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di_duncan

di_duncan

1 hour ago, Quantum_Ranger said:

My deepest fears have been confirmed. Looks like Abrams is going to be even more useless than it is now.

It really won't.

Their reloads are significantly faster (significantly better DPM) and they no longer feature their undergun weakspot or their weak UFP against HEAT/ATGMs. There's very little that can be done to an Abrams if they are properly hull down. The tier 10 XM1A3 has two viable choices of gun, both with 850mm of penetration with their best respective shells. However, this is not to say that the numbers and potential of the line won't change...

My friend Shrek was able to deal 13k damage in a PvP match in the XM1A3 with the 120mm fastdraw gun (albeit cheesing with the ready rack glitch).

Plus, why would you trust the opinion of someone who hasn't even tested the vehicle(s) in question?

Note however, that I am in no way attempting to defend or uphold the current state of 0.33 (on the PTS). I've mentioned in my previous reply that I've already compiled a ~5 page document outlining the numerous issues and concerns I've encountered with the test server.

di_duncan

di_duncan

1 hour ago, Quantum_Ranger said:

My deepest fears have been confirmed. Looks like Abrams is going to be even more useless than it is now.

It really isn't.

Their reloads are significantly faster (significantly better DPM) and they no longer feature their undergun weakspot or their weak UFP against HEAT/ATGMs. There's very little that can be done to an Abrams if they are properly hull down. The tier 10 XM1A3 has two viable choices of gun, both with 850mm of penetration with their best respective shells. However, this is not to say that the numbers and potential of the line won't change...

My friend Shrek was able to deal 13k damage in a PvP match in the XM1A3 with the 120mm fastdraw gun (albeit cheesing with the ready rack glitch).

Plus, why would you trust the opinion of someone who hasn't even tested the vehicle(s) in question?

Note however, that I am in no way attempting to defend or uphold the current state of 0.33 (on the PTS). I've mentioned in my previous reply that I've already compiled a ~5 page document outlining the numerous issues and concerns I've encountered with the test server.

 

 

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