Jump to content
TeyKey1

The beautiful list of very strong or OP tanks:

Recommended Posts

As I am a bit bored I'd like to assemble a List containing vehicles that are currently OP or at least very strong.

I'll just list the vehicles that come to my mind. If you'd like to propose a new very strong/OP tank, feel free to use my format below. Of course in this list I'm not talking about stock vehicles, but about fully equipped vehicles for maximum abuse. I note in which modes it performs exceptionally well (because some vehicles are balanced for one mode, while they're not in all the others). I aswell use the "OP-Level" To indicate how OP it is:

OP-Level : Description
Just a bit too strong : Good players can take advantage of it, but it does not necessarily need a nerf
Normal : Would need a nerf, but does usually not compromise the game experience for other players
Ridiculous : Needs some serios nerfs. Compromises the game experience for other players

Player-Level: Description
Low Skill : This vehicle performs good even in the hands of a noob
Average : This vehicle at least needs an average player to perform as described
Pro : This vehicle needs a fairly decent player to perform as described

Ok let's start: 

LAV-150

Tier: 2 Class: AFV Premium: No

"It might not seem like it but this little buggy can do some serious damage"

LAV150.jpg.06d8716f0281c50ee8cc4f39014b73bd.jpg

Modes: PVP/PVE
OP-Level: Just a bit too strong
Player-Level: Average
Remedy: None

DPM is everything in the low tier bracket (As you only face Bots regardless of PVE or PVP). This tank basically only gets limited by its low ammo capacity.  Other than kinda shitty VR it provides everything necessary to control the battle.

M113 ACAV

Tier: 3 Class: TD Premium: No

"The classic newb-stomper mostly used by people who aren't competitive in the higer tiers"

m113ACAV.jpg.4ad988fca258d12111abd1d25cca46d5.jpg

Modes: PVP
OP-Level: Ridiculous
Player-Level: Average
Remedy: less camo, less HEAT dmg and pen

This ugly toaster with a gun on a stick is the worst you can face as a PVP newbie in AW. Its great camo combined with its ridiculous HEAT round that belongs to T5 and not T3, makes it the preferred vehicle for low skilled sealclubbing platoons.

M50 Ontos

Tier: 4 Class: TD Premium: Yes

"HEP and 6 recoilless guns seem to be a great combination"

ontos.jpg.f4af0eff4fe6bd7cb96baf8e93608971.jpg

Modes: PVP
OP-Level: Normal
Player-Level: Pro
Remedy: increase salvo reload, and make it useful for longer ranges

Probably not the vehicle that pops up first on a list of OP-Vehicles in AW, but it surely is. Its HEP ammo deals a great amount of damage in close range. With the six guns you're able to deal a whopping 3k dmg within 2s. Sounds fun. Yes it is actually but not for the enemy.

Begleitpanzer 57

Tier: 5 Class: LT Premium: Both

"The baguette Panzer"

Begleitpanzer57.jpg.ad005c806438154f106dc740767eb2cb.jpg

Modes: PVP
OP-Level: Just a bit too strong
Player-Level: Pro
Remedy: None

If played correctly it is a force to be reckoned with. TOW ATGM with 57mm gun is no Joke. With its great mobility a skilled player can easily defeat better armored opponents.

Type 74

Tier: 5 Class: MBT Premium: Yes

"Simply compare it to a Leopard 1A5"

type74.jpg.ecdb06690c0261bfd5bfaf2d8be06834.jpg

Modes: PVP/(PVE)
OP-Level: Normal
Player-Level: Average
Remedy: reduce turret armor, reduce camo

This tank is everything the Leo 1A5 wanted to be. 3 round ready rack with a decent burst of 1.5k damage already makes it strong compared to the MBT competition. What sets it apart is the combination of a good turret armor with an adjustable suspension, which allows for some good abuse if you know the maps.

VBL

Tier: 5 Class: AFV Premium: Both

"The buggy of doom - Statpadders choice"

VBL.jpg.81196715f093f1e25fd96a24965b522f.jpg

Modes: PVP
OP-Level: Ridiculous
Player-Level: Average
Remedy: less camo, slightly nerf weapon systems

This is the statpadding vehicle in AW. Again it seems to have similarities to the M113 ACAV as it features ridiculous camo and overall spotting capabilities. On top of that it features two very capable weapon systems. Use the auto cannon for the PELE memes or just stick to the strong ATGM launcher. Best results if combined with OPhelia or Erin.

XM247

Tier: 5 Class: AFV Premium: Yes

"I guess you can already smell the scent of P2W"

XM247.jpg.d0bb15284bee99abec3ff02d411e2634.jpg

Modes: PVP, PVE, GLOPS
OP-Level: Ridiculous
Player-Level: Low Skill
Remedy: reduce AP pen, remove PELE, reduce HP

This is a good example of why 210mm pen on a tier 5 auto cannon is not a good idea. This is simply P2W, there's not much else to say about it (Just wait until it gets available in the shop). Definitely one of the tanks that can easily ruin your day in AW.

C13 TUA

Tier: 6 Class: TD Premium: No

"Awww. Such a cute tank... I mean seriously. Just look at it!"

C13TUA.jpg.8c2f621e360e966eca392991ecc6c42b.jpg

Modes: PVP
OP-Level: Just a bit too strong
Player-Level: Average
Remedy: remove infantry, slightly increase salvo reload

Most people hate it because of the long ass reload animation. But let's get real here: It is damn strong. The nearly double shot mechanics deal high burst damage. It's got infantry which grants you an extra damage boost while doing nothing at all. Great mobility and spotting capabilities make it a preferred TD for tier 6.

MT-LB S8 Strela

Tier: 6 Class: AFV Premium: Yes

"Noo you can't just delete an MBT within seconds... Haha rocket pods go brrrr"

strela.jpg.442ebbc24c818a3d84717cf438cc0b8e.jpg

Modes: PVP, GLOPS
OP-Level: Ridiculous
Player-Level: Low Skill
Remedy: disable OPhelia for this tank, prohibit troll platoons, restrict matches to max 1 strela per team

This is the choice for troll-platoons in the T5-7 bracket. Its super duper high burst damage combined with HEAT MP warheads make it annoying in PVP. But things get even worse if you end up in GLOPS with those things as enemies. It's easy to dominate every GLOPS battle with this dpm monster and a good reason to not play GLOPS in this tier bracket at all. OPhelia gives this vehicle an even higher buff making it one of the most broken tanks in the whole game.

Scorpion Kastet

Tier: 6 Class: AFV Premium: Yes

"Some people use to hate it after its ATGM were nerfed a bit"

kastet.jpg.0551a09f212470e9aeb131b0bf0ed57f.jpg

Modes: PVP
OP-Level: Normal
Player-Level: Pro
Remedy: increase ATGM salvo reload, reduce ATGM pen

If you ever felt useless just imagine being a Sabre. This thing basically renders all other spotting AFVs in tier 6 obsolete. Its a small target featuring superior mobility (it goes as fast in reverse as it does in forward speed) and spotting capabilities. What really sets it apart is the weapon system. It features two very strong ATGM with high pen and damage. The ATGMs are amongst the most agile ones in the game and make it quite easy to abuse it for shooting over obstacles while staying behind cover. Its auto cannon is not to be messed with and only limited by the low ammo capacity.

Seon'gun-915

Tier: 6 Class: MBT Premium: Yes

"If this is what devs deem to be balanced we're doomed."

seongun915.jpg.314719ebbf805a8fa29cff5f4442794c.jpg

Modes: PVP, GLOPS, (PVE)
OP-Level: Ridiculous
Player-Level: Average
Remedy: increase waepon switch time, increase ATGM salvo reload, reduce mobility, remove tandem warhead

May I introduce you to the tank that renders all other MBTs in tier 6 useless? Kim would be really proud of this. Merging two weapon systems that would still be good on their own is not really my perception of the term "balance". Featuring strong and agile ATGM in combination with the gun allows it to be the burst king of the tier 6 MBTs. Featuring OK armor combined with ridiculous LT-level mobility it leaves much room to use ridiculously abusive tactics.

Taifun 2

Tier: 6 Class: TD Premium: Yes

"The HEAT turtle"

Taifun.jpg.1cdb1d95bbd17d570b30bacfdbd11bc6.jpg

Modes: PVP
OP-Level: Just a bit too strong
Player-Level: Pro
Remedy: slightly reduce camo and HEAT damage

If used correctly the Taifun can become a serious pain in the ass. Featuring high damage HEAT and quite fast reload. It not only possesses nice firepower but as well good camo and mobility. A very special vehicle that is appreciated by good Players.

BWP 2000

Tier: 7 Class: AFV Premium: Yes

"OP since day one, but nobody really cares"

BWP2000.jpg.3877169b3280d5b5ff55323742d269c9.jpg

Modes: PVP, GLOPS
OP-Level: normal
Player-Level: Average
Remedy: remove infantry, increase missile salvo reload

An overall great spotter with very strong weapon system. The ATGM don't look amazing on paper but in the game they are devastating. As this vehicle received infantry it's OP state is even worse than before.

Type 90

Tier: 7 Class: MBT Premium: Yes

"This is the vehicle that makes the Leopard 2 cry in the night"

type90.jpg.948064c7ca3ef6d6fd56e33dba519b1a.jpg

Modes: PVP
OP-Level: Ridiculous
Player-Level: Average
Remedy: reduce LFP armor, reduce accuracy, increase reload

The MBT of choice in tier 7. It's like a leopard 2 but it does everything better. Active suspension allows for some nasty plays as the only weakspot is the LFP. If you happen to be hightier you'll face plenty of tanks that cannot even pen your LFP.

Ramka 99

Tier: 8 Class: TD Premium: No

"Awful grind. But it just gets better with every module unlock."

ramka99.jpg.e52f5269f2de53cfb08725d5e65b0944.jpg

Modes: PVE
OP-Level: Normal
Player-Level: Average
Remedy: reduce DPM

While it's not really a super duper PVP/GLOPS vehicle PVE is where it really shines. Only surpassed by its brother the mod. 2017. The insane DPM combined with capable ATGM and armor make it a good choice for PVE.

BMPT 2017

Tier: 8 Class: TD Premium: Yes

"Invincible sidearmor? check. Way too high DPM? check. OP? check."

terminator2017.jpg.a3a4aac25b1420d467c9732233f49b9f.jpg

Modes: PVP, PVE, GLOPS
OP-Level: Ridiculous
Player-Level: Low Skill
Remedy: drastically reduce sidearmor, reduce DPM

So you want a Terminator mod. 2000 or Ramka 99 but better? Then this is the vehicle you've been waiting for. Featuring invincible sidearmor and good armor in general it's guaranteed to bounce a lot. With 4 strong ATGM (that would better belong to T9) and 2 high DPM auto cannons it is perfect for some occasional PVE carry or some troll platoon in PVP.

Dragun 125

Tier: 8 Class: LT Premium: No

"Is it a good idea to put a 125mm gun on a BMP?"

dragun125.jpg.8cc486779ab826215818fddcee80e5dd.jpg

Modes: PVP
OP-Level: Just a bit too strong
Player-Level: Pro
Remedy: none

This is how a MBT gun on a LT feels like. 125mm gun with fast reload and high damage is not something to mess with. Featuring excellent mobility infantry and spotting capabilities it is one of the best T8 LTs.

Griffin 50mm

Tier: 8 Class: AFV Premium: No

"An auto cannon that easily pens MBTs frontally"

griffin_50mm.jpg.3e64656309ca44d2903279e62bc79c0d.jpg

Modes: PVP, PVE, GLOPS
OP-Level: Normal
Player-Level: Average
Remedy: reduce pen, reduce camo

This is the Terminator for people with tight budget. It's auto cannon featuring a high basepen of 240mm (which even scales up for the two following shots) makes it the deadliest auto cannon in tier 8. The excellent elevation angles combined with an unmanned turret allow for decent hulldown tactics. The tacticam system boosts the camo considerably making it a capable spotter aswell.

K21

Tier: 8 Class: AFV Premium: Yes

"Basically a Marder but faster"

K21.jpg.756d99c97e0013621defd0469b380526.jpg

Modes: PVP, PVE, GLOPS
OP-Level: Normal
Player-Level: Average
Remedy: reduce AP damage

An AFV that mainly relies on its auto cannon. High penetration and damage make it chew easily through enemy metal. Its mobility compensates for the lack of armor and the top-attack ATGM are a good measure for special occasions. Again a quite capable spotter that renders its progression tree competition useless.

M-95 Degman

Tier: 8 Class: MBT Premium: Yes

"120mm with sub 5.5s reload? Seems legit"

degman.jpg.90d01283244e3aedd8f51875814a1bed.jpg

Modes: PVP, PVE, GLOPS
OP-Level: Ridiculous
Player-Level: Average
Remedy: increase 120mm reload, slightly reduce mobility

The chad of the tier 8 MBTs. Superb mobility with a sub 5.5s reload 120mm main gun make it dominate the other MBTs. Just FYI it's got decent armor too! If you know how to use HEAT you can buff your damage to exorbitant levels.

Marder 2

Tier: 8 Class: AFV Premium: Yes

"The PELE spitter"

marder2.jpg.f95807b8f5e11d26a02ee40874d380c7.jpg

 

Modes: (PVP), PVE, GLOPS
OP-Level: Normal
Player-Level: Low Skill
Remedy: reduce PELE efficiency

It's like the K21 with a bit less mobility and no ATGMs. It's autocannon is where it shines. Brute DPM and PELE ammo make it a superb damage dealer. Capable armor against aut-cannons and a decent amount of HP make it quite a solid tank.

Pindad

Tier: 8 Class: AFV Premium: Yes

"If Satan was a vehicle this would be it"

pindad.jpg.b421cab436c40cc8a53ef39e6fdb57a1.jpg

Modes: PVP, GLOPS
OP-Level: Ridiculous
Player-Level: Average
Remedy: implement a min range of 65m for the launcher, disable OPhelia for this tank, prohibit troll platoons, restrict matches to max 1 Pindad per team

The older brother of the strela is clearly the most toxic vehicle that's in the game currently. Its HE salvos deal more than 1.5k dmg to MBTs frontally and obliterate anything that's not on a MBT level of armor. Its curved missile trajectory allow for ridiculous plays  making you nearly invincible while dumping your salvos. If you want to piss off your enemies and make them ragequit this is the vehicle for you.

VCAC Mephisto

Tier: 8 Class: TD Premium: No

"My favorite missile dumpster"

mephisto.jpg.9278023c8e78752432f2b34c27908e58.jpg

Modes: PVP, GLOPS
OP-Level: Just a bit too strong
Player-Level: Pro
Remedy: remove hard-Kill APS, nerf triple 360° smoke

A vehicle that requires some skill to make it work. But when it does it can easily do solo PVP carrys. The doubleshot ATGM launcher with HEAT MP allow it to oneshot lots of AFVs and TDs and deal significant damage to other targets. Its superb mobility combined with a great spotting potential make it a perfect choice for players who like to control the battle.

AS21

Tier: 9 Class: AFV Premium: No

"Double mortars - Double fun"

as21.jpg.5536c3ef16df7e2d379f0c0e99866a51.jpg

Modes: PVP, GLOPS, PVE
OP-Level: Normal
Player-Level: Average
Remedy: reduce armor against auto cannons, reduce VR

The alpha infantry carrier. The double mortar makes it one of the more annoying enemies to fight. Featuring super strong armor against auto cannons and a very strong auto cannon as armament it is already a very strong tank. It's viewrange is very good compensating for the lack of camo.

B1 Draco

Tier: 9 Class: TD Premium: No

"AA gun versus tanks"

B1Draco.jpg.f00e6ad3199f43b997646467c494bee7.jpg

Modes: (PVP), GLOPS, PVE
OP-Level: Just a bit too strong
Player-Level: Pro
Remedy: none

Dealing 2.5k dmg with one salvo you really don't want to have one face your side armor. It's not as easy to use as other tanks but patience will be rewarded with this tank. Good players are able to perform very well in it.

Leclerc T40

Tier: 9 Class: TD Premium: Yes

"So you want to increase your WR without any effort? This is the perfect vehicle for it"

leclercT40.jpg.f2ad3e11ba5bc7ef766d0818e76b1913.jpg

Modes: PVP, GLOPS, PVE
OP-Level: Ridiculous
Player-Level: Low Skill
Remedy: nerf DPM, reduce HP

You miss the Termi 2017 from tier 8? Don't worry My.games got you covered! A vehicle that's often taken as a prime example for the definition of OP or P2W. Featuring a ridiculously strong auto cannon in combination with good mobility and strong armor it allows for easy and brainless rush-tactics. Best results in PVP/GLOPS are achieved in a triple statpadder platoon best combined with OPhelia.

Stryker ADATS

Tier: 9 Class: TD Premium: Yes

"Feels like the Hellfire, just more mobile and better versatility"

adats.jpg.742d9f685c0d8071b22b07adbf9e3d6b.jpg

Modes: PVP
OP-Level: Normal
Player-Level: Average
Remedy: nerf salvo reload of ATGM

We all love the Stryker platform. But the ADATS takes it to another level. Six very strong and fast ATGM fired in fast succession combined with good mobility is all you wish for as an ATGM lover. For increased versatility it features kinetic rockets to finish off enemies or deal with some noob AFV who tries to rush you.

CATTB

Tier: 10 Class: MBT Premium: Yes

"Y u nerf mah CATTB. I paid good money for it"

cattb.jpg.3ab32123cb47c582dd82dd708d6fab38.jpg

Modes: PVP, GLOPS
OP-Level: Ridiculous
Player-Level: Average
Remedy: remove double tap, reduce LFP armor against AP, reduce mobility

The prime example of how to easily start a shitshow. The prime example of how to not nerf a tank. The prime example of why you can't balance double tap MBTs. Its armor is still at ridiculous levels against AP if used properly. The double tap makes it deal 2k damage within the fraction of a second. C'mon you could've forseen this :(

T15 Armata

Tier: 10 Class: TD Premium: No

"The holy grail for russian bias believers"

t15.jpg.cb64948beb0f85f6450986a16ee757f6.jpg

Modes: GLOPS, PVE
OP-Level: Ridiculous
Player-Level: Low Skill
Remedy: nerf DPM, remove active APS, remove infantry

The king of PVE for sure. If you ever need to carry hard. This is the vehicle of choice. Featuring superb dpm, strong ATGM, strong armor and decent mobility it's the kind of tank that doesn't have any disadvantages.

Type 10

Tier: 10 Class: MBT Premium: Yes

"Yet another BP vehicle. Very suspicious"

hitomaru.jpg.54f463f3c9c077f4f26b65c3fbffde76.jpg

Modes: PVP, GLOPS, PVE
OP-Level: Normal
Player-Level: Average
Remedy: nerf salvo reload, add penalty to insta ammo swap, remove partial reload, reduce camo

This one seems to be better balanced than our fellow CATTB. It still features ridiculous burst damage with a salvo reload of 2s and a magazine of 4 shells. Partial reload allows for a very fast reload time. Its strong armor combined with the very good mobility will make it one of the meta tanks in Tier 10.

Object 490

Tier: 10 Class: MBT Premium: Yes

"The invincible door wedge"

obj490.jpg.c3a961689979fe7e355847f0e0f220a5.jpg

Modes: PVP, GLOPS
OP-Level: Ridiculous
Player-Level: Average
Remedy: nerf LFP armor, drastically reduce side protection against HEAT

This post apocalyptic fantasy tank is the wet dream of people who like armor. If played properly it is invincible frontally. If you use HEAT as your main ammo, you're out of luck today. Its ability to drive even with broken tracks and its superb speed in general make it a top tank to mitiligate damage and block important paths.

Shadow

Tier: 10 Class: AFV Premium: Yes

"I am invisible"

shadow.jpg.9de6ed092fdeaa3ad82cd8487a1adf81.jpg

Modes: PVP
OP-Level: Ridiculous
Player-Level: Pro
Remedy: reduce camo, increase camo penalty for shooting

If you ever faced a capable Shadow player in PVP, you know that it can be abused to ridiculous levels. It's nearly invisible and a superb spotter. It's weapon system is capable to deal the damage needed at the right time in the battle.

Edited by TeyKey1 (see edit history)
  • Upvote 4

Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites

Changes: 

Spoiler
  • Added Ramka 99 to the list (forgot to add it)
  • Added required player level
  • Typos

 

Edited by TeyKey1 (see edit history)

Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites

What do you think about ZUBR PSP and K1A1? Both are pretty competitive in my opinion if player completes all upgrades.

Share this post


Link to post
Share on other sites

Pretty much what I expected.  Only surprise was the inclusion of the Kashtet, but I'm primarily a PVE player so that may just be a limitation of my perspective.  I'm not sure I'd call the armor on the T15 strong, but that might just be because high DPM vehicles turn me into an overly-aggressive brainlet.

Edited by Spyshadow01 (see edit history)

Share this post


Link to post
Share on other sites

K1 it's still pretty good, only thing i really fear on it are other k1's and type 90's

And i wouldn't call the Draco "op" it had his shining moment before balans 2.0, but now it's "meh"

Edited by JCPershing (see edit history)

Share this post


Link to post
Share on other sites
48 minutes ago, Austin5125 said:

What do you think about ZUBR PSP and K1A1? Both are pretty competitive in my opinion if player completes all upgrades.

ZUBR PSP is quite fine I think, it's definitely on the stronger end of T7 TDs but I feel like the balance in T7 is quite good currently (at least compared to most other tiers), with few exceptions. I don't own the K1A1 unfortunately. It is definitely a quite strong tank and it's got a meme viewrange and capable gun. It's not really what you want to face as a lower tier vehicle but it is incredibly weak against ATGM frontally. If you hit it at the right spot you almost always get an ammorack. I think it would probably belong into the "Just a bit too strong" Category, because it really depends on the player if it performs good or not. 

36 minutes ago, Spyshadow01 said:

Only surprise was the inclusion of the Kashtet, but I'm primarily a PVE player so that may just be a limitation of my perspective.

No clue how it performs in PVE but it's still too strong in PVP. After the nerf of the missile speed it needs some more knowledge tough. And lots of players don't like it anymore because of this.

36 minutes ago, Spyshadow01 said:

I'm not sure I'd call the armor on the T15 strong

It depends on what you compare it to. As an all in one package the T15 is probably the best tank in the game along with the termis. The armor can take quite a beating even in PVE. As long as you don't expect miracles and park yourself in front of T15 salvos the armor is very good.

21 minutes ago, JCPershing said:

And i wouldn't call the Draco "op" it had his shining moment before balans 2.0, but now it's "meh"

Yeah its not particularly OP but it's quite strong if used properly. I still get very good games in it in PVP and GLOPS. You can even use the unmanned turret to your advantage in quite a lot situations. But agreed it kind of suffers from the powercreep. Tier 9/10 is generally a very much fucked tier in terms of balance so it's quite hard to find a standard to stick to in terms of what is strong, OP or completely broken.

Edited by TeyKey1 (see edit history)

Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites

Nice list! Although I personally wouldn't have put some of the vehicles on the list, but hey that's what opinions are for... Maybe if you have some time left to divide the OP vehicles in just dumb vehicles in which everyone can do well i.e. obj490 and vehicles which need a high skill player to actually do well in, I guess this would be something like an shadow. Then again this might be a stupid suggestion, but I believe some nuance in this would be good to have. 

Share this post


Link to post
Share on other sites

The T40 and T-15 are the bane of my GlOps games. These need a rebalance.

While T40s are usually driven by braindead rushers, the T40 can overcome any vehicle's armor by simply tracking (repeatedly if necessary) with the insanely powerful 35mm "SPHINX+" autocannon and flanking around to exploit weaker side/rear armor. Note however, a solution for this vehicle is not as simple as it seems...

The armor levels for the T40 are similar to its Leclerc brethen, strong UFP with a decently large and weak UFP. What the T40 lacks is a strong MBT-level turret, as its turret can be consistently penetrated by most large caliber guns. Consequently, nerfing its armor would not be an optimal fix. Instead, look at reducing the effectiveness of the autocannon armament and perhaps reducing the vehicle's hitpoints. Decreasing damage, rate of fire, penetration, module damage (or a combination of these) would be complementary to a hitpoint reduction, limiting the overall effectiveness of autocannon rushes. 

The T-15 is another story altogether. As previously mentioned, it has everything. Excellent armor combined with insane firepower makes this the most powerful shovel conceived by man. In the hands of a skilled and experienced player, the T-15 can (and usually does) shred anything it meets. What is completely mind boggling is why this vehicle get both an exceptionally powerful autocannon and some of the best ATGMs available in-game. I can accept being slapped in the face with a Kornet double-tap; I'm also fine being melted by a magic Russian 30mm autocannon with 200+mm pen. But when you combine both of these ridiculously powerful weapon systems into a single vehicle, it's too much. My proposed solution: nerf either the ATGMs or the autocannon on the T-15. Considering the Kornet's availability on the Kornet-EM, it's more likely autocannon performance would be adjusted.  

Share this post


Link to post
Share on other sites
13 hours ago, Avinator said:

AGDS

Would you mind explain why and what mode you're talking about? AGDS is definitely a very capable vehicle in the right hands, and one of my favorite tanks. But I think the nonexistence of camo and lack of armor make up for the very strong weapon system. I mainly use it in PVP and GLOPS but I think it would perform well in PVE aswell. Its missile trajectory recently got nerfed unfortunately. It's now way harder to shoot over obstacles with it.

10 hours ago, itzjustrick said:

Although I personally wouldn't have put some of the vehicles on the list, but hey that's what opinions are for...

Yes it's of course heavily influenced from my own perception about this topic. There are definitely some tanks that are on the very far edge of "strong" like the Draco or Dragun 125. Feel free to share your opinion aswell.

10 hours ago, itzjustrick said:

Maybe if you have some time left to divide the OP vehicles in just dumb vehicles in which everyone can do well i.e. obj490 and vehicles which need a high skill player to actually do well in, I guess this would be something like an shadow. Then again this might be a stupid suggestion, but I believe some nuance in this would be good to have. 

That's a good idea, I try to add this when I got time.

6 hours ago, di_duncan said:

Consequently, nerfing its armor would not be an optimal fix. Instead, look at reducing the effectiveness of the autocannon armament and perhaps reducing the vehicle's hitpoints. Decreasing damage, rate of fire, penetration, module damage (or a combination of these) would be complementary to a hitpoint reduction, limiting the overall effectiveness of autocannon rushes. 

You're right. I think this would be a good fix for the vehicle. I think I add this to the list.

6 hours ago, di_duncan said:

My proposed solution: nerf either the ATGMs or the autocannon on the T-15. Considering the Kornet's availability on the Kornet-EM, it's more likely autocannon performance would be adjusted.  

Sounds reasonable to me aswell. I'd actually like to see the 57mm version of the T15 armata, which could be more balanced compared to the current one.


Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites

I was surprised you missed on the the wilk when it had its PELE rounds before it got nerfed, I remember the Challenger 2 ATDU PISH shell buff where it turned into a module destroying god before the accuracy nerf along with reducing the post penetration damage. 

 

Oh I forgot object 490 problems when in pve the bots shoot out your cannon constantly. 

BWP 2000- is this with the 40mm cannon and dual missile launchers? I play mine like a Draco with the 60mm cannon and the single launcher i forgot some vehicles have specific over preforming load outs.   

Edited by LeoAegisMaximus (see edit history)

Share this post


Link to post
Share on other sites
4 hours ago, TeyKey1 said:

Would you mind explain why and what mode you're talking about? AGDS is definitely a very capable vehicle in the right hands, and one of my favorite tanks. But I think the nonexistence of camo and lack of armor make up for the very strong weapon system. I mainly use it in PVP and GLOPS but I think it would perform well in PVE aswell. Its missile trajectory recently got nerfed unfortunately. It's now way harder to shoot over obstacles with it.

Talking PVE here. I think you are spot-on when you mention the non-existence of camo, to the point that I hardly ever use the radar on it. But take the AGDS on one of those maps with ridiculous Bradley spawns, find good cover, and you can spew random, indiscriminate destruction, similar to that of the AS-21. Am I far wrong in saying that an AS-21 nerf is coming? The AGDS already had its nerf. When I need lots of credits quickly, I turn to the AGDS. Lots of easy credits in itself says something about the performance of the AGDS. Even without camo and armour, you are still going to come out of just about every PVE match with 30k+ damage (at my skill level). I've seen players doing much more than that.

It doesn't have the camo of the AS-21, and it doesn't deal the constant, intense destruction the T-15 is capable of, but it is fast and very consistent. I am enjoying playing it much more than I should!

Share this post


Link to post
Share on other sites
18 hours ago, di_duncan said:

My proposed solution: nerf either the ATGMs or the autocannon on the T-15. Considering the Kornet's availability on the Kornet-EM, it's more likely autocannon performance would be adjusted.  

The Terminator line* needs an autocannon damage nerf across the board.  For some inexplicable reason that is clearly not Russian bias all of the Terminator series ACs do roughly double the amount of damage per shell that they should be doing.  They need to go back to when damage was (allegedly) standardized by caliber and tier, and then balance using rate of fire, penetration, and only minor tweaks to damage.  And while they're at it, they should bump the 2017 to Tier 9 where it should have been in the first place.

Don't get me wrong, I absolutely love wreaking havoc in PvE with my Terminators, especially the 2017 in Spec Ops.  But they're OPAF and it's due to the insane damage that the autocannons pump out.

*Yeah, yeah, technically the T-15 isn't a Terminator.  Whatever.  For all intents and purposes it is in AW.

Share this post


Link to post
Share on other sites
1 hour ago, knutliott said:

The Terminator line* needs an autocannon damage nerf across the board.  For some inexplicable reason that is clearly not Russian bias all of the Terminator series ACs do roughly double the amount of damage per shell that they should be doing.  They need to go back to when damage was (allegedly) standardized by caliber and tier, and then balance using rate of fire, penetration, and only minor tweaks to damage.  And while they're at it, they should bump the 2017 to Tier 9 where it should have been in the first place.

Agreed 100%. I have no clue why the devs thought it was a good idea to also buff the penetration of RU autocannons across the board with the introduction of the American Dream season:

[3UBR10 168mm -> 185mm] [3UBR11 186mm -> 205mm]

These are not insignificant buffs either... When the weaker autocannon ammunition is buffed to equal the previous penetration of the top-performing round (a delta of +17mm) and the top AC round receives a +19mm buff to its penetration, that is a massive improvement across the board in lethality/combat effectiveness to an already over-performing vehicle.

Coincidentally (or maybe not so coincidentally), the improved penetration of the 3UBR11 has allowed T-15s to punch through PL-01 (my favourite vehicle btw) UFPs like a hot knife through butter. My beautiful polandball, once a steadfast counter to the Armata HIFV terror, has now also fallen to the threat of magic all-penetrating Russian 30mm lawn darts.

Feelsbadman - Imgur

Share this post


Link to post
Share on other sites
On 6/9/2020 at 7:39 PM, LeoAegisMaximus said:

BWP 2000- is this with the 40mm cannon and dual missile launchers? I play mine like a Draco with the 60mm cannon and the single launcher i forgot some vehicles have specific over preforming load outs.   

There is no 40mm for the BWP, both guns are the same 60mm HV 60/70 and they both have dual missile launchers,



 

Share this post


Link to post
Share on other sites
On 6/9/2020 at 11:39 AM, LeoAegisMaximus said:

I was surprised you missed on the the wilk when it had its PELE rounds before it got nerfed, I remember the Challenger 2 ATDU PISH shell buff where it turned into a module destroying god before the accuracy nerf along with reducing the post penetration damage. 

The list should resemble the current status of the game. Otherwise it gets a bit too complicated and confusing. The Wilk should not be much of a problem anymore. I think the MGM is way worse currently especially in GLOPS (I'm currently thinking about adding the MGM to the list).

On 6/9/2020 at 3:25 PM, Avinator said:

I think you are spot-on when you mention the non-existence of camo, to the point that I hardly ever use the radar on it. But take the AGDS on one of those maps with ridiculous Bradley spawns, find good cover, and you can spew random, indiscriminate destruction, similar to that of the AS-21.

It should perform well in PVE due to the DPM. I think I'll try it out in Specops when I got time. Only thing why I hesitated to put it in the list is that loads of players are complaining it is shit (It clearly isn't) especially PVE players crying about ~10mm less pen. I will try to asses the vehicle and maybe add it to the list as "a bit too strong" with a player level of "Pro" as lots of people struggle performing well in it.

On 6/9/2020 at 3:25 PM, Avinator said:

Am I far wrong in saying that an AS-21 nerf is coming?

Well there should be a nerf but if you have a look at the list it is quite obvious that lots of those vehicles are in this OP-state for a long time now without the devs doing anything about it. So I do not expect a nerf at the moment.


Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites
On 6/16/2020 at 5:21 PM, EbenezerScrooge said:

can't believe you've described AS21, Griffin, K21 as NORMAL since they are OP as hell 

Hmm. What mode are you referring to?

Griffin might definitely be on the far edge of normal but it's not an idiot proof vehicle. If you fail in it you get turned into scrap quite quick. Hence why I placed it as normal. A semi decent player of course can easily dominate with it.

K21 is kinda the same story. In case of a fuckup it's not very forgiving.

AS21 I'm really curious what mode you refer to. Double mortar is toxic and easy damage but in general I do not see lots of AS21 players dominate battles. Probably because T9/10 balance is long gone. In this case I could simply not put it to ridiculous level comparing it to stuff like CATTB or Obj 490.


Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites

AS21 is OPAF in PvE.  It's nearly T-15 levels of domination if you know how to use it correctly, and it doesn't even need the mortar teams to be that OP.

I can see how it might be just fine in PvP, or possibly even in GLOPS, but it's crazy good in PvE.  The damage combined with good camo is among the best - if not THE best - in the game.

Share this post


Link to post
Share on other sites

it's a great topic we got here and interesting one too

 

16 hours ago, knutliott said:

AS21 is OPAF in PvE.  It's nearly T-15 levels of domination if you know how to use it correctly, and it doesn't even need the mortar teams to be that OP.

I can see how it might be just fine in PvP, or possibly even in GLOPS, but it's crazy good in PvE.  The damage combined with good camo is among the best - if not THE best - in the game.

hmmm, imo it's not that "god tier" in PVE, it sure have an amazing vision (703m with correct build and commander, it's insane) but i would find some tank like the Hunter AFV more useful for the same tier (better dmg, nice ROF, ATGM that aren't top down and hit extremely hard, NERA, and almost the Same VR for better camo (but it doesn't get the Bush camo thingy iirc, or i'm wrong about that))

The only big cons on the Hunter for PVE is the armor, it have NERA, that's great, it bring 500mm of armor against AP type of ammo and 1000mm  against HEAT ones but AI don't give shit about it, AI kill you if it want to kill you.

On the other hand, For Globs ops it's actually very good, maybe because of the "Unknown" about it (NERA and stuff) and the fact that, if you find a hull down position you're hardly killable (Unmanned turred, NERA that protect extremely well against HEAT projectile and HE one) plus the excellent vision, the PELE, and the auto double tap that could make Rushing funny too.

In short, Hunter is almost equal to the AS21, it's more focused around firepower (after all, it doesn't have top down ATGM making him more viable for ATGM use than the AS21) and less focused on vision and spotting (even if it's good at that too) so i'm sure that skilled people will make it work amazingly well.

(i Also won't say anything about the Random battle side, not a fan of this mode nor played the Hunter in it)

 

Share this post


Link to post
Share on other sites

AS21 head to head against T15 will erase it with autocanon only, but for example Leclerc T40 is unable to touch it frontally with AP only and taking 250dmg with ATGM's cos of unmanned turret. Same thing goes for case against MBT's. AS21 is simply OP as hell.

Griffin has just amazing camo for its tier and K21 obviously op because it is a premium tank and all high tier premiums ar OP and deserve to be called ridiculous and certainly not normal. 

If you want to refer to "normal" its for example ST1 as it is weak in hands of average player and OP in hands of someone that can use its strenght with fast reload and solely ATGM's setup, overcoming gun depression issue. 

 

 

Share this post


Link to post
Share on other sites
4 minutes ago, EbenezerScrooge said:

If you want to refer to "normal" its for example ST1 as it is weak in hands of average player and OP in hands of someone that can use its strenght with fast reload and solely ATGM's setup, overcoming gun depression issue. 

If we'd define this as normal OP almost all vehicles would be normal OP, as good players can make nearly any vehicle seem OP. This is not the point of the list. In this case it would maybe go into "just a bit too strong" that's what this category is for. However I highly doubt that the ST1 would fit in there as I hardly ever seen one performing well. There are certainly better options at least for PVP/GLOPS.

As for the AS21. It's certainly OP. And in PVE I'm sure it can reach ridiculous levels (as everything with an AC can).  However looking at PVP/GLOPS it's still OP due to the practical immunity against ACs however it's way harder to make it perform very good. So if it was on "ridiculous" level of OP it should be way more idiot proof than it is now in PVP/GLOPS. As far as I can tell it doesn't constantly compromise the fun for other players in the battle usually which again leads to normal OP.

11 minutes ago, EbenezerScrooge said:

Griffin has just amazing camo for its tier

Yes it has. Still doesn't make it idiot-proof, as you need to make the camo work for you first.

12 minutes ago, EbenezerScrooge said:

and K21 obviously op because it is a premium tank and all high tier premiums ar OP and deserve to be called ridiculous and certainly not normal.

I highly doubt that all high tier premiums are OP. Additionally K21 is OP because it's a premium? That's probably a prime example of a bad argument. I already explained my point in the post  above why it isn't listed as "ridiculous".

2 hours ago, Soren said:

hmmm, imo it's not that "god tier" in PVE, it sure have an amazing vision (703m with correct build and commander, it's insane) but i would find some tank like the Hunter AFV more useful for the same tier (better dmg, nice ROF, ATGM that aren't top down and hit extremely hard, NERA, and almost the Same VR for better camo (but it doesn't get the Bush camo thingy iirc, or i'm wrong about that))

Yes Hunter could become more versatile due to the ATGM. However the Hunter seems to be quite OK now, as it doesn't feature ridiculous armor against AC unlike the AS21.


Spoiler

fdassdaas.jpg.c709df3e98adc5265f232fe9458a3043.jpg

 

Share this post


Link to post
Share on other sites
2 hours ago, TeyKey1 said:

Yes Hunter could become more versatile due to the ATGM. However the Hunter seems to be quite OK now, as it doesn't feature ridiculous armor against AC unlike the AS21.

Indeed, Hunter still have a big LFP that can be easily pen by AC compared to the AS21, and can surely be easily splashed with autocannon HE. It's not totally idiot proof against AC (never forget the arrival of the AS21, all AC tanks desperately shooting at your frontal armor without doing anything to you while you rekt them with the PELE)

Share this post


Link to post
Share on other sites
10 hours ago, Soren said:

hmmm, imo it's not that "god tier" in PVE, it sure have an amazing vision (703m with correct build and commander, it's insane) but i would find some tank like the Hunter AFV more useful for the same tier (better dmg, nice ROF, ATGM that aren't top down and hit extremely hard, NERA, and almost the Same VR for better camo (but it doesn't get the Bush camo thingy iirc, or i'm wrong about that))

The only big cons on the Hunter for PVE is the armor, it have NERA, that's great, it bring 500mm of armor against AP type of ammo and 1000mm  against HEAT ones but AI don't give shit about it, AI kill you if it want to kill you.

I don't even use the missiles on the AS21 because the AC/PELE is so good.  I understand that the Hunter has better missiles and I fully intend to use them, but my understanding is that the Hunter needs those missiles to keep up with the AS21's dpm.  In part because it only has half the ammo of the AS21 and so you can't just use its AC constantly for the entire match.

I haven't seen the Hunter's stats yet so can't compare the two directly.  If it can actually out-damage the AS21 and it has better camo, then it's going to be completely broken in PvE.  Because the AS21 already is, it's just that most people don't seem to realize how strong it is.  It's a support-fire dream, so if you know the maps from that point of view you can utterly dominate.  If you're a brawler... yeah maybe it's not god tier, but it's close.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...