5 hours ago, Haswell said:Challenger HESH Changes
The HESH and PISH rounds, available to the Challenger MBTs, were changed as such:
- Reduced the damage per shot value by 100 across the board
- HESH module damage bonus was standardized to 35% (previously it ranged from 25% to 50% on PISH)
Assuming that the total module damage done by a shell is proportional to the damage per shot of the shell, for each of the Challenger HESH/PISH shells that are available:
- Challenger 1 HESH - 410 damage instead of 510 (19.6% reduction), 135% module damage modifier remains unchanged for total module damage down 19.6%
- Challenger 2 HESH - 440 damage instead of 540 (18.5% reduction), 135% module damage modifier instead of 125% (increase of 8%) for total module damage down 12%
- ATDU HESH - 760 damage instead of 860 (11.5% reduction), 135% module damage modifier instead of 150% (reduction of 10%) for total module damage down 20.5%
- ATDU PISH - 800 damage instead of 900 (11.1% reduction), 135% module damage modifier instead of 150% (reduction of 10%) for total module damage down 20%
Yeah, those are some pretty serious nerfs. Part of me wonders if this might be because HESH shells got a massive penetration increase in 0.33 that removed most of the skill required to use them....
My only suggestion for the next round of nerfs for HESH/PISH (if there is one) would be to reduce penetration so they can't go through the frontal armour weakspots on MBTs. It might be worth seeing how well HESH/PISH performs when it can't lol-pen everything from the front and trash all the internal modules....