the sounds of diesel engines have already been posted here as a separate file);
- Replacing the sound of the tower drives from a third person with a more realistic one;
- Replacing the sound of the air suspension with a realistic one;
- Replacing the sound of shooting a smoke screen with a realistic one;
- Replacing the sound of reloading tanks with a realistic one;
- Changed the activation sound of some mechanical parts such as radar and landing ramp (landing hatch);
- Replaced the sounds of the movement of the tank tracks;
- Replaced most of the sound effects of hits, penetrations of the player's tank when viewed from the 3rd person to realistic ones;
- Changed the sounds of ricochets of AP shells and bullets from vehicles;
- Replaced the sounds of the movement of wheeled and tracked vehicles on various surfaces, namely, on asphalt - primer and various types of off-road (sand, snow, earth);
- Replaced the sounds of shells hitting snow, earth and sand with a more effective one;
- Replaced the sounds of explosions and also some effects used in PVE missions (from the effects, the sounds of a flying helicopter, its shooting, as well as the passage of jet aircraft overhead for greater immersion) were replaced);
- Replaced the sounds of the explosion of equipment when destroyed (including the player) with a realistic one. Now it's more like what you might hear playing Battlefield 3;
- Changed the sound of target acquisition when using a homing ATGM (Spike, Javelin, etc.). The audio consists of the standard game and target acquisition audio from Battlefield 3;
- Replaced the firing sounds of grenade launchers and mortars with realistic ones;
and much more!
This version of the mod is adapted and universal for foreign users, since all files in Russian have been cut out.

Download link:

Quote



As a fan of realism, I also recommend installing:

 

 

 

 

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...